[英]SDL_CreateRGBSurfaceFrom() doesn't compile?
我試圖用 SDL_CreateRGBSurfaceFrom 從另一個表面創建一個 RGB 表面,因為它是一個 TTF 表面,我想改變深度來訪問表面像素,這個函數應該返回一個 SDL_Surface* 指針,但編譯器說它返回一個 int並且我無法將返回值分配給我的 SDL_Surface* 指針,這很奇怪,因為 SDL_CreateRGBSurface 完全按照預期的方式工作。
這是代碼和編譯器消息:
SDL_Surface *tmp = SDL_CreateRGBSurfaceFrom(mySurface->pixels, mySurface->w, mySurface->h, 32, 32 * mySurface->w, RMASK, GMASK, BMASK, AMASK);
Compiling src/main.c: error: incompatible integer to pointer conversion assigning to 'SDL_Surface *' (aka 'struct SDL_Surface *') from 'int' [-,-Wint-conversion]
...= SDL_CreateRGBSurfaceFrom(mySurface->pixels, mySurface->w, mySurface->h, 32, 32 * mySurface->w, RMASK, GMASK, BMASK, AMASK)
^
最小可復制程序:
# include <SDL.h>
# include <SDL_ttf.h>
# if SDL_BYTEORDER == SDL_BIG_ENDIAN
# define RMASK 0xff000000
# define GMASK 0x00ff0000
# define BMASK 0x0000ff00
# define AMASK 0x000000ff
# else
# define RMASK 0x000000ff
# define GMASK 0x0000ff00
# define BMASK 0x00ff0000
# define AMASK 0xff000000
# endif
int main(void)
{
SDL_Surface *textSurface;
SDL_Surface *newSurface;
TTF_Font *font;
SDL_Color white = {255, 255, 255, 255};
font = TTF_OpenFont()
if (SDL_Init() || TTF_Init()
|| !(font = TTF_OpenFont("assets/fonts/SweetCreamy.ttf", 30))
|| !(textSurface = TTF_RenderText_Solid(font, "Test", white))
|| !(newSurface = SDL_CreateRGBSurfaceFrom(textSurface->pixels, textSurface->w, textSurface->h, 32, 32 * textSurface->w, RMASK, GMASK, BMASK, AMASK)))
return (-1);
SDL_FreeSurface(textSurface);
SDL_FreeSurface(newSurface);
TTF_Quit();
SDL_Quit();
return (0);
}
似乎 SDL_CreateRGBSurfaceFrom 被隱式定義,因此返回一個 int 作為默認值。 確保您包含 SDL.h。
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