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錯誤 [E0308]: 不匹配的類型 — 預期為 `&str`,找到結構體 `std::string::String`

[英]error[E0308]: mismatched types — expected `&str`, found struct `std::string::String`

我正在制作井字游戲。 代碼不完整,但我被困在這里。 我想將array_display打印到控制台,但是當我分配字符串時,會彈出一個錯誤。

use std::io;

fn main() {
    let mut player1: String = String::new();
    let mut player2: String = String::new();
    let mut positions = ["1", "2", "3", "4", "5", "6", "7", "8", "9"];

    let mut lets_play = true;

    println!("Welcome to tic tac toe");
    println!("Player 1 please select what symbol you want to be : (x or o)");
    io::stdin().read_line(&mut player1);

    player1 = player1.to_lowercase();
    println!("{:?}", player1);

    if player1.trim() == "x" {
        player1 = String::from("x");
        player2 = String::from("o");
        println!("Player 1 is x");
    } else if player1.trim() == "o" {
        player1 = String::from("o");
        player2 = String::from("x");
        println!("Player 1 is o");
    } else {
        println!("Input is not valid");
        lets_play = false;
    }
    if lets_play {
        println!("Let's start the game :");

        print_board(&mut positions);
    } else {
        println!("Please reset the game");
    }
}

fn print_board(arr: &mut [&str]) {
    let mut counter = 0;
    let mut array_display = ["1", "2", "3"];
    let mut array_position = 0;
    let mut string_for_array = String::new();

    for i in 0..arr.len() {
        string_for_array.push_str(arr[i]);
        counter += 1;
        if counter == 3 {
            println!(
                "array_display[{}] value =  {}",
                array_position, string_for_array
            );
            array_display[array_position] = string_for_array.to_string();
            println!("String to push {:?}", string_for_array);
            string_for_array = String::from("");
            println!("Array position {}", array_position);
            array_position += 1;
            counter = 0;
        }
    }
}

錯誤:

error[E0308]: mismatched types
  --> src/main.rs:52:45
   |
52 |             array_display[array_position] = string_for_array.to_string();
   |                                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   |                                             |
   |                                             expected `&str`, found struct `std::string::String`
   |                                             help: consider borrowing here: `&string_for_array.to_string()`

您代碼中的當前問題是string_for_array.to_string()創建了一個新的String ,但array_display數組包含&str引用。

編譯器在此處給出的建議(替換為&string_for_array.to_string() )不起作用,因為.to_string()的結果將.to_string()釋放,您將獲得無效的&str引用。

所以,問題是:某些變量需要擁有該字符串。 由於string_for_array是后來修改的,所以不能使用。 自然的選擇是array_display (因為無論如何該字符串都將存在於此)。 因此,首先修改這個數組以包含擁有的String而不是&str引用:

    let mut array_display = ["1".to_owned(), "2".to_owned(), "3".to_owned()];

然后其余的代碼將被編譯。

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