[英]Using Boost asio to receive commands and execute them
我正在嘗試制作一個 boost 服務器,它將接收命令並執行某些操作。 現在我想創建一個函數,它將接收一個文件並將其保存到特定位置。 問題在於序列化。 我不知道如何以有效的方式識別流中的命令。 我嘗試使用 boost::asio::read_until。 實際上我的代碼有效。 第一個文件正在完美地發送和接收。 但是當客戶端發送第二個文件時,我收到一個錯誤(提供的文件句柄無效)。 我將非常感謝每一個建議。 提前致謝!
bool Sync::start_server() {
boost::asio::streambuf request_buf;
std::istream request_stream(&request_buf);
boost::system::error_code error;
try {
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), conf->def_port));
acceptor.accept(socket); //socket is a member of class Sync
while (true)
{
error.clear();
size_t siz = boost::asio::read_until(socket, request_buf, "\n\n");
std::cout << "request size:" << request_buf.size() << "\n";
string command;
string parameter;
size_t data_size = 0;
request_stream >> command;
request_stream >> parameter;
request_stream >> data_size;
request_buf.consume(siz);//And also this
//cut filename from path below
size_t pos = parameter.find_last_of('\\');
if (pos != std::string::npos)
parameter = parameter.substr(pos + 1);
//cut filename from path above
//command = "save";// constant until I make up other functions
//execute(command, parameter, data_size);
save(parameter,data_size);//parameter is filename
}
}
catch (std::exception& e)
{
std::cerr << e.what() << std::endl;
}
}
以及將文件保存到硬盤的功能:
bool Sync::save(string filename, size_t filesize) {
boost::array<char, 1024> buf;
cout << "filesize is" << filesize;
size_t data_size = 0;
boost::system::error_code error;
std::ofstream output_file(filename.c_str(), std::ios_base::binary);
if (!output_file)
{
std::cout << "failed to open " << filename << std::endl;
return __LINE__;
}
while (true) {
size_t len = socket.read_some(boost::asio::buffer(buf), error);
if (len>0)
output_file.write(buf.c_array(), (std::streamsize)len);
if (output_file.tellp() == (std::fstream::pos_type)(std::streamsize)filesize)
{
output_file.close();
buf.empty();
break; // file was received
}
if (error)
{
socket.shutdown(boost::asio::ip::tcp::socket::shutdown_both, error);
socket.close(error);
output_file.close();
buf.empty();
break;//an error occured
}
}
}
read_until
可能讀取超出分隔符的內容(因此request_buf.size()
可以大於siz
)。 這是實現save
時的概念性問題,因為您從套接字讀取data_size
字節,這會忽略request_buf
已有的任何數據
這些東西是代碼異味:
if (output_file.tellp() == (std::fstream::pos_type)(std::streamsize)filesize) {
(永遠不要使用 C 風格的強制轉換)。 和
return __LINE__; // huh? just `true` then
和
buf.empty();
(這沒有任何影響)。
我在這里介紹三個版本:
tcp::iostream
)這是一個合理的清理:
#include <boost/asio.hpp>
#include <boost/array.hpp>
#include <iostream>
#include <fstream>
namespace ba = boost::asio;
using ba::ip::tcp;
struct Conf {
int def_port = 6767;
} s_config;
struct Request {
std::string command;
std::string parameter;
std::size_t data_size = 0;
std::string get_filename() const {
// cut filename from path - TODO use boost::filesystem::path instead
return parameter.substr(parameter.find_last_of('\\') + 1);
}
friend std::istream& operator>>(std::istream& is, Request& req) {
return is >> req.command >> req.parameter >> req.data_size;
}
};
struct Sync {
bool start_server();
bool save(Request const& req, boost::asio::streambuf& request_buf);
ba::io_service& io_service;
tcp::socket socket{ io_service };
Conf const *conf = &s_config;
};
bool Sync::start_server() {
boost::asio::streambuf request_buf;
boost::system::error_code error;
try {
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), conf->def_port));
acceptor.accept(socket); // socket is a member of class Sync
while (true) {
error.clear();
std::string req_txt;
{
char const* delim = "\n\n";
size_t siz = boost::asio::read_until(socket, request_buf, delim, error);
// correct for actual request siz
auto b = buffers_begin(request_buf.data()),
e = buffers_end(request_buf.data());
auto where = std::search(b, e, delim, delim+strlen(delim));
siz = where==e
? std::distance(b,e)
: std::distance(b,where)+strlen(delim);
std::copy_n(b, siz, back_inserter(req_txt));
request_buf.consume(siz); // consume only the request text bits from the buffer
}
std::cout << "request size:" << req_txt.size() << "\n";
std::cout << "Request text: '" << req_txt << "'\n";
Request req;
{
std::istringstream request_stream(req_txt);
request_stream.exceptions(std::ios::failbit);
request_stream >> req;
}
save(req, request_buf); // parameter is filename
}
} catch (std::exception &e) {
std::cerr << "Error parsing request: " << e.what() << std::endl;
}
return false;
}
bool Sync::save(Request const& req, boost::asio::streambuf& request_buf) {
auto filesize = req.data_size;
std::cout << "filesize is: " << filesize << "\n";
{
std::ofstream output_file(req.get_filename(), std::ios::binary);
if (!output_file) {
std::cout << "failed to open " << req.get_filename() << std::endl;
return true;
}
// deplete request_buf
if (request_buf.size()) {
if (request_buf.size() < filesize)
{
filesize -= request_buf.size();
output_file << &request_buf;
}
else {
// copy only filesize already available bytes
std::copy_n(std::istreambuf_iterator<char>(&request_buf), filesize,
std::ostreambuf_iterator<char>(output_file));
filesize = 0;
}
}
while (filesize) {
boost::array<char, 1024> buf;
boost::system::error_code error;
std::streamsize len = socket.read_some(boost::asio::buffer(buf), error);
if (len > 0)
{
output_file.write(buf.c_array(), len);
filesize -= len;
}
if (error) {
socket.shutdown(boost::asio::ip::tcp::socket::shutdown_both, error); // ignore error
socket.close(error);
break; // an error occured
}
}
} // closes output_file
return false;
}
int main() {
ba::io_service svc;
Sync s{svc};
s.start_server();
svc.run();
}
使用像echo -ne "save test.txt 12\\n\\nHello world\\n" | netcat 127.0.0.1 6767
這樣的客戶端打印 echo -ne "save test.txt 12\\n\\nHello world\\n" | netcat 127.0.0.1 6767
:
request size:18
Request text: 'save test.txt 12
'
filesize is: 12
request size:1
Request text: '
'
Error parsing request: basic_ios::clear: iostream error
但是,既然一切都是同步的,為什么不直接使用tcp::iostream socket;
. 這將使start_server
看起來像這樣:
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), conf->def_port));
acceptor.accept(*socket.rdbuf());
while (socket) {
std::string req_txt, line;
while (getline(socket, line) && !line.empty()) {
req_txt += line + "\n";
}
std::cout << "request size:" << req_txt.size() << "\n";
std::cout << "Request text: '" << req_txt << "'\n";
Request req;
if (std::istringstream(req_txt) >> req)
save(req);
}
save
更簡單:
void Sync::save(Request const& req) {
char buf[1024];
size_t remain = req.data_size, n = 0;
for (std::ofstream of(req.get_filename(), std::ios::binary);
socket.read(buf, std::min(sizeof(buf), remain)), (n = socket.gcount());
remain -= n)
{
if (!of.write(buf, n))
break;
}
}
測試時
for f in test{a..z}.txt; do (echo -ne "save $f 12\n\nHello world\n"); done | netcat 127.0.0.1 6767
打印:
request size:18
Request text: 'save testa.txt 12
'
request size:18
Request text: 'save testb.txt 12
'
[... snip ...]
request size:18
Request text: 'save testz.txt 12
'
request size:0
Request text: ''
如果您知道請求是單行,或者空格不重要:
struct Sync {
void run_server();
void save(Request const& req);
private:
Conf const *conf = &s_config;
tcp::iostream socket;
};
void Sync::run_server() {
ba::io_service io_service;
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), conf->def_port));
acceptor.accept(*socket.rdbuf());
for (Request req; socket >> std::noskipws >> req; std::cout << req << " handled\n")
save(req);
}
void Sync::save(Request const& req) {
char buf[1024];
size_t remain = req.data_size, n = 0;
for (std::ofstream of(req.get_filename(), std::ios::binary);
socket.read(buf, std::min(sizeof(buf), remain)), (n = socket.gcount());
remain -= n)
{
if (!of.write(buf, n)) break;
}
}
int main() {
Sync().run_server();
}
這是大約 33 行代碼的整個程序。 看到它在 Coliru 上直播,印刷:
Request {"save" "testa.txt"} handled
Request {"save" "testb.txt"} handled
Request {"save" "testc.txt"} handled
[... snip ...]
Request {"save" "testy.txt"} handled
Request {"save" "testz.txt"} handled
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