[英]Deleting templated class pointers in a non-templated class destructor?
下面的代碼test-templated-destructor.cpp
復制了我正在使用的庫的組織。 我正在使用:
$ cat /etc/issue
Ubuntu 14.04.5 LTS \n \l
$ g++ --version
g++ (Ubuntu 4.8.4-2ubuntu1~14.04.3) 4.8.4
$ g++ -std=c++14
g++: error: unrecognized command line option ‘-std=c++14’
g++: fatal error: no input files
compilation terminated.
$ g++ -std=c++11
g++: fatal error: no input files
compilation terminated.
有:
AA
以及從中衍生的類BB
和CC
; AAInstancer
和類從它派生AAInstancerTemplated
這是模板 AAHandler
,具有模板化函數addTemplatedObject
,該函數在類的map
屬性中存儲指向new AAInstancerTemplated<T>()
對象的AAInstancer*
指針 main()
,實例化AAHandler
對象,然后添加.addTemplatedObject<BB>("BB");
呼吁 如果我對此運行valgrind
,則會報告:
==21000== 43 (16 direct, 27 indirect) bytes in 1 blocks are definitely lost in loss record 2 of 2
==21000== at 0x4C2B0E0: operator new(unsigned long) (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==21000== by 0x40141B: void AAHandler::addTemplatedObject<BB>(std::string) (test-templated-destructor.cpp:64)
==21000== by 0x40113E: main (test-templated-destructor.cpp:82)
我認為問題在於我們在addTemplatedObject()
使用了new
,因此我們應該在程序退出時相應地將其最新刪除-但這沒有完成,因此是泄漏的原因。
因此,我想編寫一個遍歷instancers
映射的迭代器,並在AAHandler的AAHandler
器中delete
這些指針,但是我不能:
~AAHandler() {
cout << " (running AAHandler destructor)" << endl;
map<string, AAInstancer*>::iterator it;
for ( it = instancers.begin(); it != instancers.end(); it++ ) {
delete it->second;
}
}
...然后我進行編譯:
$ g++ -g -Wall test-templated-destructor.cpp -o test-templated-destructor.exe
test-templated-destructor.cpp: In destructor ‘AAHandler::~AAHandler()’:
test-templated-destructor.cpp:60:18: warning: deleting object of abstract class type ‘AAInstancer’ which has non-virtual destructor will cause undefined behaviour [-Wdelete-non-virtual-dtor]
delete it->second;
^
...聽起來AAInstancer
沒有定義析構函數,因此編譯器可能自動添加為非虛擬的,從而導致此警告(盡管通過valgrind
運行此命令將顯示不再檢測到泄漏)。
template <class T>
~AAHandler() {
cout << " (running AAHandler destructor)" << endl;
map<string, AAInstancer*>::iterator it;
for ( it = instancers.begin(); it != instancers.end(); it++ ) {
delete (AAInstancerTemplated<T>*)it->second;
}
}
...希望如果我們使用一些模板調用addTemplatedObject
時會調用此析構函數(無論如何都不會),編譯會失敗:
$ g++ -g -Wall test-templated-destructor.cpp -o test-templated-destructor.exe && ./test-templated-destructor.exe
test-templated-destructor.cpp:57:14: error: destructor ‘AAHandler::~AAHandler()’ declared as member template
~AAHandler() {
^
……這也很有意義: AAHandler
是一個非模板類,因此它的析構函數也不應被模板化。
那么,是否有可能為AAHandler
編寫一個析構AAHandler
,該析構函數將delete
其instancers
所有new
指針,而不管它們使用哪個模板實例化-只需對現有代碼進行最少(或最好,無)更改?
test-templated-destructor.cpp
// g++ -g -Wall test-templated-destructor.cpp -o test-templated-destructor.exe && ./test-templated-destructor.exe
// valgrind --leak-check=yes ./test-templated-destructor.exe
#include <iostream>
#include <map>
using namespace std;
class AA {
public:
string myname;
AA() {
myname = "";
cout << " AA instantiated\n";
}
};
class BB : public AA {
public:
string mystuff;
BB() {
mystuff = "";
cout << " BB instantiated\n";
}
};
class CC : public AA {
public:
string mythings;
CC() {
mythings = "";
cout << " CC instantiated\n";
}
};
class AAInstancer
{
public:
virtual AA* createInstance() = 0;
string tagName;
};
template <class T>
class AAInstancerTemplated: public AAInstancer
{
public:
AA* createInstance() {
return new T();
}
};
class AAHandler
{
public:
~AAHandler() { }
AAHandler() { }
static map<string, AAInstancer*> instancers;
template <class T>
static void addTemplatedObject(string tagName) {
AAInstancer* instancer = new AAInstancerTemplated<T>();
instancer->tagName = tagName;
instancers[tagName] = instancer;
}
AAHandler* get() {
if(singleton == NULL)
singleton = new AAHandler();
return singleton;
}
private:
static AAHandler* singleton;
};
map<string, AAInstancer*> AAHandler::instancers;
int main()
{
AAHandler aah;
aah.addTemplatedObject<BB>("BB");
cout << "Address of aah: " << static_cast<void*>(&aah) << endl;
return 0;
}
AAInstancer
需要一個虛擬析構函數。 如果不需要主體,則可以默認。
virtual ~AAInstancer() = default;
好的,終於有了可以在c++11
下編譯良好且不會泄漏的東西。 valgrind
報告:
$ valgrind --leak-check=yes ./test-templated-destructor.exe==22888== Memcheck, a memory error detector
==22888== Copyright (C) 2002-2013, and GNU GPL'd, by Julian Seward et al.
==22888== Using Valgrind-3.10.1 and LibVEX; rerun with -h for copyright info
==22888== Command: ./test-templated-destructor.exe
==22888==
Address of aah: 0xffefffb3f
(running AAHandler destructor)
~AAInstancerTemplated <2BB> here; tref: 0x5a200b0
~AAInstancer here
~AAInstancerTemplated <2CC> here; tref: 0x5a201e0
~AAInstancer here
==22888==
==22888== HEAP SUMMARY:
==22888== in use at exit: 0 bytes in 0 blocks
==22888== total heap usage: 6 allocs, 6 frees, 198 bytes allocated
==22888==
==22888== All heap blocks were freed -- no leaks are possible
==22888==
==22888== For counts of detected and suppressed errors, rerun with: -v
==22888== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)
是的,沒有泄漏-我喜歡:)
該方法有點經典:使AAInstancerTemplated
保留對通過new
實例化的AAInstancerTemplated
的引用(此處為tref
),然后為其創建析構函數(針對AAInstancerTemplated
),以delete
該引用。
請注意,即使在AAHandler
,我們AAInstancer*
在instancers
化器中存儲通用指針AAInstancer*
,而我們實例化模板化對象( new AAInstancerTemplated<T>();
)時–現在,通過此組織,當我們delete it->second
類型AAInstancer*
,將調用正確的模板化析構函數。
固定的test-templated-destructor.cpp
:
// g++ -g -std=c++11 test-templated-destructor.cpp -o test-templated-destructor.exe && ./test-templated-destructor.exe
// valgrind --leak-check=yes ./test-templated-destructor.exe
#include <iostream>
#include <map>
#include <typeinfo>
#include <functional> // note: uses std::function, which is c++11 feature
using namespace std;
class AA {
public:
string myname;
AA() {
myname = "";
cout << " AA instantiated\n";
}
};
class BB : public AA {
public:
string mystuff;
BB() {
mystuff = "";
cout << " BB instantiated\n";
}
};
class CC : public AA {
public:
string mythings;
CC() {
mythings = "";
cout << " CC instantiated\n";
}
};
class AAInstancer
{
public:
virtual ~AAInstancer() {
cout << " ~AAInstancer here" << endl;
}
virtual AA* createInstance() = 0;
string tagName;
};
template <class T>
class AAInstancerTemplated: public AAInstancer
{
public:
T* tref;
AA* createInstance() {
if (tref) delete tref;
tref = new T();
return tref;
}
~AAInstancerTemplated() {
cout << " ~AAInstancerTemplated <" << typeid(T).name() << "> here; tref: " << static_cast<void*>(&tref) << endl;
if (tref) delete tref;
}
};
class AAHandler
{
public:
~AAHandler() {
cout << " (running AAHandler destructor)" << endl;
typedef typename map<string, AAInstancer*>::iterator instIterator;
for ( instIterator it = instancers.begin(); it != instancers.end(); it++ ) {
delete it->second;
}
}
AAHandler() { }
static map<string, AAInstancer*> instancers;
template <class T>
static void addTemplatedObject(string tagName) {
AAInstancer* instancer = new AAInstancerTemplated<T>();
instancer->tagName = tagName;
instancers[tagName] = instancer;
}
AAHandler* get() {
if(singleton == NULL)
singleton = new AAHandler();
return singleton;
}
private:
static AAHandler* singleton;
};
map<string, AAInstancer*> AAHandler::instancers;
int main()
{
AAHandler aah;
aah.addTemplatedObject<BB>("BB");
aah.addTemplatedObject<CC>("CC");
cout << "Address of aah: " << static_cast<void*>(&aah) << endl;
return 0;
}
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