[英]How do i make 1 button play random sounds each time i press the button using android studio
[英]I want to play sounds after each other but make them wait until the first one is done. How do I do it?
我目前正在做一個簡單的莫爾斯代碼翻譯器,我希望我的代碼在' - '上發出一聲長嗶聲,並在'。'上發出一聲短促的嗶聲,當然這要在彼此之后完成。 但我的節目目前正在播放。 我究竟做錯了什么?
我嘗試添加一個onCompletionListener,但Netbeans 8.1出錯,無法解決問題。
//Play the morse code
public void playButton(ActionEvent event){
String morse = mcTextField.getText();
char[] charArray = morse.toCharArray();
for(int x = 0; x<charArray.length; x++){
if(charArray[x] == '.'){
playBeep(shortBeep);
}
else if(charArray[x] == '-'){
playBeep(longBeep);
}
else{
sleep(500);
}
sleep(1000);
}
}
private void playBeep(String name){
String musicFile = name;
Media sound = new Media(new File(musicFile).toURI().toString());
MediaPlayer mediaPlayer = new MediaPlayer(sound);
mediaPlayer.play();
sleep(1000);
}
private void sleep(int duration){
try{
Thread.sleep(duration);
}catch(Exception e){
System.out.println("Did not work."+e);
}
}
這使用了Java Sound API ,但是對於大多數音頻庫來說基本思想應該是可行的,只要提供“播放結束”通知即可。
所有這一切都是,將您要播放的序列放入隊列,播放下一個音,等到它完成並播放下一個音,直到隊列中沒有其他音調。
因為AudioClip
在它自己的線程中播放,所以它使用另一個Thread
來允許該示例“等待”序列完全播放。 如果您是從UI框架執行此操作,那么您可以在沒有額外開銷的情況下離開。
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.concurrent.locks.Condition;
import java.util.concurrent.locks.ReentrantLock;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.LineEvent;
import javax.sound.sampled.LineListener;
import javax.sound.sampled.LineUnavailableException;
import javax.sound.sampled.UnsupportedAudioFileException;
public class Test {
public static void main(String[] args) throws InterruptedException {
try {
new Test();
} catch (UnsupportedAudioFileException | IOException | LineUnavailableException ex) {
ex.printStackTrace();
}
}
public Test() throws UnsupportedAudioFileException, IOException, LineUnavailableException {
Sound longBeep = new Sound(new File(...));
Sound shortBeep = new Sound(new File(...));
List<Sound> message = new ArrayList<Sound>(9);
message.add(shortBeep);
message.add(shortBeep);
message.add(shortBeep);
message.add(longBeep);
message.add(longBeep);
message.add(longBeep);
message.add(shortBeep);
message.add(shortBeep);
message.add(shortBeep);
play(message);
}
public void play(List<Sound> message) {
try {
List<Sound> queue = new ArrayList<>(message);
Transmit transmit = new Transmit(message);
Thread thread = new Thread(transmit);
thread.start();
transmit.waitFor();
} catch (InterruptedException ex) {
ex.printStackTrace();
}
}
public class Transmit implements Runnable {
private List<Sound> queue;
private ReentrantLock lock;
private Condition playCondition;
public Transmit(List<Sound> message) {
this.queue = new ArrayList<>(message);
lock = new ReentrantLock();
playCondition = lock.newCondition();
}
@Override
public void run() {
playNext();
}
public void waitFor() throws InterruptedException {
lock.lock();
if (!queue.isEmpty()) {
try {
playCondition.await();
} finally {
lock.unlock();
}
} else {
lock.unlock();
}
}
protected void playNext() {
if (queue.size() > 0) {
lock.lock();
try {
System.out.println("Play Next");
Sound sound = queue.remove(0);
sound.addLineListener(new LineListener() {
@Override
public void update(LineEvent event) {
if (event.getType().equals(LineEvent.Type.STOP)) {
sound.removeLineListener(this);
System.out.println("Audio Completed");
playNext();
}
}
});
sound.play();
} finally {
lock.unlock();
}
} else {
lock.lock();
try {
playCondition.signalAll();
} finally {
lock.unlock();
}
}
}
}
public class Sound {
private Clip audio;
public Sound(AudioInputStream audioInputStream) throws LineUnavailableException, IOException {
audio = AudioSystem.getClip();
audio.open(audioInputStream);
}
public Sound(File file) throws UnsupportedAudioFileException, IOException, LineUnavailableException {
this(AudioSystem.getAudioInputStream(file));
}
public Sound(URL url) throws UnsupportedAudioFileException, IOException, LineUnavailableException {
this(AudioSystem.getAudioInputStream(url));
}
public Sound(InputStream stream) throws UnsupportedAudioFileException, IOException, LineUnavailableException {
this(AudioSystem.getAudioInputStream(stream));
}
public void close() {
Objects.requireNonNull(audio, "Audio Clip has not been initalised");
audio.close();
}
public void play() {
Objects.requireNonNull(audio, "Audio Clip has not been initalised");
audio.setFramePosition(0);
audio.start();
}
public void addLineListener(LineListener listener) {
Objects.requireNonNull(audio, "Audio Clip has not been initalised");
audio.addLineListener(listener);
}
public void removeLineListener(LineListener listener) {
Objects.requireNonNull(audio, "Audio Clip has not been initalised");
audio.removeLineListener(listener);
}
}
}
如果你想知道序列什么時候完成,而不會遇到使用waitFor
方法的麻煩,那么為一個生成“完成序列”事件的Transmit
類添加一個觀察者並不困難,但是我會把它留給你實施
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