[英]Creating a scene using both FXML and the Controller in JavaFX
我在GridPane
中創建了一個9x9 GridPane
,並且我想向每個單元格添加單獨的TextFields
。 我敢肯定還有其他方法可以創建像這樣的大表,但是我並沒有在尋找其他方法來完成此操作(這是我學習經驗的一部分)。 我不想在FXML / SceneBuilder中添加TextFields
。 我想跟蹤它們在數組中的位置,以便可以訪問它們的各個值,因此我想一次在Controller中創建一個值,然后將它們添加到數組以及GridPane
每個單元格中。
這是我的控制器嘗試添加TextFields
(我嘗試在將它們添加到數組之前創建它們):
@FXML
private GridPane gridPane;
private TextField myTextField[][] = new TextField[9][9];
.
.
.
@Override
public void initialize(URL url, ResourceBundle rb) {
for (int i = 0; i < 9; ++i){
for (int j = 0; j < 9; ++j){
TextField tempTextField = new TextField();
Font myFont = new Font("System",38);
tempTextField.setFont(myFont);
tempTextField.setText(i + ", " + j);
tempTextField.setPrefSize(70, 70);
myTextField[i][j] = tempTextField;
gridPane.add(tempTextField,i,j);
System.out.println("TextField " +i+j+" Created!");
}
}
}
在運行時之前沒有出現錯誤,並且場景未更新。
編輯:我看了StackTrace
並注意到我得到一個空指針
gridPane.add(tempTextField,i,j);
FXML文件 :
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.text.*?>
<?import java.lang.*?>
<?import java.util.*?>
<?import javafx.scene.*?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.*?>
<AnchorPane id="AnchorPane" prefHeight="654.0" prefWidth="747.0" xmlns:fx="http://javafx.com/fxml/1" xmlns="http://javafx.com/javafx/8" fx:controller="sudokusolver.FXMLDocumentController">
<children>
<BorderPane prefHeight="654.0" prefWidth="747.0">
<center>
<GridPane fx:id="gridPane" gridLinesVisible="true" prefHeight="198.0" prefWidth="200.0" BorderPane.alignment="CENTER">
<columnConstraints>
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
<ColumnConstraints hgrow="SOMETIMES" minWidth="10.0" prefWidth="100.0" />
</columnConstraints>
<rowConstraints>
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
<RowConstraints minHeight="10.0" prefHeight="30.0" vgrow="SOMETIMES" />
</rowConstraints>
</GridPane>
</center>
<bottom>
<HBox alignment="CENTER" prefHeight="40.0" prefWidth="747.0" BorderPane.alignment="CENTER">
<children>
<FlowPane prefHeight="200.0" prefWidth="200.0">
<children>
<Button fx:id="loadButton" alignment="CENTER" contentDisplay="CENTER" minHeight="-Infinity" minWidth="-Infinity" onAction="#setGrid" prefHeight="35.0" prefWidth="100.0" text="Load Board" />
<Button fx:id="solveButton" alignment="CENTER" contentDisplay="CENTER" minHeight="-Infinity" minWidth="-Infinity" onAction="#sudokuSolve" prefHeight="35.0" prefWidth="100.0" text="Solve" />
</children>
</FlowPane>
</children>
</HBox>
</bottom>
</BorderPane>
</children>
</AnchorPane>
嘗試在控制器中實現javafx.fxml.Initializable
接口,並將setGrid()
邏輯移至其隨附的方法。
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