[英]Java confused on how to arrange “if” statements
int i = 1;
int answer;
int d;
int e;
boolean alive = true;
System.out.println("\n");
System.out.println(enemies[i].getName() + " has appeared!");
System.out.print("\n");
while (alive == true) {
System.out.println("Hitpoints[HP]: " + enemies[i].getHP());
System.out.println("Attack[ATK] : " + enemies[i].getATK());
System.out.println("Mana[MANA] : " + enemies[i].getMANA());
System.out.println("\n");
System.out.println("[1 - Attack]");
System.out.println("[2 - Flee]");
answer = In.getInt();
System.out.println("\n");
if (answer == 1) {
if (user.getP_HP() > 0) {
d = enemies[i].getHP() - user.getP_ATK();
enemies[i].setHP(d);
System.out.println(user.getP_Name() + " strikes the " + enemies[i].getName() + " for " + user.getP_ATK() + " damage.");
System.out.println(enemies[i].getName() + " has " + enemies[i].getHP() + " HP remaining.");
System.out.println("\n");
} else if (user.getP_HP() <= 0) {
System.out.println(user.getP_Name() + " has been slain by the " + enemies[i].getName() + "!");
alive = false;
}
if (enemies[i].getHP() > 0) {
e = user.getP_HP() - enemies[i].getATK();
user.setP_HP(e);
System.out.println("The " + enemies[i].getName() + " attacked you for " + enemies[i].getATK() + " damage.");
System.out.println(user.getP_Name() + " has " + user.getP_HP() + " HP remaining.");
System.out.println("\n");
} else if (enemies[1].getHP() <= 0) {
System.out.println(user.getP_Name() + " has slain the " + enemies[i].getName() + "!");
alive = false;
}
} else if (answer == 2) {
System.out.println("You try to run, but fall into a pit of spikes and die!");
alive = false;
}
}
您好,我現在有大約2個小時無法解決此問題。 我想做的是讓敵人在其HP達到0或更低時立即死亡,並且對於玩家來說也是如此。
這只有玩家先殺死妖精,而不是相反。
每當敵人首先殺死玩家時,它不會輸出您已經被殺死的信息。 相反,它使您可以選擇是否要再次進攻或逃跑。 選擇攻擊選項后,它僅表明您已被殺死。 但是,這還不是全部,在程序停止之前,妖精再次攻擊了您。
如果敵人先殺了你,這是示例輸出:
stackoverflow strikes the Goblin for 1 damage.
Goblin has 12 HP remaining.
The Goblin attacked you for 3 damage.
stackoverflow has 1 HP remaining.
Hitpoints[HP]: 12
Attack[ATK] : 3
Mana[MANA] : 1
[1 - Attack]
[2 - Flee]
1
stackoverflow strikes the Goblin for 1 damage.
Goblin has 11 HP remaining.
The Goblin attacked you for 3 damage.
stackoverflow has -2 HP remaining.
Hitpoints[HP]: 11
Attack[ATK] : 3
Mana[MANA] : 1
[1 - Attack]
[2 - Flee]
1
stackoverflow has been slain by the Goblin!
The Goblin attacked you for 3 damage.
stackoverflow has -5 HP remaining.
您實際上想按以下順序進行操作(假設您攻擊了):
您反轉#3和#5。
另外,以下行:
else if (enemies[1].getHP() <= 0)
我以為是錯字。 我認為你實際上是想做
else if (enemies[i].getHP() <= 0)
嘗試這個:
int i = 1;
int answer;
int d;
int e;
boolean alive = true;
System.out.println("\n");
System.out.println(enemies[i].getName() + " has appeared!");
System.out.print("\n");
while (alive == true) {
System.out.println("Hitpoints[HP]: " + enemies[i].getHP());
System.out.println("Attack[ATK] : " + enemies[i].getATK());
System.out.println("Mana[MANA] : " + enemies[i].getMANA());
System.out.println("\n");
if (user.getP_HP() > 0) {
System.out.println("[1 - Attack]");
System.out.println("[2 - Flee]");
answer = In.getInt();
System.out.println("\n");
} else if (user.getP_HP() <= 0) {
System.out.println(user.getP_Name() + " has been slain by the " + enemies[i].getName() + "!");
alive = false;
answer = 0; //so it won't execute the rest of the code
}
if (answer == 1) {
d = enemies[i].getHP() - user.getP_ATK();
enemies[i].setHP(d);
System.out.println(user.getP_Name() + " strikes the " + enemies[i].getName() + " for " + user.getP_ATK() + " damage.");
System.out.println(enemies[i].getName() + " has " + enemies[i].getHP() + " HP remaining.");
System.out.println("\n");
if (enemies[i].getHP() > 0) {
e = user.getP_HP() - enemies[i].getATK();
user.setP_HP(e);
System.out.println("The " + enemies[i].getName() + " attacked you for " + enemies[i].getATK() + " damage.");
System.out.println(user.getP_Name() + " has " + user.getP_HP() + " HP remaining.");
System.out.println("\n");
} else if (enemies[1].getHP() <= 0) {
System.out.println(user.getP_Name() + " has slain the " + enemies[i].getName() + "!");
alive = false;
}
} else if (answer == 2) {
System.out.println("You try to run, but fall into a pit of spikes and die!");
alive = false;
}
}
您需要在輸入之前檢查自己是否還活着。 可能不是最好的解決方案,但這是一個快速的解決方案,我希望它能為您指明正確的方向
好像不使用else if
,而不是else if
,而是這樣的:
// Process both attacks first.
if (user.getP_HP() > 0) {
d = enemies[i].getHP() - user.getP_ATK();
enemies[i].setHP(d);
// ...
}
if (enemies[i].getHP() > 0) {
e = user.getP_HP() - enemies[i].getATK();
user.setP_HP(e);
// ...
}
// Then resolve the deaths immediately after.
if (user.getP_HP() <= 0) {
// ...
alive = false;
}
if (enemies[1].getHP() <= 0) {
// ...
alive = false;
}
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