[英]Best practice of handling input of components in Java
考慮以下處理輸入的3個示例:
/*EXAMPLE A*/
public class HandlingInputExampleA
{
private Label labelFromOtherClass; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 1;
private void init()
{
Button button = new Button();
button.addClickListener(event -> labelFromOtherClass.setCaption(myText + myInt));
}
}
public class HandlingInputExampleB
{
private ClickListener inputHandler; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 2;
private void init()
{
Button button = new Button();
button.addClickListener(inputHandler);
}
}
/*EXAMPLE B*/
public class HandlingInputExampleB
{
private ClickListener inputHandler; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 2;
private void init()
{
Button button = new Button();
button.addClickListener(inputHandler);
}
}
public class InputHandlerB implements ClickListener
{
private HandlingInputExampleB exampleB; //injected by setter
private Label label; //injected by setter/constructor
@Override
public void buttonClick(ClickEvent event)
{
Button button = event.getButton();
if( button == exampleB.getButton() )
{
label.setCaption(exampleB.getMyText() + exampleB.getMyInt());
}
}
}
/*EXAMPLE C*/
public class HandlingInputExampleC
{
private ClickListener inputHandler; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 2;
private void init()
{
Button button = new Button();
button.setData(this);
button.addClickListener(inputHandler);
}
}
public class InputHandlerC implements ClickListener
{
private Label label; //injected by setter/constructor
@Override
public void buttonClick(ClickEvent event)
{
Button button = event.getButton();
if( button.getData() instanceof HandlingInputExampleC )
{
HandlingInputExampleC exampleC = (HandlingInputExampleC)button.getData();
label.setCaption(exampleC.getMyText() + exampleC.getMyInt());
}
}
}
我想我應該保留一種處理項目輸入的方法。 大多數時候,我創建一個類來處理輸入,並且將所有需要的對象注入那里,因此與用戶輸入相關的每個動作都在一個地方進行管理。 當然,我的項目越大,輸入處理程序類就越大,並且開始看起來有些混亂。 也許我缺少更好的解決方案? 請告訴我應該避免哪些示例?
這取決於項目的大小以及您需要多少個類似/不同的處理程序。 在某些非常簡單的情況下,我會選擇選項A,但如果您沒有幾個類似的處理程序,則最好提取到新類。
例如,如果文本“ exampleC.getMyText()+ exampleC.getMyInt()”在執行過程中沒有變化,我希望:
public class HandlingInputExample {
private ClickListener inputHandler; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 2;
private void init() {
Button button = new Button();
button.setData(this);
button.addClickListener(new SetCaptionClickListener(example.getMyText() + example.getMyInt()));
}
}
public class SetCaptionClickListener implements ClickListener {
private Label label; //injected by setter/constructor
private String caption;
public SetCaptionClickListener(String caption) {
this.caption = caption;
}
@Override
public void buttonClick(ClickEvent event) {
label.setCaption(caption);
}
}
但是,如果數據可能更改,則可以添加另一層來負責檢索處理程序所需的信息,例如:
public class HandlingInputExample {
private ClickListener inputHandler; //injected by setter/constructor
private String myText = "hello ";
private int myInt = 2;
private void init() {
Button button = new Button();
button.setData(this);
button.addClickListener(new SetCaptionClickListener(new Context(this)));
}
}
public class SetCaptionClickListener implements ClickListener {
private Label label; //injected by setter/constructor
private Context context;
public SetCaptionClickListener(Context context) {
this.context = context;
}
@Override
public void buttonClick(ClickEvent event) {
label.setCaption(context.getCaption());
}
}
public class Context {
HandlingInputExample handlingInputExample;
public Context(handlingInputExample handlingInputExample) {
this.handlingInputExample = handlingInputExample;
}
public String getCaption() {
return handlingInputExample.getMyText() + handlingInputExample.getMyInt();
}
}
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