![](/img/trans.png)
[英]Flutter Firebase Cloud Messaging onMessage is triggered twice
[英]onMessage: callback called twice on incoming messages Flutter web
在我的應用程序中,對於 web 版本,我將包firebase 7.3.0
用於 Firebase 服務,我現在也在為 web 設置 FCM。 當我在前台收到應用程序的新消息時, onMessage:
from messaging()
被觸發兩次。 在某個 Flutter 版本之前,它也曾經發生在flutter_messaging
設備插件上,但現在已經解決了。
我基本上設置了一個StreamTransformer
以獲取與PlatformPushNotificationDevice
使用的flutter_messaging
設備包相同類型的Map<String, dynamic>
中的flutter_messaging
,我使用 Stub 根據平台切換類。 在 Web 類PlatformPushNotificationWeb
我將消息實例化為var firebaseMessaging = messaging();
並聲明我的方法,其中之一是onMessage()
:
Stream<Map<String, dynamic>> onMessage() async* {
print('PlatformPushNotificationWeb.onMessage() started');
handleData(Payload payload, EventSink<Map<String, dynamic>> sink) {
Map<String,dynamic> message = {
'notification': {
'title': payload.notification.title,
'body': payload.notification.body,
'sound': true
},
'data': payload.data
};
sink.add(message);
}
final transformer = StreamTransformer<Payload, Map<String, dynamic>>.fromHandlers(
handleData: handleData);
yield* firebaseMessaging.onMessage.transform(transformer);
}
因此無論平台如何,我的集團中的偵聽器都會收到相同的消息類型,
Stream<PushNotificationState> _mapListenToMessagesToState(ListenToMessages event) async* {
print('_mapListenToMessagesToState started');
_pushNotificationSwitcher.onMessage().listen((message) {
print('_mapListenToMessagesToState onMessage() listener: received new message');
add(ReceivedNewMessage(message: message));
});
}
但是對於每條傳入消息,我都會讓聽眾響應兩次。
我將index.html
設置為:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>fixit cloud biking</title>
<!-- <meta name="google-signin-client_id" content="YOUR_GOOGLE_SIGN_IN_OAUTH_CLIENT_ID.apps.googleusercontent.com">-->
<meta name="google-signin-client_id" content="xxxx.apps.googleusercontent.com">
<!-- <meta http-equiv="Content-Security-Policy" content="upgrade-insecure-requests">-->
</head>
<!--<body>-->
<body id="app-container">
<script src="main.dart.js?version=45" type="application/javascript"></script>
<!-- The core Firebase JS SDK is always required and must be listed first -->
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-app.js"></script>
<!-- TODO: Add SDKs for Firebase products that you want to use
https://firebase.google.com/docs/web/setup#available-libraries -->
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-auth.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-analytics.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-messaging.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-storage.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-database.js"></script>
<script src="https://www.gstatic.com/firebasejs/7.19.1/firebase-remote-config.js"></script>
<script>
if ("serviceWorker" in navigator) {
window.addEventListener("load", function () {
//navigator.serviceWorker.register("/flutter_service_worker.js");
navigator.serviceWorker.register("/firebase-messaging-sw.js");
});
}
</body>
</html>
和firebase-messaging-sw.js
文件為:
importScripts("https://www.gstatic.com/firebasejs/7.19.1/firebase-app.js");
importScripts("https://www.gstatic.com/firebasejs/7.19.1/firebase-messaging.js");
firebase.initializeApp({
apiKey: "xxxx",
authDomain: "xxxx",
databaseURL: "xxxx",
projectId: "xxx",
storageBucket: "xxxx",
messagingSenderId: "xxxx",
appId: "xxx",
measurementId: "G-xxxx",
});
const messaging = firebase.messaging();
messaging.setBackgroundMessageHandler(function (payload) {
console.log('[firebase-messaging-sw.js] Received background message ', payload);
const promiseChain = clients
.matchAll({
type: "window",
includeUncontrolled: true
})
.then(windowClients => {
for (let i = 0; i < windowClients.length; i++) {
const windowClient = windowClients[i];
windowClient.postMessage(payload);
}
})
.then(() => {
return registration.showNotification("New Message");
});
return promiseChain;
});
self.addEventListener('notificationclick', function (event) {
console.log('notification received: ', event)
});
難道是在PlatformPushNotificationWeb
類和firebase-messaging-sw.js
文件中實例化消息firebase-messaging-sw.js
的原因是onMessage:
回調被觸發兩次? 非常感謝。
事實證明......一個很好的顫振清潔,Android Studio 和機器重啟解決了它..
現在我沒有收到兩次相同的消息,但是對於那些實際上正在嘗試重復消息的人來說,這將解決它,這只是一種解決方法。
剛剛聲明了int lastMessageId = 0
變量。 當一條消息進來時,根據它檢查它的id
,只有當它們不同時,才將新消息 id 保存為lastMessageId
並顯示消息。
Stream<PushNotificationState> _mapListenToMessagesToState(ListenToMessages event) async* {
print('_mapListenToMessagesToState started');
int lastMessageId = 0;
_pushNotificationSwitcher.onMessage().listen((message) {
print('incoming message is : $message');
var data = message['data'];
int messageId = int.parse(data['id']);
if( lastMessageId != messageId) {
lastMessageId = messageId;
print(
'_mapListenToMessagesToState onMessage() listener: received new message');
add(ReceivedNewMessage(message: message));
}
});
}
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.