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[英]will an instance variable of other class be destroyed when activity is destroyed?
[英]UnRegister interface callbacks when activity is destroyed
我正在開發一個完全依賴RESTful API的Android應用程序。 應用程序的幾乎每個屏幕都在進行網絡呼叫。 我正在使用以下幫助程序類來進行網絡請求。
import android.content.Context;
import android.content.SharedPreferences;
import android.preference.PreferenceManager;
import android.util.Log;
import com.android.volley.AuthFailureError;
import com.android.volley.DefaultRetryPolicy;
import com.android.volley.NetworkResponse;
import com.android.volley.RequestQueue;
import com.android.volley.Response;
import com.android.volley.VolleyError;
import com.android.volley.VolleyLog;
import com.android.volley.toolbox.StringRequest;
import com.android.volley.toolbox.Volley;
import java.io.UnsupportedEncodingException;
import java.util.HashMap;
import java.util.Map;
public class RequestHandler {
private final String deviceID;
private RequestQueue queue;
private StringRequest stringRequest;
private NetworkRequestListener networkRequestListener;
private NetworkResponseListener networkResponseListener;
private SharedPreferences sharedPreferences;
public RequestHandler(Context context) {
queue = Volley.newRequestQueue(context);
sharedPreferences = PreferenceManager.getDefaultSharedPreferences(context);
deviceID = UtilityMethods.getDeviceId(context);
}
public void makeNetworkRequest(String url, int method, final String body) {
stringRequest = new StringRequest(method, appendedURL,
new Response.Listener<String>() {
@Override
public void onResponse(String response) {
Log.e("RESPONSE", response);
if (networkResponseListener != null) {
networkResponseListener.onResponseLoaded(response);
}
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
if (networkResponseListener != null) {
networkResponseListener.onResponseFailed(error);
}
}
}) {
@Override
public String getBodyContentType() {
return "application/json; charset=utf-8";
}
@Override
public byte[] getBody() {
try {
return body.getBytes("utf-8");
} catch (UnsupportedEncodingException | NullPointerException uee) {
VolleyLog.wtf("Unsupported Encoding while trying to get the bytes of %s using %s", body, "utf-8");
return null;
}
}
@Override
public Map<String, String> getHeaders() throws AuthFailureError {
Map<String, String> headers = new HashMap<>();
headers.put("version", AppConstants.VERSION);
headers.put("Content-Type", "application/json");
return headers;
}
@Override
protected Response<String> parseNetworkResponse(NetworkResponse networkResponse) {
String response = UtilityMethods.networkResponseToString(networkResponse);
networkResponseListener.onResponseReceived(response);
return super.parseNetworkResponse(networkResponse);
}
};
stringRequest.setShouldCache(false);
stringRequest.setRetryPolicy(new DefaultRetryPolicy(
0,
DefaultRetryPolicy.DEFAULT_MAX_RETRIES,
DefaultRetryPolicy.DEFAULT_BACKOFF_MULT));
if (networkRequestListener != null) {
networkRequestListener.beforeMakeRequest(stringRequest);
}
queue.add(stringRequest);
}
public void setNetworkResponseListener(NetworkResponseListener networkResponseListener) {
this.networkResponseListener = networkResponseListener;
}
public void setNetworkRequestListener(NetworkRequestListener networkRequestListener) {
this.networkRequestListener = networkRequestListener;
}
public RequestQueue getQueue() {
return queue;
}
public StringRequest getStringRequest() {
return stringRequest;
}
}
現在的問題是,我不知道一種取消網絡請求的方法(將回調接口設置為null也不起作用)。 如果網絡調用的響應是在活動被銷毀之后發生的,則處理程序方法將因上下文為空或視圖而拋出NPE(盡管活動被銷毀,但代碼仍在執行)。 當活動被破壞時,是否有可能取消/忽略網絡響應的方法? 同樣,如果可以改進此實現,因為幾乎所有活動都由於此類而導致內存泄漏。
像這樣在此類中創建一個方法
public static final String TAG = "MyTag";
StringRequest stringRequest; // Assume this exists.
RequestQueue queue; // Assume this exists.
// Set the tag on the request.
stringRequest.setTag(TAG);
// Add the request to the RequestQueue.
queue.add(stringRequest);
public void cancelTag() {
return queue.cancelAll(TAG);;
}
在活動onStop()
將此調用為CancelTag()
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