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我想使用純 javaScript 通過 webRTC 進行點對點視頻聊天

[英]I want to do peer to peer video Chat through webRTC by using pure javaScript

我是 webRTC 的新手,我為視頻聊天制作了一個代碼,它通過我不想使用 scaledrone 成功執行。我想使用純 JavasCript。 我該怎么做,請幫幫我

html 和 css

<html>
<head>
  <meta charset="utf-8">
  <meta name="viewport" content="width=device-width">
  <style>
    body {
      display: flex;
      height: 100vh;
      margin: 0;
      align-items: center;
      justify-content: center;
      padding: 0 50px;
      font-family: -apple-system, BlinkMacSystemFont, sans-serif;
    }
    video {
      max-width: calc(50% - 100px);
      margin: 0 50px;
      box-sizing: border-box;
      border-radius: 2px;
      padding: 0;
      box-shadow: rgba(156, 172, 172, 0.2) 0px 2px 2px, rgba(156, 172, 172, 0.2) 0px 4px 4px, rgba(156, 172, 172, 0.2) 0px 8px 8px, rgba(156, 172, 172, 0.2) 0px 16px 16px, rgba(156, 172, 172, 0.2) 0px 32px 32px, rgba(156, 172, 172, 0.2) 0px 64px 64px;
    }
    .copy {
      position: fixed;
      top: 10px;
      left: 50%;
      transform: translateX(-50%);
      font-size: 16px;
      color: rgba(0, 0, 0, 0.5);
    }
  </style>
</head>
<body>
  <div class="copy">Send your URL to a friend to start a video call</div>
  <video id="localVideo" autoplay muted></video>
  <video id="remoteVideo" autoplay></video>
</body>
</html>

無人機腳本

  <script type='text/javascript' src='https://cdn.scaledrone.com/scaledrone.min.js'></script>

主js

 <script>

      // Generate random room name if needed
if (!location.hash) {
  location.hash = Math.floor(Math.random() * 0xFFFFFF).toString(16);
}
const roomHash = location.hash.substring(1);

// TODO: Replace with your own channel ID
const drone = new ScaleDrone('yiS12Ts5RdNhebyM');
// Room name needs to be prefixed with 'observable-'
const roomName = 'observable-' + roomHash;
const configuration = {
  iceServers: [{
    urls: 'stun:stun.l.google.com:19302'
  }]
};
let room;
let pc;


function onSuccess() {};
function onError(error) {
  console.error(error);
};

drone.on('open', error => {
  if (error) {
    return console.error(error);
  }
  room = drone.subscribe(roomName);
  room.on('open', error => {
    if (error) {
      onError(error);
    }
  });
  // We're connected to the room and received an array of 'members'
  // connected to the room (including us). Signaling server is ready.
  room.on('members', members => {
    console.log('MEMBERS', members);
    // If we are the second user to connect to the room we will be creating the offer
    const isOfferer = members.length === 2;
    startWebRTC(isOfferer);
  });
});

// Send signaling data via Scaledrone
function sendMessage(message) {
  drone.publish({
    room: roomName,
    message
  });
}

function startWebRTC(isOfferer) {
  pc = new RTCPeerConnection(configuration);

  // 'onicecandidate' notifies us whenever an ICE agent needs to deliver a
  // message to the other peer through the signaling server
  pc.onicecandidate = event => {
    if (event.candidate) {
      sendMessage({'candidate': event.candidate});
    }
  };

  // If user is offerer let the 'negotiationneeded' event create the offer
  if (isOfferer) {
    pc.onnegotiationneeded = () => {
      pc.createOffer().then(localDescCreated).catch(onError);
    }
  }

  // When a remote stream arrives display it in the #remoteVideo element
  pc.ontrack = event => {
    const stream = event.streams[0];
    if (!remoteVideo.srcObject || remoteVideo.srcObject.id !== stream.id) {
      remoteVideo.srcObject = stream;
    }
  };

  navigator.mediaDevices.getUserMedia({
    audio: true,
    video: true,
  }).then(stream => {
    // Display your local video in #localVideo element
    localVideo.srcObject = stream;
    // Add your stream to be sent to the conneting peer
    stream.getTracks().forEach(track => pc.addTrack(track, stream));
  }, onError);

  // Listen to signaling data from Scaledrone
  room.on('data', (message, client) => {
    // Message was sent by us
    if (client.id === drone.clientId) {
      return;
    }

    if (message.sdp) {
      // This is called after receiving an offer or answer from another peer
      pc.setRemoteDescription(new RTCSessionDescription(message.sdp), () => {
        // When receiving an offer lets answer it
        if (pc.remoteDescription.type === 'offer') {
          pc.createAnswer().then(localDescCreated).catch(onError);
        }
      }, onError);
    } else if (message.candidate) {
      // Add the new ICE candidate to our connections remote description
      pc.addIceCandidate(
        new RTCIceCandidate(message.candidate), onSuccess, onError
      );
    }
  });
}

function localDescCreated(desc) {
  pc.setLocalDescription(
    desc,
    () => sendMessage({'sdp': pc.localDescription}),
    onError
  );
}

    </script>

請幫助我如何在不使用 scaledrone 的情況下使用純 js 設置 p2p 連接。 請幫幫我。 提前致謝

在這里查看谷歌的代碼實驗室。

https://codelabs.developers.google.com/codelabs/webrtc-web/#0

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