[英]Canvas Resizing
我有一個畫布,可以動態更改用戶輸入的大小,即每當他在輸入文本框中鍵入內容時。 如果用戶輸入的新尺寸大於當前尺寸,則效果很好,但是如果我嘗試縮小其畫布尺寸,則先前的值仍然存在...如何在不刷新頁面的情況下做到這一點? 這是代碼:
<p style="line-height: 18px; font-size:18px; font-family: times;">
<br>
<div id = "div1">
<canvas id="canvas"></canvas>
<button onclick="myFunction()">Clickme</button>
<input type= "number" id ="tx1">
<input type= "number" id ="tx2">
<script>
function myFunction(){
var node = document.getElementById("div1");
var kid1 = document.createElement("p");
var kid2 = document.createTextNode("hey");
var kid3 = document.createElement("span");
node.appendChild(kid1);
node.appendChild(kid2);
node.appendChild(kid3);
}
window.onkeyup = function (e) {
var code = e.keyCode ? e.keyCode : e.which;
var t1=document.getElementById('tx1').value;
var t2=document.getElementById('tx2').value;
console.log(t1);
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext('2d');
ctx.fillStyle = 'green';
ctx.fillRect(10, 10, t1, t2);
};
</script>
嘗試在代碼中添加clearRect()
window.onkeyup = function (e) {
var code = e.keyCode ? e.keyCode : e.which;
var t1=document.getElementById('tx1').value;
var t2=document.getElementById('tx2').value;
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext('2d');
ctx.clearRect(10,10,canvas.width,canvas.height);
ctx.fillStyle = 'green';
ctx.fillRect(10, 10, t1, t2);
};
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.