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無法使用新的 Xcode 10 和 mac Mojave 構建 ionic 3 項目

[英]Can't build ionic 3 project with new Xcode 10 and mac Mojave

該項目運行良好,但由於我更新了 xcode 10 和 mac mojaveOS 只是問題,Android 工作正常。 我已經添加了我在 github 上從cordova鏈接看到的標志,但沒有一個標志使我的項目運行,如果我在 xcode 上打開該項目,它甚至不會打開。 只是崩潰。

ionic cordova build ios -- --buildFlag="-UseModernBuildSystem=0"

我的控制台日志(它在構建中停止)

Reading build config file:

Building for iPhone X Simulator

Building project: /Users/quanticosolutions/Desktop/myseg/mobile/platforms/ios/MyApp.xcworkspace

        Configuration: Debug
        Platform: emulator
Adding xcodebuildArg: -UseModernBuildSystem=0

User defaults from command line:
    UseModernBuildSystem = 0

Build settings from command line:
    CONFIGURATION_BUILD_DIR = /Users/quanticosolutions/Desktop/myseg/mobile/platforms/ios/build/emulator
    SDKROOT = iphonesimulator12.1
    SHARED_PRECOMPS_DIR = /Users/quanticosolutions/Desktop/myseg/mobile/platforms/ios/build/sharedpch

Build settings from configuration file '/Users/quanticosolutions/Desktop/myseg/mobile/platforms/ios/cordova/build-debug.xcconfig':
    CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES
    CODE_SIGN_ENTITLEMENTS = $(PROJECT_DIR)/$(PROJECT_NAME)/Entitlements-$(CONFIGURATION).plist
    CODE_SIGN_IDENTITY = iPhone Developer
    ENABLE_BITCODE = NO
    FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_ROOT}/OneSignal/iOS_SDK/OneSignalSDK/Framework"
    GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
    HEADER_SEARCH_PATHS = $(inherited) "${PODS_ROOT}/Headers/Public" "${PODS_ROOT}/Headers/Public/OneSignal"
    OTHER_CFLAGS = $(inherited) -isystem "${PODS_ROOT}/Headers/Public" -isystem "${PODS_ROOT}/Headers/Public/OneSignal"
    OTHER_LDFLAGS = $(inherited) -ObjC -framework "OneSignal" -framework "SystemConfiguration" -framework "UIKit" -framework "UserNotifications"
    PODS_BUILD_DIR = ${BUILD_DIR}
    PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
    PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
    PODS_ROOT = ${SRCROOT}/Pods
    SWIFT_OBJC_BRIDGING_HEADER = $(PROJECT_DIR)/$(PROJECT_NAME)/Bridging-Header.h

我的離子信息

cli packages: (/usr/local/lib/node_modules)

    @ionic/cli-utils  : 1.19.2
    ionic (Ionic CLI) : 3.20.0

global packages:

    cordova (Cordova CLI) : 8.0.0

local packages:

    @ionic/app-scripts : 3.0.0-201710070411
    Cordova Platforms  : android 7.1.1 browser 5.0.3 ios 4.5.4
    Ionic Framework    : ionic-angular 3.9.2

System:

    ios-deploy : 2.0.0
    Node       : v8.11.1
    npm        : 5.6.0
    OS         : macOS
    Xcode      : Xcode 10.1 Build version 10B61

Environment Variables:

    ANDROID_HOME : not set

Misc:

    backend : pro

我找到的第一個解決方案是降級到 xcode 9.4.1,但現在我無法在 ios 12 的設備上運行,所以不是最好的解決方案,新版本必須刪除 ios 平台並再次添加它,使用最新版本的 ios它起作用了

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