[英]Implement Actor model without Akka in Scala
我正在做一項小型研究,在沒有Akka的情況下實現Actor,我在Scala中發現了Actor的一種實現。 ( 如何在沒有Akka的情況下實現actor模型? )
非常簡單 因為我沒有足夠的聲譽來添加評論,所以我創建了這個問題。 我想知道我是否像下面那樣使用Actor。
1 /如何從主線程關閉該actor?
2 /如何添加類似於Akka的功能,例如父演員,殺死請求並成為方法?
import scala.concurrent._
trait Actor[T] {
implicit val context = ExecutionContext.fromExecutor(java.util.concurrent.Executors.newFixedThreadPool(1))
def receive: T => Unit
def !(m: T) = Future { receive(m) }
}
這是我嘗試改寫上述代碼段時的示例
import scala.concurrent._
/**
* Created by hminle on 10/21/2016.
*/
trait Message
case class HelloMessage(hello: String) extends Message
case class GoodByeMessage(goodBye: String) extends Message
object State extends Enumeration {
type State = Value
val Waiting, Running, Terminating = Value
}
trait Actor[T] {
implicit val context = ExecutionContext.fromExecutor(java.util.concurrent.Executors.newFixedThreadPool(1))
private var state: State.State = State.Waiting
def handleMessage: T => Unit ={
if(state == State.Waiting) handleMessageWhenWaiting
else if(state == State.Running) handleMessageWhenRunning
else handleMessageWhenTerminating
}
def !(m: T) = Future {handleMessage(m)}
def handleMessageWhenWaiting: T => Unit
def handleMessageWhenRunning: T => Unit
def handleMessageWhenTerminating: T => Unit
def transitionTo(destinationState: State.State): Unit = {
this.state = destinationState
}
}
class Component1 extends Actor[Message]{
def handleMessageWhenRunning = {
case HelloMessage(hello) => {
println(Thread.currentThread().getName + hello)
}
case GoodByeMessage(goodBye) => {
println(Thread.currentThread().getName + goodBye)
transitionTo(State.Terminating)
}
}
def handleMessageWhenWaiting = {
case m => {
println(Thread.currentThread().getName + " I am waiting, I am not ready to run")
transitionTo(State.Running)
}
}
def handleMessageWhenTerminating = {
case m => {
println(Thread.currentThread().getName + " I am terminating, I cannot handle any message")
//need to shutdown here
}
}
}
class Component2(component1: Actor[Message]) extends Actor[Message]{
def handleMessageWhenRunning = {
case HelloMessage(hello) => {
println(Thread.currentThread().getName + hello)
component1 ! HelloMessage("hello 1")
}
case GoodByeMessage(goodBye) => {
println(Thread.currentThread().getName + goodBye)
component1 ! GoodByeMessage("goodbye 1")
transitionTo(State.Terminating)
}
}
def handleMessageWhenWaiting = {
case m => {
println(Thread.currentThread().getName + " I am waiting, I am not ready to run")
transitionTo(State.Running)
}
}
def handleMessageWhenTerminating = {
case m => {
println(Thread.currentThread().getName + " I am terminating, I cannot handle any message")
//need to shutdown here
}
}
}
object ActorExample extends App {
val a = new Component1
val b = new Component2(a)
b ! HelloMessage("hello World 2")
b ! HelloMessage("hello World 2, 2nd")
b ! GoodByeMessage("Good bye 2")
println(Thread.currentThread().getName)
}
您可以查看scalaz
中的Actor model
實現並scalaz
獲取想法, scalaz actor中的源代碼比akka
更容易akka
。 您可以自由選擇體系結構:您可以像在Akka中一樣使用基於ConcurrentLinkedQueue的郵箱,像在scalaz中一樣將CAS用於AtomicReffernce,如果您使用的是Future機制。 IMO,您必須編寫actor系統的上下文,因此解決問題的第一和第二項是ActorContext的變體:
val contextStack = new ThreadLocal[List[ActorContext]]
然后關閉,如下所示:
1。
case Kill ⇒ throw new ActorKilledException("Kill")
case PoisonPill ⇒ self.stop()
2.要存儲父actor和類似任務,必須在其上存儲引用:
def parent: ActorRef
關於每種技術(CAS,郵箱)的優勢很難說,這可能是您研究的變體。
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