[英]Fabric js - Freedrawing on hover of canvas instead of click/mouse down
當懸停在畫布上時(使用 Fabric js 自由繪圖),我想模擬鼠標按下/點擊事件並讓用戶創建他們的繪圖/路徑。
這可能嗎?
以下是有關使用 Fabric 處理事件的更多信息 - https://github.com/fabricjs/fabric.js/wiki/working-with-events#demos-and-examples
我正在使用 Vuejs,但對任何解決方案都持開放態度!
var app = new Vue({ el: '#app', data(){ return {} }, mounted(){ var canvas = new fabric.Canvas('canvas'); canvas.isDrawingMode = true canvas.setHeight(window.innerHeight) canvas.setWidth(window.innerWidth) canvas.freeDrawingBrush.color = 'blue' canvas.freeDrawingBrush.width = 40 }, methods: {} })
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.7.6/fabric.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.5.17/vue.js"></script> <div id="app"> <!-- Draw as if I've clicked BUT when hovering over canvas --> <canvas id="canvas"></canvas> </div>
由於與isDrawingMode
相關的事件處理程序由鼠標向上和向下觸發,因此一種可能的解決方案是自定義這些處理程序以確保:
這是處理這些事件的 fabric.js 的原始代碼: http ://fabricjs.com/docs/fabric.js.html(第 11431 行到 11472 行)
這是我的樣本
var enableDrawingMode = false; var app = new Vue({ el: '#app', mounted(){ var canvas = new fabric.Canvas('canvas'); canvas.isDrawingMode = true canvas.setHeight(window.innerHeight) canvas.setWidth(window.innerWidth) // set up canvas drawing logic based on original mouse down event canvas._isCurrentlyDrawing = true; canvas. _onMouseDownInDrawingMode = function(e) { if (this.getActiveObject()) { this.discardActiveObject(e).requestRenderAll(); } if (this.clipTo) { fabric.util.clipContext(this, this.contextTop); } this._handleEvent(e, 'down'); } canvas._onMouseMoveInDrawingMode = function(e) { var pointer = this.getPointer(e); if (!enableDrawingMode) { console.log('enable original mouse move event only one') enableDrawingMode = true; this.freeDrawingBrush.onMouseDown(pointer); } this.freeDrawingBrush.onMouseMove(pointer); this.setCursor(this.freeDrawingCursor); this._handleEvent(e, 'move'); } canvas._onMouseUpInDrawingMode = function(e) { if (this.clipTo) { this.contextTop.restore(); } this._handleEvent(e, 'up'); } canvas.freeDrawingBrush.color = 'blue' canvas.freeDrawingBrush.width = 40 } })
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/1.7.6/fabric.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/vue/2.5.17/vue.js"></script> <div id="app"> <!-- Draw as if I've clicked BUT when hovering over canvas --> <canvas id="canvas"></canvas> </div>
具有覆蓋功能以實現鼠標移動繪圖。
let canvas = new fabric.Canvas('canvas'); canvas.isDrawingMode = true; canvas.on('mouse:move', function (event) { this._onMouseDownInDrawingMode(event); });
<script src="https://cdnjs.cloudflare.com/ajax/libs/fabric.js/451/fabric.min.js"></script> <canvas id="canvas" style="border: 1px solid #000"></canvas>
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