[英]Ability to play various sound files from divs on website
我正在網站上創建自己的音樂播放器。 我有一個問題,我不知道該怎么做才能從不同的 div 播放幾首不同的歌曲。 更具體地說,我的意思是當你按下 button.play 時,在第一個 .audio-player 中將播放 music.mp3。 並按下按鈕后。 在第二個.audio-player 中播放將播放music1.mp3。 代碼如下。
<div class="audio-player">
<audio src="music.mp3"></audio>
<button class="play">play</button>
<div class="seek-bar">
<div class="fill"><div class="handle"></div></div>
</div>
</div>
<div class="audio-player">
<audio src="music1.mp3"></audio>
<button class="play">play</button>
<div class="seek-bar">
<div class="fill"><div class="handle"></div></div>
</div>
</div>
* {
margin: 0;
padding: 0;
box-sizing: border-box;
}
body {
background: #0f0f0f;
color: #fff;
height: 100vh;
display: flex;
justify-content: center;
align-items: center;
touch-action: none;
}
.audio-player {
width: 80%;
height: 200px;
box-shadow: 0 0 10px rgba(255,255,255,.2);
border-radius: 10px;
}
.play {
width: 40px;
height: 40px;
background-color: #fff;
border-radius: 50%;
margin-bottom: 30px;
outline: none;
border: none;
}
.play:focus {
background-color: #f90;
}
.seek-bar {
width: 90%;
margin: 0 auto;
height: 4px;
border-radius: 4px;
background-color: rgba(255,255,255,.2);
display: flex;
align-items: center;
cursor: pointer;
}
.fill {
height: 4px;
border-radius: 4px;
background-color: #fff;
position: relative;
}
.handle {
width: 12px;
height: 12px;
border-radius: 50%;
position: absolute;
right: 0;
top: 50%;
background: #fff;
transform: translate(50%,-50%) scale(0);
transition: transform .2s;
}
.seek-bar:hover .handle {
transform: translate(50%,-50%) scale(1);
}
.handle:active {
transform: translate(50%,-50%) scale(1.4) !important;
}
var audio = document.querySelector('audio');
var playBtn = document.querySelector('button.play');
var seekBar = document.querySelector('.seek-bar');
var fillBar = seekBar.querySelector('.fill');
var pointerdown = false;
playBtn.addEventListener('click', function(){
if (audio.paused) {
audio.play();
} else {
audio.pause();
}
});
audio.addEventListener('timeupdate', function(){
if(pointerdown) return;
var p = audio.currentTime / audio.duration;
fillBar.style.width = p * 100 + '%';
});
function clamp (min, val, max) {
return Math.min(Math.max(min, val), max);
}
function getP (e) {
var p = (e.clientX - seekBar.offsetLeft) / seekBar.clientWidth;
p = clamp(0, p, 1);
return p;
}
seekBar.addEventListener('pointerdown', function(e){
pointerdown = true;
var p = getP(e);
fillBar.style.width = p * 100 + '%';
});
window.addEventListener('pointerup', function(e){
if(!pointerdown) return;
pointerdown = false;
var p = getP(e);
fillBar.style.width = p * 100 + '%';
audio.currentTime = p * audio.duration;
});
如果沒有音頻文件的絕對 URL,這很難測試。 您只會獲得對音頻選擇器的第一個引用。 使用 querySelectorAll 會給你一個 NodeList。 此外,您需要為每個媒體對象附加一個事件偵聽器。 您需要遍歷 NodeList 來執行此操作。
編輯:我添加了在定位條定位點播放的邏輯(尊重之前的播放/暫停狀態),並在播放結束時重置音頻。
var audio = document.querySelectorAll('audio'); var playBtn = document.querySelectorAll('.play'); var seekBar = document.querySelectorAll('.seek-bar'); var fillBar = document.querySelectorAll('.fill'); var pointerdown = false; var playing = undefined; function getP(e, i) { var p = (e.clientX - seekBar[i].offsetLeft) / seekBar[i].clientWidth; p = clamp(0, p, 1); return p; } function clamp(min, val, max) { return Math.min(Math.max(min, val), max); } function updateFillBar(i, val) { fillBar[i].style.width = val + '%'; } function handleTimeline(i) { if (pointerdown) return; var p = audio[i].currentTime / audio[i].duration; updateFillBar(i, p * 100); } function resetAudio(i) { audio[i].currentTime = 0; updateFillBar(i, 0); } function handleSeekbar(e, i) { pointerdown = true; var vidDur = audio[i].duration; var seekCoords = Math.round( (e.clientX - seekBar[i].offsetLeft) * (vidDur / seekBar[i].clientWidth) ); handleAudioPlayback(i, seekCoords); var p = getP(e, i); updateFillBar(i, p * 100); } function handleButtonClick(i, time) { if (playing === undefined) { playing = i; } handleAudioPlayback(i, time); } function handleAudioPlayback(i, time) { if (playing !== i) { audio[playing].pause(); playing = i; } var a = audio[i]; if (pointerdown) { a.currentTime = time; a.play(); pointerdown = false; } else if (a.paused) { a.play(); } else { a.pause(); } } audio.forEach((node, i) => { node.addEventListener('timeupdate', function(e) { handleTimeline(i); }); node.addEventListener('ended', function(e) { resetAudio(i); }); seekBar[i].addEventListener( 'pointerdown', function(e) { handleSeekbar(e, i); }, false ); playBtn[i].addEventListener('click', function(e) { handleButtonClick(i, 0); }); });
* { margin: 0; padding: 0; box-sizing: border-box; } body { background: #0f0f0f; color: #fff; height: 100vh; display: flex; justify-content: center; align-items: center; touch-action: none; } .audio-player { width: 80%; height: 200px; box-shadow: 0 0 10px rgba(255, 255, 255, 0.2); border-radius: 10px; } .play { width: 40px; height: 40px; background-color: #fff; border-radius: 50%; margin-bottom: 30px; outline: none; border: none; } .play:focus { background-color: #f90; } .seek-bar { width: 90%; margin: 0 auto; height: 4px; border-radius: 4px; background-color: rgba(255, 255, 255, 0.2); display: flex; align-items: center; cursor: pointer; } .fill { height: 4px; border-radius: 4px; background-color: #fff; position: relative; } .handle { width: 12px; height: 12px; border-radius: 50%; position: absolute; right: 0; top: 50%; background: #fff; transform: translate(50%, -50%) scale(0); transition: transform 0.2s; } .seek-bar:hover .handle { transform: translate(50%, -50%) scale(1); } .handle:active { transform: translate(50%, -50%) scale(1.4) !important; }
<div class="audio-player"> <audio src="https://milessite.com/music/music.mp3"></audio> <button class="play">play</button> <div class="seek-bar"> <div class="fill"><div class="handle"></div></div> </div> </div> <div class="audio-player"> <audio src="https://milessite.com/music/music1.mp3"></audio> <button class="play">play</button> <div class="seek-bar"> <div class="fill"><div class="handle"></div></div> </div> </div>
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