[英]create an Arc in swift for Ui collection view
嗨,我想在ios swift中創建以下視圖以添加到UIcollection視圖中,如何實現呢?
我當前繪制的代碼正在返回圓視圖
@IBInspectable public var fillColor: UIColor = #colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.3333333433, alpha: 1) { didSet { setNeedsLayout() } }
@IBInspectable public var strokeColor: UIColor = #colorLiteral(red: 0.9254902005, green: 0.2352941185, blue: 0.1019607857, alpha: 1) { didSet { setNeedsLayout() } }
@IBInspectable public var lineWidth: CGFloat = 0 { didSet { setNeedsLayout() } }
lazy private var shapeLayer: CAShapeLayer = {
let _shapeLayer = CAShapeLayer()
self.layer.insertSublayer(_shapeLayer, at: 0)
return _shapeLayer
}()
override func layoutSubviews() {
super.layoutSubviews()
let center = CGPoint(x: bounds.midX, y: bounds.midY)
let radius = (min(bounds.size.width, bounds.size.height) - lineWidth) / 2
shapeLayer.path = UIBezierPath(arcCenter: center, radius: radius, startAngle: 0, endAngle: 90, clockwise: true).cgPath
shapeLayer.fillColor = fillColor.cgColor
shapeLayer.strokeColor = strokeColor.cgColor
shapeLayer.lineWidth = lineWidth
}
嘗試此操作並根據需要設置角度
let circlePath = UIBezierPath(arcCenter: CGPoint(x: 100,y: 100), radius: CGFloat(20), startAngle: CGFloat(0), endAngle:CGFloat(Double.pi / 2), clockwise: true)
let shapeLayer = CAShapeLayer()
shapeLayer.path = circlePath.cgPath
//change the fill color
shapeLayer.fillColor = UIColor.clear.cgColor
//you can change the stroke color
shapeLayer.strokeColor = UIColor.red.cgColor
//you can change the line width
shapeLayer.lineWidth = 3.0
view.layer.addSublayer(shapeLayer)
您可以使用BezierPath在視圖中繪制圓弧。 將此arcView添加到集合視圖單元格中。
讓我們看一下ArcView:
class ArcView : UIView {
override init(frame: CGRect) {
super.init(frame: frame)
backgroundColor = .white
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func draw(_ rect: CGRect) {
super.draw(rect)
createArc(rect: rect)
}
private func createArc(rect : CGRect) {
let center = CGPoint(x: rect.width/2, y: rect.height/2)
let lineWidth : CGFloat = 50.0
let radius = rect.width / 2 - lineWidth
let startingAngle = CGFloat(-10.0/180) * CGFloat.pi
let endingAngle = CGFloat(-80/180.0) * CGFloat.pi
let bezierPath = UIBezierPath(arcCenter: center, radius: radius, startAngle: startingAngle , endAngle: endingAngle, clockwise: false)
bezierPath.lineWidth = lineWidth
UIColor(red: 249/255.0, green: 179/255.0, blue: 127/255.0, alpha: 1.0).setStroke()
bezierPath.stroke()
}
}
弧的中心是視線的中心。 沿逆時針方向從-10度到-80度繪制圓弧。
import UIKit
class ViewController: UIViewController {
private var arcView : ArcView!
override func viewDidLoad() {
super.viewDidLoad()
arcView = ArcView(frame: view.frame)
view.addSubview(arcView)
arcView.setNeedsDisplay()
}
}
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