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[英]recvfrom() not filling the from IP address even for UDP messages in first call
[英]Winsock: UDP recvfrom() not filling in the same IP address that was used to send data
我正在編寫 UDP echo 客戶端和服務器。 這些都在我的機器上運行。 客戶端設置為將消息發送到 IP 地址::1。 此時,我的服務器收到消息並應該打印類似的內容。
Processing client at::1
相反,服務器不斷獲得不同的 IP 地址。
Processing client at 132:e3d5::
注意:每次收到的IP地址都不一樣。
這導致了一個問題,因為我相信當我稍后嘗試將消息回顯給我的客戶端時,我無法將其發送到正確的位置,因為我收到的 IP 地址與::1 不同。
這是一些代碼:
客戶端.c
void main(int argc, char* argv[]) // argc is # of strings following command, argv[] is array of ptrs to the strings
{
WSADATA wsaData; // contains details about WinSock DLL implementation
struct sockaddr_in6 serverInfo; // standard IPv6 structure that holds server socket info
char* serverIPaddr, * phrase, echoBuffer[RCVBUFSIZ];
int serverPort, msgLen, fromSize, echoLen;
// Verify correct number of command line arguments
if (argc != 4) {
printf("Invalid amount of arguments entered. \nPlease make sure to only enter the following: \n\n <application name> <ip address> <port number> <message>");
exit(1);
}
// Retrieve the command line arguments.
// to be converted from char to int.
serverIPaddr = argv[1];
serverPort = atoi(argv[2]);
phrase = argv[3];
msgLen = strlen(phrase) + 1; // We are sending the null terminator
// Initialize Winsock 2.0 DLL.
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) {
// Failed
printf("Couldn't initialize Winsock 2.0 DLL");
exit(1);
}
// Create an IPv6 UPD stream socket. Now that Winsock DLL is loaded, we can signal any errors as shown on next line:
int sock;
sock = socket(AF_INET6, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET) {
DisplayFatalErr("socket() function failed.");
exit(1);
}
printf("Socket created successfully. Press enter to continue...");
getchar();
memset(&serverInfo, 0, sizeof(serverInfo));
serverInfo.sin6_family = AF_INET6;
serverInfo.sin6_port = htons(serverPort);
inet_pton(AF_INET6, serverIPaddr, &serverInfo.sin6_addr);
if (msgLen == 0) {
DisplayFatalErr("Message was empty, please make sure to include a message.");
exit(1);
}
// Send data to server
if (sendto(sock, phrase, msgLen, 0, (struct sockaddr*) & serverInfo, sizeof(serverInfo)) != msgLen) {
DisplayFatalErr("sendto() function failed.");
exit(1);
}
fromSize = sizeof(serverInfo);
if ((echoLen = recvfrom(sock, echoBuffer, RCVBUFSIZ, 0, (struct sockaddr*) & serverInfo.sin6_addr, &fromSize)) != msgLen) {
// We lost some data check for error first
if (echoLen < 0) {
DisplayFatalErr("recvfrom() function failed.");
exit(1);
}
}
// Output message (Will create soon)
printf("");
printf("\nData was received from the server. Press enter to continue...");
getchar();
if (closesocket(sock) != 0) {
DisplayFatalErr("closesocket() function failed.");
}
printf("socket closed successfully. Press enter to continue...");
getchar();
if (WSACleanup() != 0) {
DisplayFatalErr("WSACleanup() function failed.");
}
exit(0);
}
服務器.c
void main(int argc, char* argv[]) // argc is # of strings following command, argv[] is array of ptrs to the strings
{
WSADATA wsaData; // contains details about WinSock DLL implementation
struct sockaddr_in6 serverInfo; // standard IPv6 structure that holds server socket info
int serverPort, clientSock, rcvLen, fromSize;
char* rcvBuffer[RCVBUFSIZ];
serverPort = 0;
// Verify correct number of command line arguments
if (argc != 2) {
serverPort = DEFAULT_PORT;
}
else {
serverPort = atoi(argv[1]);
}
// Initialize Winsock 2.0 DLL
if (WSAStartup(MAKEWORD(2, 0), &wsaData) != 0) {
// Failed
printf("Couldn't initialize Winsock 2.0 DLL");
exit(1);
}
// Create an IPv6 UDP stream socket.
int sock;
sock = socket(AF_INET6, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET) {
DisplayFatalErr("socket() function failed.");
exit(1);
}
// Don't forget any necessary format conversions.
memset(&serverInfo, 0, sizeof(serverInfo));
serverInfo.sin6_family = AF_INET6;
serverInfo.sin6_port = htons(serverPort);
serverInfo.sin6_addr = in6addr_any;
//inet_pton(AF_INET6, serverIPaddr, &serverInfo.sin6_addr);
// Bind the server socket to the sockadder structure.
if (bind(sock, (struct sockadder*) & serverInfo, sizeof(serverInfo)) == SOCKET_ERROR) {
DisplayFatalErr("bind() function failed.");
exit(1);
}
printf("ST's IPv6 echo server is ready for client connection on port: %i\r\n", serverPort);
// Forever Loop waiting for messages
for (;;) {
struct sockaddr_in6 clientInfo; // Hold client port & adder recvfrom
memset(&clientInfo, 0, sizeof(clientInfo));
clientInfo.sin6_family = AF_INET6;
fromSize = sizeof(clientInfo);
if ((rcvLen = recvfrom(sock, rcvBuffer, RCVBUFSIZ, 0, (struct sockaddr*) & clientInfo.sin6_addr, &fromSize)) < 0) { //THIS IS WHERE I BELIEVE THE ERROR TO BE. WHEN LOOKING AT THE ADDRESS ON THE DEBUGGER IT DOESN'T MATCH THE ONE I SENT USING THE CLIENT
DisplayFatalErr("recvfrom() function failed.");
}
// Processing Socket
char* clientAddr[INET6_ADDRSTRLEN];
inet_ntop(AF_INET6, &(clientInfo.sin6_addr), clientAddr, INET6_ADDRSTRLEN);
int clientPort = ntohs(clientInfo.sin6_port);
printf("Processing the client at %s, client port %i, server port %i.\r\n", clientAddr, clientPort, serverPort);
printf("Message Received: %s\r\n", rcvBuffer);
// Send data back
if (sendto(sock, rcvBuffer, rcvLen, 0, (struct sockaddr*) & clientInfo, sizeof(clientInfo)) != rcvLen) {
DisplayFatalErr("sendto() function failed.");
}
}
}
如果您需要我提供任何其他信息,請告訴我。
你是對的,問題出在這里:
if ((rcvLen = recvfrom(sock, rcvBuffer, RCVBUFSIZ, 0, (struct sockaddr*) & clientInfo.sin6_addr, &fromSize)) < 0) {
// ^^^^^^^^^^
您沒有傳遞sockaddr *
,而是傳遞了struct in6_addr *
。 只需刪除.sin6_addr
部分:
if ((rcvLen = recvfrom(sock, rcvBuffer, RCVBUFSIZ, 0, (struct sockaddr*) & clientInfo, &fromSize)) < 0) {
當服務器調用recvfrom()
時,您將在from
參數中傳遞一個in6_addr*
而不是sockaddr_in6*
。 您需要傳入一個指向整個sockaddr_in6
的指針,而不是指向其sin6_addr
字段的指針:
recvfrom(..., (struct sockaddr*) &clientInfo, ...) // <-- NOT &clientInfo.sin6_addr!
服務器中還有其他問題。
一旦服務器收到消息,它就會調用inet_ntop()
將客戶端的源 IP 地址轉換為字符串。 但是,它傳入了一個char*[]
數組,但它需要傳入一個char[]
數組:
char clientAddr[INET6_ADDRSTRLEN]; // <-- char, NOT char*!
inet_ntop(AF_INET6, &(clientInfo.sin6_addr), clientAddr, INET6_ADDRSTRLEN);
此外,在打印出接收到的消息時,您會將其視為以空字符結尾的字符串。 在此示例中這很好,因為您的客戶端正在發送 null 終結器,但這對於您的服務器來說通常不是一個好主意。 這是惡意客戶端引發緩沖區溢出攻擊的好方法。 您應該改用recvfrom()
返回的實際字節大小:
printf("Message Received: %.*s\r\n", rcvLen, rcvBuffer);
當調用sendto()
將消息回顯給客戶端時,您應該使用recvfrom()
報告的實際fromSize
而不是使用sizeof(clientInfo)
作為客戶端的地址大小:
sendto(..., (struct sockaddr*) &clientInfo, fromSize)
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