[英]How can I let a class add onto my paint function?
我知道該詞措辭不佳,但我不知道該如何措辭更好。 本質上,我有自己的JComponent MyComponent
,它在其圖形上繪制了一些東西。 我希望它繪制其內容,然后調用一種方法來完成繪制,這是一個示例:
public class MyComponent extends JComponent{
// etc
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g2 = (Graphics2D)g;
g2.drawSomething(); // etc
// Once it is done, check if that function is exists, and call it.
if(secondaryPaint != null){
secondaryPaint(g2);
}
}
}
然后,在另一個類中:
// etc
MyComponent mc = new MyComponent()
mc.setSecondaryDrawFunction(paint);
// etc
private void paint(Graphics2D g2){
g2.drawSomething();
}
我不確定lambda如何工作或在這種情況下是否適用,但是也許可以嗎?
沒有lambda,但是Function接口可以工作
你可以做 :
public class MyComponent extends JComponent{
// etc
Function<Graphics2D, Void> secondaryPaint;
public MyComponent(Function<Graphics2D, Void> myfc){
secondaryPaint = myfc;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D)g;
//g2.drawSomething(); // etc
// Once it is done, check if that function is exists, and call it.
if(secondaryPaint != null){
secondaryPaint.apply(g2);
}
}
static class Something {
public static Void compute(Graphics2D g){
return null;
}
public Void computeNotStatic(Graphics2D g){
return null;
}
}
public static void main(String[] args) {
Something smth = new Something();
new MyComponent(Something::compute); // with static
new MyComponent(smth::computeNotStatic); // with non-static
}
}
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