[英]My socket isn't sending or receiving bytearrays
我正在嘗試發送字節並通過我的套接字連接接收它們,但他們也沒有這樣做。 我不確定這是否與我發送字節和字符串的方式有關,或者因為我不知道如何從服務器和客戶端讀取。
客戶
public class Client implements Runnable {
private Socket socket;
private ByteArrayOutputStream buffer;
private OutputStream output;
private Stage stage;
public Client() {
try {
this.socket = new Socket("localhost", 1337);
this.socket.setTcpNoDelay(true);
this.socket.setKeepAlive(true);
this.output = this.socket.getOutputStream();
InputStream input = this.socket.getInputStream();
this.buffer = new ByteArrayOutputStream();
Thread connection = new Thread(this);
connection.start();
this.sendPacket(0, ByteBuffer.allocate(16 + "TEST".length()).putInt("TEST".length()).put("TEST".getBytes(Constants.UTF8)).array());
System.out.println("[CLIENT] Successfully connected to server.");
} catch (Exception e) {
IOUtils.output("[CLIENT] Error when connecting to server.");
System.exit(1337);
}
}
@Override
public void run() {
try {
while (this.connected()) {
byte[] bytes = this.buffer.toByteArray();
Constants.received += bytes.length;
if (bytes.length < 8) return;
ByteBuffer cbuf = ByteBuffer.wrap(bytes);
int size = cbuf.getInt();
int id = cbuf.getInt();
if (bytes.length < size + 8) continue;
byte[] data = Arrays.copyOfRange(bytes, 8, 8 + size);
this.processPacket(id, data);
this.buffer.close();
(this.buffer = new ByteArrayOutputStream()).write(bytes, 8 + size, bytes.length - 8 - size);
}
System.out.println("[CLIENT] Disconnected from server.");
System.exit(1337);
} catch (Exception e) {
e.printStackTrace();
}
}
private void processPacket(int id, byte[] bytes) {
ByteBuffer data = ByteBuffer.wrap(bytes);
if (id == 0) {
System.out.println("Received packet from server with id 0");
} else if (id == 1) {
System.out.println("Received packet from server with id 1");
}
}
private void sendPacket(int id, byte[] data) {
try {
ByteBuffer bytebuffer = ByteBuffer.allocate(8 + data.length);
bytebuffer.putInt(data.length);
bytebuffer.putInt(id);
bytebuffer.put(data);
byte[] bytes = bytebuffer.array();
Constants.sent += bytes.length;
this.output.write(bytes);
this.output.flush();
} catch (IOException e) {
try {
socket.close();
} catch (IOException io) {
IOUtils.output("[CLIENT] Error with client.");
System.exit(1337);
}
}
}
private boolean connected() {
return this.socket.isConnected() && !this.socket.isInputShutdown() && !this.socket.isOutputShutdown() && !this.socket.isClosed();
}
}
服務器處理程序
public class Handler implements Runnable {
private Socket socket;
private ByteArrayOutputStream buffer;
private OutputStream output;
public Handler(Socket socket) {
this.socket = socket;
try {
this.output = this.socket.getOutputStream();
InputStream input = this.socket.getInputStream();
this.buffer = new ByteArrayOutputStream();
Thread connection = new Thread(this);
connection.start();
} catch (IOException e) {
e.printStackTrace();
}
}
@Override
public void run() {
try {
IOUtils.output("[HANDLER] Connection from " + socket.getInetAddress());
while (connected()) {
byte[] bytes = this.buffer.toByteArray();
if (bytes.length < 8) return;
ByteBuffer buffer = ByteBuffer.wrap(bytes);
int size = buffer.getInt();
int id = buffer.getInt();
if (bytes.length < size + 8) continue;
byte[] data = Arrays.copyOfRange(bytes, 8, 8 + size);
this.processPacket(id, data);
this.buffer.close();
(this.buffer = new ByteArrayOutputStream()).write(bytes, 8 + size, bytes.length - 8 - size);
}
IOUtils.output("[HANDLER] Client ended connection - " + socket.getInetAddress());
} catch (Exception e) {
e.printStackTrace();
}
}
private void sendPacket(int id, byte[] data) {
try {
ByteBuffer bytebuffer = ByteBuffer.allocate(8 + data.length);
bytebuffer.putInt(data.length);
bytebuffer.putInt(id);
bytebuffer.put(data);
byte[] bytes = bytebuffer.array();
this.output.write(bytes);
this.output.flush();
} catch (IOException e) {
e.printStackTrace();
}
}
private void processPacket(int id, byte[] bytes) {
ByteBuffer data = ByteBuffer.wrap(bytes);
if (id == 0) {
IOUtils.output("Recieved packet with id 0");
} else if (id == 1) {
//TODO: authenticate user.
}
}
private boolean connected() {
return this.socket.isConnected() && !this.socket.isInputShutdown() && !this.socket.isOutputShutdown() && !this.socket.isClosed();
}
}
服務器
public class Server implements Runnable {
private int port;
private ServerSocket sock;
public Server(int port) {
this.port = port;
launch();
}
private void launch() {
this.run();
}
@Override
public void run() {
try {
sock = new ServerSocket(port);
System.out.println("[SERVER] Server started");
while(!sock.isClosed()) {
new Handler(sock.accept());
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
我認為這個問題可能與 ByteArrayOutputStream 有關。 我想使用 ByteBuffer,因為我聽說它比普通的 DataInput 和輸出流快得多。
你永遠不會在你的 run 方法中調用 Socket#read ......如果你不讀任何東西,你就沒有任何東西可以在你的循環中使用,即使你已經連接!
看看這個關於套接字的教程:
https://docs.oracle.com/javase/tutorial/networking/sockets/readingWriting.html
您的服務器代碼應該使用ServerSocket而不是 Socket。 Socket 用於表示 Java 中的 Client Socket 對象。
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