[英]UICollectionView Reloading cells but not deleting old ones
我一直在嘗試實現一個收集視圖,在該視圖中,用戶可以喜歡帖子,但是由於某種原因,當用戶這樣做時,它會更新提要,但只需將單元格的數量加倍,並保留應刪除的舊單元格。 簡而言之,一半的單元格被更新,另一半是舊值。 基本上,我無法弄清楚如何簡單地更新當前單元而不會出現問題。 理想情況下,我希望用戶按下“贊”按鈕,除了該按鈕變為“不喜歡”並且在collectionview中更改帖子的喜歡數之外,什么都不會發生。
以下是用於加載集合視圖單元格的代碼:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = feedCollectionView.dequeueReusableCell(withReuseIdentifier: cellIdentifier, for: indexPath) as! MyGroupFeedCollectionViewCell
cell.postKey = feedArray[indexPath.row].postKey
//clears the cells first
cell.profileImage.image = nil
cell.usernameLabel.text = nil
cell.usernameLabel2.text = nil
cell.groupName.text = nil
cell.postImageView.image = nil
cell.postCaptionTextView.text = nil
cell.timeStamp.text = nil
//load profile picture
cell.profileImage.sd_setImage(with: URL(string: feedArray[indexPath.row].ProfilePic), placeholderImage: UIImage(named:"no profile picture.png"))
//load username
cell.usernameLabel.text = feedArray[indexPath.row].Username
cell.usernameLabel2.text = feedArray[indexPath.row].Username
//load groupName when in home feed
cell.groupName.text = feedArray[indexPath.row].GroupName
//load postImage
cell.postImageView.sd_setImage(with: URL(string: feedArray[indexPath.row].PostImage), placeholderImage: UIImage(named:"penguinPanorama"))
//load caption
cell.postCaptionTextView.text = feedArray[indexPath.row].caption
//load likes once likes are implemented
//checks if the user has liked the post or not
databaseRef.child("likes").child((FIRAuth.auth()?.currentUser?.uid)!).child(feedArray[indexPath.row].postKey).observe(.value, with: { (snapshot) in
if(snapshot.exists())
{
cell.liked = "Yes"
cell.likeButton.setTitle("Unlike", for: .normal)
}
else{
cell.liked = "No"
cell.likeButton.setTitle("Like", for: .normal)
}
})
這是按下“贊”按鈕的功能代碼:
@IBAction func likeButton_tapped(_ sender: Any) {
self.likeButton.isEnabled = false
print(self.postKey)
print(self.liked)
//make it so liking or unliking adds or subtracts from the total number of likes on the post
if liked == "Yes"
{
self.databaseRef.child("likes").child((FIRAuth.auth()?.currentUser?.uid)!).child(self.postKey).removeValue()
let NewLikeNumber = likeNumber - 1
self.databaseRef.child("GroupPosts").child(self.groupName.text!).child(self.postKey).child("likes").setValue(NewLikeNumber)
print(NewLikeNumber)
}
else{
self.databaseRef.child("likes").child((FIRAuth.auth()?.currentUser?.uid)!).child(self.postKey).setValue("")
let NewLikeNumber = likeNumber + 1
self.databaseRef.child("GroupPosts").child(self.groupName.text!).child(self.postKey).child("likes").setValue(NewLikeNumber)
print(NewLikeNumber)
}
self.likeButton.isEnabled = true
}
對於喜歡的人,我建議您使用Firebase事務,因為由於並發修改,您的喜歡數最終可能會變得一團糟:
func likePost(_ post: Post, completion: @escaping () -> ()) {
guard let currentUserId = Auth.auth().currentUser?.uid else {
return
}
databaseRef.child(likes).child(currentUserId).child(postKey).runTransactionBlock ( { (currentData: MutableData) -> TransactionResult in
if var data = currentData.value as? [String: Any] {
var count = data["likesCount"] as! Int
count += 1
data["likesCount"] = count
currentData.value = data
return TransactionResult.success(withValue: currentData)
}
return TransactionResult.success(withValue: currentData)
}, andCompletionBlock: { (error, success, snapshot) in
// ...
})
}
當然,對於不喜歡帖子的用戶也是如此。
現在要知道用戶是否喜歡該帖子,您可以在您的類中創建一個布爾值以將like狀態保存在本地:
private var isPostLiked = false
並且每當用戶點擊“贊”按鈕時,都應進行如下簡單檢查:
func handleLikeTapped() {
guard let post = post else {
return
}
if isPostLiked {
NetworkManager.shared.likePost(post, completion: { [weak self] in
// Once the completion handler of your method is called, the likes count in your database is now updated.
// To avoid making another read in the database just now, you can just
// Update your count (a label that shows how many likes a specific post received I guess ?) locally here so that the user can see in realtime the change (with animation or not depending on what you want to achieve)
// And finally update the like state of the post so that if the user click again on like it wouldn't mess everything up:
self?.isPostLiked = false
})
}
else {
NetworkManager.shared.dislikePost(post, completion: { [weak self] in
// ...
})
}
}
當然,現在稍后,如果您需要在其他視圖控制器中訪問“喜歡”計數,則只需使用observeSingleEvent(of: .value)
從數據庫中獲取更新的likesCount。
如果您有任何疑問,請隨時告訴我!
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