[英]How to draw circles on button click at a certain location?
我是Android的新手,所以如果我錯過了一些東西,我會提前道歉,但是我的問題是,每次單擊屏幕時,我都試圖在某個位置繪制一個圓圈。
我嘗試了日志記錄,並且確實返回一個與我的if語句匹配的int,但沒有繪制任何內容。
public boolean onTouchEvent(MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
drawCirc = true;
xTouch = event.getX();
Log.d("keyboard", "xpos" + xTouch);
yTouch = event.getY();
break;
case MotionEvent.ACTION_UP:
drawCirc = false;
}
return true;
}
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();
paint.setColor(Color.RED);
if(drawCirc) {
if (xTouch < 150 && xTouch>0) {
paint.setColor(Color.RED);
canvas.drawCircle(150, 500, 100, paint);
isPlayer1 = false;
invalidate();
}
}
}
@Javanator是正確的,您應該invalidate
觸摸監聽器invalidate
。
同時,您可以嘗試下面的代碼,該代碼在繪制圓形時會添加動畫。
Paint paint = new Paint();
{
paint.setColor(Color.RED);
}
// The radius of the circle you want to draw
// 0 by default
private int radius = 0;
// The animator to animate circle drawing
private ObjectAnimator radiusAnimator;
public void setRadius(int newRadius) {
this.radius = newRadius;
this.invalidate();
}
private void showCircle(boolean show) {
ObjectAnimator animator = this.getRadiusAnimator();
if (show) {
animator.start();
} else {
animator.reverse();
}
}
private ObjectAnimator getRadiusAnimator() {
if (this.radiusAnimator == null) {
this.radiusAnimator = ObjectAnimator.ofInt(this, "radius", 0, 100);
}
return this.radiusAnimator;
}
public boolean onTouchEvent(MotionEvent event) {
switch (event.getActionMasked()) {
case MotionEvent.ACTION_DOWN:
// drawCirc = true;
xTouch = event.getX();
Log.d("keyboard", "xpos" + xTouch);
yTouch = event.getY();
showCircle(true);
break;
case MotionEvent.ACTION_UP:
// drawCirc = false;
showCircle(false);
}
return true;
}
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
if (xTouch < 150 && xTouch > 0) {
canvas.drawCircle(xTouch, yTouch, radius, paint);
}
/*
if(drawCirc) {
if (xTouch < 150 && xTouch>0) {
paint.setColor(Color.RED);
canvas.drawCircle(150, 500, 100, paint);
isPlayer1 = false;
invalidate();
*/
}
public class CustomView extends View {
boolean drawCirc;
float xTouch;
boolean isPlayer1;
float yTouch;
public CustomView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public boolean onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_DOWN) {
drawCirc=true;
xTouch = event.getX();
yTouch = event.getY();
invalidate();
}
return false;
}
@Override
public void onDraw(Canvas canvas) {
super.onDraw(canvas);
Paint paint = new Paint();
paint.setColor(Color.RED);
if (drawCirc) {
paint.setColor(Color.RED);
canvas.drawCircle(xTouch, yTouch, 100, paint);
isPlayer1 = false;
invalidate();
}
}}
我已經解決了您的功能並實現了示例代碼。 我已經檢查了它是否可以正常工作,並且您沒有在onTouch Listener中放入代碼,這就是為什么它不起作用的原因,但是現在我已經解決了。 如果要限制區域,則輸入if (xTouch < 150 && xTouch>0)
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