[英]Fatal error: SFML/Graphics.hpp: no such file or directory exists
[英]Multiple Cmake files and SFML “fatal error: SFML/Graphics.hpp: No such file or directory”
我的項目中有2個CMakeLists.txt文件。
CMakeLists.txt
cmake_minimum_required(VERSION 3.2)
project(Game)
set(CMAKE_CXX_STANDARD 14)
include_directories(core)
add_subdirectory(core)
add_executable(${PROJECT_NAME} game/main.cpp)
target_link_libraries(${PROJECT_NAME} Core)
核心/CMakeLists.txt
project(Core)
set(SOURCE_FILES ecs/Component.hpp ecs/Destroyable.hpp ecs/Destroyable.cpp ecs/Entity.hpp ecs/Entity.cpp Game.cpp Game.hpp components/Sprite.hpp components/Sprite.cpp components/Transform.hpp components/Transform.cpp ecs/Serializable.hpp ecs/ComponentsCreator.cpp ecs/ComponentsCreator.hpp common/Utility.cpp common/Utility.hpp common/Logger.hpp common/Logger.cpp common/Vector2.hpp common/Vector2.cpp components/Camera.cpp components/Camera.hpp ecs/Component.cpp components/AnimationPlayer.cpp components/AnimationPlayer.hpp Animation.cpp Animation.hpp Frame.cpp Frame.hpp lib/termcolor.hpp lib/json.hpp)
add_library(${PROJECT_NAME} ${SOURCE_FILES})
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/")
find_package(SFML REQUIRED system window graphics network audio)
if (SFML_FOUND)
include_directories(${SFML_INCLUDE_DIR})
link_libraries(${PROJECT_NAME} ${SFML_LIBRARIES})
endif()
而且我在編譯“ core / ecs / Entity.hpp:3:29:致命錯誤:SFML / Graphics.hpp:沒有這樣的文件或目錄”時遇到此錯誤。 有人可以告訴我這是怎么回事嗎?
您的腳本無法以這種方式工作,它很可能由於您多次調用project()
而被破壞了。
core
內部的內容被視為一個獨立項目,因此內部的包含目錄等永遠不會應用於您的根目錄。
從第二個文件中刪除第一行project(Core)
,並將目標直接定義為Core
。 在那之后它應該可以工作,除非我錯過了其他事情。
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.