[英]Real time pitch shifting in swift iOS
我想實現一個 iOS 應用程序(快速),它可以改變手機麥克風輸入的音高,並在用戶以最小延遲(最多幾毫秒)說話時通過揚聲器播放修改后的語音。 到目前為止,我有以下代碼:
import UIKit
import AVFoundation
class ViewController: UIViewController {
var player : AVAudioPlayerNode!
var timePitch : AVAudioUnitTimePitch!
var engine : AVAudioEngine!
override func viewDidLoad() {
super.viewDidLoad()
self.timePitch = AVAudioUnitTimePitch()
self.player = AVAudioPlayerNode()
self.engine = AVAudioEngine()
timePitch.pitch = -500
timePitch.rate = 1.0
engine.inputNode.installTap(onBus: 0, bufferSize: 4410, format: engine.inputNode.outputFormat(forBus: 0), block: {
(buffer: AVAudioPCMBuffer, time: AVAudioTime) in
self.engine.attach(self.player)
self.engine.attach(self.timePitch)
self.engine.connect(self.player, to: self.timePitch, format: buffer.format)
self.engine.connect(self.timePitch, to: self.engine.mainMixerNode, format: buffer.format)
self.player.scheduleBuffer(buffer, at: nil, options: AVAudioPlayerNodeBufferOptions.loops, completionHandler: nil)
self.player.play()
})
engine.prepare()
do {
try engine.start()
} catch _ {
print("Failed to start engine!")
}
}
}
但是,一旦我運行該應用程序,我就會收到以下錯誤:
2020-07-27 01:06:03.972753+0430 Pitch Shifter[37745:5251379] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x6000031f40e0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
2020-07-27 01:06:04.152148+0430 Pitch Shifter[37745:5251392] *** Terminating app due to uncaught exception 'com.apple.coreaudio.avfaudio', reason: 'player started when in a disconnected state'
*** First throw call stack:
(
0 CoreFoundation 0x00007fff23c7127e __exceptionPreprocess + 350
1 libobjc.A.dylib 0x00007fff513fbb20 objc_exception_throw + 48
2 CoreFoundation 0x00007fff23c70ff8 +[NSException raise:format:arguments:] + 88
3 AVFAudio 0x00007fff20a7ff67 _Z19AVAE_RaiseExceptionP8NSStringz + 156
4 AVFAudio 0x00007fff20b13c57 _ZN21AVAudioPlayerNodeImpl9StartImplEP11AVAudioTime + 453
5 AVFAudio 0x00007fff20b116cc -[AVAudioPlayerNode play] + 60
6 Pitch Shifter 0x000000010c06a25d $s13Pitch_Shifter14ViewControllerC11viewDidLoadyyFySo16AVAudioPCMBufferC_So0H4TimeCtcfU_ + 3005
7 Pitch Shifter 0x000000010c06a32f $sSo16AVAudioPCMBufferCSo0A4TimeCIeggg_AbDIeyByy_TR + 95
8 AVFAudio 0x00007fff20aaee1b _ZN14AVAudioNodeTap10TapMessage25RealtimeMessenger_PerformEv + 1325
9 AVFAudio 0x00007fff20b21e4b _ZN17RealtimeMessenger23_PerformPendingMessagesEv + 59
10 AVFAudio 0x00007fff20b21df2 ___ZN17RealtimeMessengerC2EN10applesauce8dispatch2v15queueE_block_invoke + 97
11 libdispatch.dylib 0x000000010c397d48 _dispatch_client_callout + 8
12 libdispatch.dylib 0x000000010c39a6ba _dispatch_continuation_pop + 552
13 libdispatch.dylib 0x000000010c3ada0f _dispatch_source_invoke + 2205
14 libdispatch.dylib 0x000000010c39e40e _dispatch_lane_serial_drain + 307
15 libdispatch.dylib 0x000000010c39f1b5 _dispatch_lane_invoke + 476
16 libdispatch.dylib 0x000000010c3a928c _dispatch_root_queue_drain + 351
17 libdispatch.dylib 0x000000010c3a907f _dispatch_worker_thread + 278
18 libsystem_pthread.dylib 0x00007fff52466109 _pthread_start + 148
19 libsystem_pthread.dylib 0x00007fff52461b8b thread_start + 15
)
libc++abi.dylib: terminating with uncaught exception of type NSException
任何解決此問題的幫助表示贊賞。
編輯:
我認為問題在於installTap
回調 function 從未被調用,因此鏈被破壞。
如果我使用 AVFoundation 的時間效果來處理實時麥克風輸入的方法是正確的,如何解決這個錯誤?
或者,如果我的方法方向錯誤,如何以最小延遲(最多延遲幾毫秒)實時更改設備麥克風的輸入音高?
我找不到上述問題的正確答案,如果有人能回答我將不勝感激,但現在我發現AudioKit是一個很棒的聲音處理庫,並且可以完美地完成工作。
如果將來有人需要,這是我項目源代碼的鏈接。
import UIKit
import AudioKit
import AudioKitUI
class ViewController: UIViewController {
@IBOutlet weak var slider: UISlider!
@IBOutlet weak var label: UILabel!
@IBOutlet var audioInputPlot: AKNodeOutputPlot!
var micBooster: AKBooster?
var pitchShifter: AKPitchShifter?
var tracker: AKFrequencyTracker!
let mic = AKMicrophone()
override func viewDidLoad() {
super.viewDidLoad()
AKSettings.sampleRate = AudioKit.engine.inputNode.inputFormat(forBus: 0).sampleRate
let micMixer = AKMixer(mic)
tracker = AKFrequencyTracker.init(mic)
micBooster = AKBooster(micMixer)
pitchShifter = AKPitchShifter(micBooster, shift: 0)
micBooster!.gain = 5
AudioKit.output = pitchShifter
do{
try AudioKit.start()
} catch {
print("error occured")
}
}
}
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