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[英]UnboundLocalError: local variable 'ticketCost' referenced before assignment
[英]unboundLocalError: local variable 'arm' referenced before assignment?
大家好,我是python的初學者,我正在嘗試制作自己的文字rpg游戲。 我已經為英雄制作了一種在商店中購物的方法,但是由於某種原因,每次我到達商店時都會遇到此錯誤:
nboundLocalError:分配前已引用局部變量“ arm”
有人可以向我解釋這意味着什么,我該如何解決? 謝謝
def shop():
dagger = ('Dagger', 0, 5)
sword = ('Sword', 0, 10)
leather_hide = ('Leather Hide', 5, 0)
if IsShopLocked == True:
print("The shop is locked!\nPlease go back and continue your adventure!")
else:
print()
print("Welcome to the Larkville shop! What would you like to buy?\n1. Weapons\n2. armor\n3. Go back")
selection = int(input("Enter a value: "))
if selection == 1:
print("Weapons shop")
print("1. Bronze Dagger: $7\n2. Bronze Sword: $50 3.Rusty Sword $60")
wpnselection= int(input("Enter a value: "))
elif wpnselection == 1:
if hero.ac<20:
print("You donthave enough gold to buy this yet ")
main()
else:
hero.damage += 10
hero.ac -= 20
print("strength increased to: {}".format(hero.damage))
main()
if wpnselection == 2:
if hero.ac<50:
print("You dont have enough gold to buy this yet...")
main()
else:
hero.damage += 16
hero.ac -= 50
print("strength increased to: {}".format(hero.damage))
main()
elif wpnselection == 3:
if hero.ac<60:
print("You dont have enough gold to buy this yet...")
main()
else:
hero.damage += 28
hero.ac -= 60
print("strength increased to: {}".format(hero.damage))
main()
elif selection == 2:
print ("Armor Shop")
print ("1. Leather hide 20$\n2. warmogs armor 30$")
arm = int(input("enter a value: "))
if arm == 1:
if hero.ac<20:
print("You dont have enough gold!")
main()
else:
hero.hp += 20
hero.ac -= 20
print("Health increased to: {}".format(hero.health))
if arm == 2:
if hero.ac<30:
print("You dont have enough gold!")
main()
if hero.ac>30:
leather_hide = Item('Leather Hide', 5, 0)
IsLeatherHideEquipped = True
hero.hp += 20
hero.ac -= 20
print("Health increased to: {}".format(hero.health))
elif selection == 3:
main()
問題是您這樣做時:
if arm == 1:
# code
if arm == 2:
# code
您尚未定義手臂是什么..您僅在此行中定義arm
:
arm = int(input("enter a value: "))
這在elif
的內部范圍內-這意味着,如果未達到該點,則arm
實際上是在對其執行任何操作之前未分配的局部變量。
也許您的意思是說, if arm == 1: ...
在上面的elif
的代碼中我看不出來,但是我認為您應該看到如何更改代碼以包含更少的spagetti代碼。到函數甚至類中。
您已經在elif
(內部作用域)中聲明了變量arm
,並且試圖在該范圍之外使用該變量。 在這里,另一個變量selection
也發生了同樣的事情。
如果控制無法達到該條件,則您的變量將不確定。
您可以先使用None
聲明這些變量
def shop():
dagger = ('Dagger', 0, 5)
sword = ('Sword', 0, 10)
leather_hide = ('Leather Hide', 5, 0)
selection=None
arm=None
#rest of the code.
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