簡體   English   中英

在 macOS 上使用 Swift 4 檢測 USB 設備

[英]Detect USB devices with Swift 4 on macOS

我找到了下面的代碼( 這里),但我是 Swift 的新手,所以我不能讓它在需要時工作。 代碼運行良好,我只需對其進行非常小的更改,一旦運行,它就會顯示添加的設備。 現在我無法弄清楚如何在進入循環后保持活動狀態,以便觀察設備何時連接/斷開連接,因為我對代表如何使用它缺乏了解。

import IOKit
import IOKit.usb
import IOKit.usb.IOUSBLib

public protocol USBWatcherDelegate: class {
    /// Called on the main thread when a device is connected.
    func deviceAdded(_ device: io_object_t)

    /// Called on the main thread when a device is disconnected.
   func deviceRemoved(_ device: io_object_t)
}

/// An object which observes USB devices added and removed from the system.
/// Abstracts away most of the ugliness of IOKit APIs.
public class USBWatcher {
    private weak var delegate: USBWatcherDelegate?
    private let notificationPort = IONotificationPortCreate(kIOMasterPortDefault)
    private var addedIterator: io_iterator_t = 0
    private var removedIterator: io_iterator_t = 0



public init(delegate: USBWatcherDelegate) {
        self.delegate = delegate

        func handleNotification(instance: UnsafeMutableRawPointer?, _ iterator: io_iterator_t) {
            let watcher = Unmanaged<USBWatcher>.fromOpaque(instance!).takeUnretainedValue()
            let handler: ((io_iterator_t) -> Void)?
            switch iterator {
            case watcher.addedIterator: handler = watcher.delegate?.deviceAdded
            case watcher.removedIterator: handler = watcher.delegate?.deviceRemoved
            default: assertionFailure("received unexpected IOIterator"); return
            }
            while case let device = IOIteratorNext(iterator), device != IO_OBJECT_NULL {
                handler?(device)
                IOObjectRelease(device)
            }
        }

        let query = IOServiceMatching(kIOUSBDeviceClassName)
        let opaqueSelf = Unmanaged.passUnretained(self).toOpaque()

        // Watch for connected devices.
        IOServiceAddMatchingNotification(
            notificationPort, kIOMatchedNotification, query,
            handleNotification, opaqueSelf, &addedIterator)

        handleNotification(instance: opaqueSelf, addedIterator)

        // Watch for disconnected devices.
        IOServiceAddMatchingNotification(
            notificationPort, kIOTerminatedNotification, query,
            handleNotification, opaqueSelf, &removedIterator)

        handleNotification(instance: opaqueSelf, removedIterator)

        // Add the notification to the main run loop to receive future updates.
        CFRunLoopAddSource(
            CFRunLoopGetMain(),
            IONotificationPortGetRunLoopSource(notificationPort).takeUnretainedValue(),
            .commonModes)
    }

    deinit {
        IOObjectRelease(addedIterator)
        IOObjectRelease(removedIterator)
        IONotificationPortDestroy(notificationPort)
    }
}

extension io_object_t {
    /// - Returns: The device's name.
    func name() -> String? {
        let buf = UnsafeMutablePointer<io_name_t>.allocate(capacity: 1)
        defer { buf.deallocate() }
        return buf.withMemoryRebound(to: CChar.self, capacity: MemoryLayout<io_name_t>.size) {
            if IORegistryEntryGetName(self, $0) == KERN_SUCCESS {
                return String(cString: $0)
            }
            return nil
        }
    }
}

class usbDelegate: USBWatcherDelegate {
    private var usbWatcher: USBWatcher!
    init() {
        usbWatcher = USBWatcher(delegate: self)
    }

    func deviceAdded(_ device: io_object_t) {

        print("device added: \(device.name() ?? "<unknown>")")
    }

    func deviceRemoved(_ device: io_object_t) {
        print("device removed: \(device.name() ?? "<unknown>")")
    }
}

var example = usbDelegate()

我已將您的代碼復制到我的main.swift文件中,我所做的一切就是在最后添加對CFRunLoopRun()的調用。

我發現代碼波紋管( 在這里),但我與斯威夫特一個新手,所以我不能讓它工作,因為它是必要的。 代碼運行良好,我只需要對其進行很小的更改,一旦運行,它就會顯示添加的設備。 現在,我無法弄清楚如何進入循環狀態,使其處於活動狀態,因此要注意何時連接/斷開設備,因為我對委托人如何使用它缺乏了解。

import IOKit
import IOKit.usb
import IOKit.usb.IOUSBLib

public protocol USBWatcherDelegate: class {
    /// Called on the main thread when a device is connected.
    func deviceAdded(_ device: io_object_t)

    /// Called on the main thread when a device is disconnected.
   func deviceRemoved(_ device: io_object_t)
}

/// An object which observes USB devices added and removed from the system.
/// Abstracts away most of the ugliness of IOKit APIs.
public class USBWatcher {
    private weak var delegate: USBWatcherDelegate?
    private let notificationPort = IONotificationPortCreate(kIOMasterPortDefault)
    private var addedIterator: io_iterator_t = 0
    private var removedIterator: io_iterator_t = 0



public init(delegate: USBWatcherDelegate) {
        self.delegate = delegate

        func handleNotification(instance: UnsafeMutableRawPointer?, _ iterator: io_iterator_t) {
            let watcher = Unmanaged<USBWatcher>.fromOpaque(instance!).takeUnretainedValue()
            let handler: ((io_iterator_t) -> Void)?
            switch iterator {
            case watcher.addedIterator: handler = watcher.delegate?.deviceAdded
            case watcher.removedIterator: handler = watcher.delegate?.deviceRemoved
            default: assertionFailure("received unexpected IOIterator"); return
            }
            while case let device = IOIteratorNext(iterator), device != IO_OBJECT_NULL {
                handler?(device)
                IOObjectRelease(device)
            }
        }

        let query = IOServiceMatching(kIOUSBDeviceClassName)
        let opaqueSelf = Unmanaged.passUnretained(self).toOpaque()

        // Watch for connected devices.
        IOServiceAddMatchingNotification(
            notificationPort, kIOMatchedNotification, query,
            handleNotification, opaqueSelf, &addedIterator)

        handleNotification(instance: opaqueSelf, addedIterator)

        // Watch for disconnected devices.
        IOServiceAddMatchingNotification(
            notificationPort, kIOTerminatedNotification, query,
            handleNotification, opaqueSelf, &removedIterator)

        handleNotification(instance: opaqueSelf, removedIterator)

        // Add the notification to the main run loop to receive future updates.
        CFRunLoopAddSource(
            CFRunLoopGetMain(),
            IONotificationPortGetRunLoopSource(notificationPort).takeUnretainedValue(),
            .commonModes)
    }

    deinit {
        IOObjectRelease(addedIterator)
        IOObjectRelease(removedIterator)
        IONotificationPortDestroy(notificationPort)
    }
}

extension io_object_t {
    /// - Returns: The device's name.
    func name() -> String? {
        let buf = UnsafeMutablePointer<io_name_t>.allocate(capacity: 1)
        defer { buf.deallocate() }
        return buf.withMemoryRebound(to: CChar.self, capacity: MemoryLayout<io_name_t>.size) {
            if IORegistryEntryGetName(self, $0) == KERN_SUCCESS {
                return String(cString: $0)
            }
            return nil
        }
    }
}

class usbDelegate: USBWatcherDelegate {
    private var usbWatcher: USBWatcher!
    init() {
        usbWatcher = USBWatcher(delegate: self)
    }

    func deviceAdded(_ device: io_object_t) {

        print("device added: \(device.name() ?? "<unknown>")")
    }

    func deviceRemoved(_ device: io_object_t) {
        print("device removed: \(device.name() ?? "<unknown>")")
    }
}

var example = usbDelegate()

暫無
暫無

聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.

 
粵ICP備18138465號  © 2020-2024 STACKOOM.COM