[英]Flurry Push Notifications in Swift
我正在使用Flurry嘗試發送推送通知,有關Flurry的所有其他元素(如分析,事件等)的教程均具有Swift和Obj-C,但是對於在Obj-C中進行全部推送都是如此。
我已經添加了flurry ios sdk,並且一切正常,因為我可以在flurry站點上查看我的數據。
當它告訴我
包括FlurryMessaging.h
如何在Swift中包含.h文件?
然后它要求我執行以下操作,但不能在Swift中執行
(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
//Step1 : Call the Integration API
[FlurryMessaging setAutoIntegrationForMessaging];
//Step2 (Optional): Get a callback
[FlurryMessaging setMessagingDelegate:self];
FlurrySessionBuilder* builder = [[[FlurrySessionBuilder alloc] withIncludeBackgroundSessionsInMetrics:YES];
[Flurry startSession:@”API_KEY” withOptions:launchOptions withSessionBuilder:builder];
return YES;
}
Implement the Delegate method for Received
-(void) didReceiveMessage:(nonnull FlurryMessage*)message
{
NSLog(@”didReceiveMessage = %@”, [message description]);
//App specific implementation
}
Implement the Delegate method for Clicked
-(void) didReceiveActionWithIdentifier:(nullable NSString*)identifier message:(nonnull FlurryMessage*)message
{
NSLog(@”didReceiveAction %@ , Message = %@”,identifier, [message description]);
//Any app specific logic goes here.
//Ex: Deeplink logic (loading of viewControllers (nibs or storboards),
//additional logging, etc
}
如果要通過Cocoapods進行集成,請確保在Podfile中包含“ Flurry-iOS-SDK / FlurryMessaging”。 如果有的話,可以通過將其添加到導入語句中來訪問Messaging方法:
導入Flurry_iOS_SDK
然后設置自動集成:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
FlurryMessaging.setAutoIntegrationForMessaging()
FlurryMessaging.setMessagingDelegate(self)
//And set up your Builder:
let builder = FlurrySessionBuilder.init()
.withIncludeBackgroundSessionsInMetrics(true)
Flurry.startSession("YOUR_API_KEY", with: builder)
return true
}
實現接收的委托方法
func didReceive(_ message: FlurryMessage) {
print("Did Receive Message")
//App specific implementation
}
實現Clicked的Delegate方法
func didReceiveAction(withIdentifier identifier: String?, message: FlurryMessage) {
print("Message Clicked")
//Any app specific logic goes here.
}
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