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如何在 VSCode 中為 GCC 設置 wxWidgets?

[英]How to setup wxWidgets in VSCode for GCC?

我正在嘗試使用 wxWidgets 制作一個 GUI 項目。 我想將 VSCode 與 GCC (MinGW) 一起使用,而不是使用 Visual Studio。
我面臨以下問題:我無法編譯或運行任何包含 wxWidgets 庫的代碼。 如何配置 c_cpp_properties.json 和 tasks.json 文件?

我已經閱讀了使用“Cygwin/MinGW 編譯”部分“使用普通 makefile:”安裝 wxWidgets 的說明。 ( https://docs.wxwidgets.org/3.1.2/plat_msw_install.html )
1. cd .../wxWidgets-3.1.2\\build\\msw
2. mingw32-make -f makefile.gcc(默認生成Build=debug)

並在我的文件中添加了以下內容:
任務.json:

    "version": "2.0.0",
    "tasks": [
        {
            "label": "echo",
            "type": "shell",
            "command": "g++",
            "args": [
                "-g", "cApp.cpp", 
                "-I", "D:/Programme/wxWidgets-3.1.2/include/msvc", 
                "-I", "D:/Programme/wxWidgets-3.1.2/include", 
                "-L", "${WXWIN}/lib/vc_lib"
            ],
            "group": {
                "kind": "build",
                "isDefault": true
            }
        }
    ]
}

c_cpp_properties.json:

    "configurations": [
        {
            "name": "Win32",
            "includePath": [
                "${workspaceFolder}/**",
                "${WXWIN}/include/msvc",
                "${WXWIN}/include"
            ],
            "browse": { "limitSymbolsToIncludedHeaders": true,
                "path": [
                    "${WXWIN}/include/msvc",
                    "${WXWIN}/include"
                ]
            },
            "defines": [
                "_DEBUG",
                "UNICODE",
                "_UNICODE",
                "__WXMSW__",
                "NDEBUG",
                "WXUSINGDLL"
            ],
            "compilerPath": "E:/Programme/MinGW/bin/g++.exe",
            "compilerArgs": [
                "-g",
                "${file}",
                "-o",
                "${fileDirname}/${fileBasenameNoExtension}.exe",
                "-I", "${WXWIN}/include/msvc",
                "-I", "${WXWIN}/include",
                "-L", "${WXWIN}/gcc_lib",
                "-L", "${WXWIN}/gcc_lib/mswud"
            ]
        }
    ],
    "version": 4
} 

我在編譯時從我自己的代碼中得到以下錯誤,它使用#include "wx/wx.h"

                 from ${WXWIN}/include/wx/defs.h:45,
                 from ${WXWIN}/include/wx/wx.h:14,
                 from ${Project}\VSC-Basic-ProjectSetup\src\cMain.h:1,
                 from ${Project}\VSC-Basic-ProjectSetup\src\cMain.cpp:1:
${WXWIN}/include/msvc/wx/setup.h:12:6: error: #error "This file should only be included when 
     #error "This file should only be included when using Microsoft Visual C++"
      ^~~~~
...
...
...
In file included from ${WXWIN}/include/wx/platform.h:148:0,
                 from ${WXWIN}/include/wx/defs.h:45,
                 from ${WXWIN}/include/wx/wx.h:14,
                 from ${Project}\VSC-Basic-ProjectSetup\src\cMain.h:1,
                 from ${Project}\VSC-Basic-ProjectSetup\src\cMain.cpp:1:
${WXWIN}/include/msvc/wx/setup.h:125:27: fatal error: ../../../lib/vc_lib /msw /wx/setup.h: N
 #include wxSETUPH_PATH_STR
                           ^
compilation terminated.
The terminal process terminated with exit code: 1

${WXWIN}, ${Project} 只是占位符。

我知道現在有點太晚了,但這里是 VSCode 的“Hello World”項目。 您可以觀察到在 VSCode 中成功編譯和鏈接您的項目所需的所有包含和庫。 所有 3 個主要操作系統都包含在項目中。 https://github.com/huckor/wxwidgets-vscode

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