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python視頻流使用opencv和web socket

[英]python video streaming using opencv and web socket

我正在嘗試編寫一個 python 腳本,該腳本使用網絡套接字將視頻流式傳輸到瀏覽器。 我使用 opencv 作為客戶端通過套接字發送幀,瀏覽器腳本接收並在瀏覽器上顯示它。 單個圖像顯示在瀏覽器中,但流視頻無法在瀏覽器上顯示時出現問題。 python Flask 工作正常,但問題很少,所以我計划使用 web socket 進行瀏覽器顯示

客戶端代碼使用 opencv 和套接字將幀發送到服務器

import cv2
import numpy as np
import socket
import sys
import pickle
import struct ### new code
cap=cv2.VideoCapture("test.avi")
clientsocket=socket.socket(socket.AF_INET,socket.SOCK_STREAM)
clientsocket.connect(('0.0.0.0',8082))
while True:
    ret,frame=cap.read()
    data = pickle.dumps(frame) ### new code
    clientsocket.sendall(struct.pack("L", len(data))+data)

瀏覽器代碼

import socket   #for sockets handling
import time     #for time functions
import sys
import cv2
import pickle
import numpy as np
import struct ##

hostIP = '127.0.0.1'
SourcePort = 8082 #client socket
PlayerPort = 8081 #Internet Browser


def gen_headers():
     # determine response code
     h = ''
     h = 'HTTP/1.1 200 OK\n'
     # write further headers
     current_date = time.strftime("%a, %d %b %Y %H:%M:%S", time.localtime())
     h += 'Date: ' + current_date +'\n'
     h += 'Content-Type: image/jpeg\n\n'
     return h

def start_server():
    socketFFMPEG = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    # this is for easy starting/killing the app
    socketFFMPEG.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
    print('Socket created')
    ### new
    data = b""
    payload_size = struct.calcsize("L")
    try:
        socketFFMPEG.bind((hostIP, SourcePort))
        print('Socket bind complete')
    except socket.error as msg:
        print('Bind failed. Error : ' + str(sys.exc_info()))
        sys.exit()

    #Start listening on socketFFMPEG
    socketFFMPEG.listen(10)
    print('Socket now listening. Waiting for video source from client socket on port', SourcePort)

    conn, addr = socketFFMPEG.accept()
    ip, port = str(addr[0]), str(addr[1])
    print('Accepting connection from ' + ip + ':' + port)

    socketPlayer = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
    socketPlayer.bind((hostIP, PlayerPort))
    socketPlayer.listen(1) #listen just 1 petition
    print('Waiting for Internet Browser')
    conn2, addr2 = socketPlayer.accept()
    #conn2.sendall(gen_headers().encode())

    while True:
        try :
            while len(data) < payload_size:
                data += conn.recv(4096)
            packed_msg_size = data[:payload_size]
            data = data[payload_size:]
            msg_size = struct.unpack("L", packed_msg_size)[0]
            while len(data) < msg_size:
                data += conn.recv(4096)
            frame_data = data[:msg_size]
            data = data[msg_size:]
            ###

            frame=pickle.loads(frame_data) 
            #send data to internet browser
            print(frame)
            ret, frame = cv2.imencode('.jpg', frame)
            frames = frame.tobytes()
            conn2.sendall( gen_headers().encode()+frames)
        except socket.error:
            print('Error data :' + str(frame))
            print('send Error : ' + str(sys.exc_info()))
            conn2.close()
            sys.exit()

    socketFFMPEG.close()

start_server()  

服務器.py

# This is server code to send video frames over UDP
import cv2, imutils, socket
import numpy as np
import time
import base64

BUFF_SIZE = 65536
server_socket = socket.socket(socket.AF_INET,socket.SOCK_DGRAM)
server_socket.setsockopt(socket.SOL_SOCKET,socket.SO_RCVBUF,BUFF_SIZE)
host_name = socket.gethostname()
host_ip = '192.168.1.102'#  socket.gethostbyname(host_name)
print(host_ip)
port = 9999
socket_address = (host_ip,port)
server_socket.bind(socket_address)
print('Listening at:',socket_address)

vid = cv2.VideoCapture(0) #  replace 'rocket.mp4' with 0 for webcam
fps,st,frames_to_count,cnt = (0,0,20,0)

while True:
    msg,client_addr = server_socket.recvfrom(BUFF_SIZE)
    print('GOT connection from ',client_addr)
    WIDTH=400
    while(vid.isOpened()):
        _,frame = vid.read()
        frame = imutils.resize(frame,width=WIDTH)
        encoded,buffer = cv2.imencode('.jpg',frame,[cv2.IMWRITE_JPEG_QUALITY,80])
        message = base64.b64encode(buffer)
        server_socket.sendto(message,client_addr)
        frame = cv2.putText(frame,'FPS: '+str(fps),(10,40),cv2.FONT_HERSHEY_SIMPLEX,0.7,(0,0,255),2)
        cv2.imshow('TRANSMITTING VIDEO',frame)
        key = cv2.waitKey(1) & 0xFF
        if key == ord('q'):
            server_socket.close()
            break
        if cnt == frames_to_count:
            try:
                fps = round(frames_to_count/(time.time()-st))
                st=time.time()
                cnt=0
            except:
                pass
        cnt+=1

客戶端.py

# This is client code to receive video frames over UDP
import cv2, imutils, socket
import numpy as np
import time
import base64

BUFF_SIZE = 65536
client_socket = socket.socket(socket.AF_INET,socket.SOCK_DGRAM)
client_socket.setsockopt(socket.SOL_SOCKET,socket.SO_RCVBUF,BUFF_SIZE)
host_name = socket.gethostname()
host_ip = '192.168.1.102'#  socket.gethostbyname(host_name)
print(host_ip)
port = 9999
message = b'Hello'

client_socket.sendto(message,(host_ip,port))
fps,st,frames_to_count,cnt = (0,0,20,0)
while True:
    packet,_ = client_socket.recvfrom(BUFF_SIZE)
    data = base64.b64decode(packet,' /')
    npdata = np.fromstring(data,dtype=np.uint8)
    frame = cv2.imdecode(npdata,1)
    frame = cv2.putText(frame,'FPS: '+str(fps),(10,40),cv2.FONT_HERSHEY_SIMPLEX,0.7,(0,0,255),2)
    cv2.imshow("RECEIVING VIDEO",frame)
    key = cv2.waitKey(1) & 0xFF
    if key == ord('q'):
        client_socket.close()
        break
    if cnt == frames_to_count:
        try:
            fps = round(frames_to_count/(time.time()-st))
            st=time.time()
            cnt=0
        except:
            pass
    cnt+=1

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