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如何在flutter中將onPressed添加到多個FloatingActionButton

[英]How to add onPressed to multiple FloatingActionButton in flutter

我有一個 FloatingActionButton 工作多個的例子,但我不知道如何將它添加到 onPressed 中。 我發現了以下主題的形式: https : //stackoverflow.com/a/46480722/14451514

在示例中有三個圖標,我需要知道如何按下它我是如何做到的?


import 'package:flutter/material.dart';
import 'dart:math' as math;

void main() {
  runApp(new MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  State createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
  AnimationController _controller;

  static const List<IconData> icons = const [ Icons.sms, Icons.mail, Icons.phone ];

  @override
  void initState() {
    _controller = new AnimationController(
      vsync: this,
      duration: const Duration(milliseconds: 500),
    );
  }

  Widget build(BuildContext context) {
    Color backgroundColor = Theme.of(context).cardColor;
    Color foregroundColor = Theme.of(context).accentColor;
    return new Scaffold(
      appBar: new AppBar(title: new Text('Speed Dial Example')),
      floatingActionButton: new Column(
        mainAxisSize: MainAxisSize.min,
        children: new List.generate(icons.length, (int index) {
          Widget child = new Container(
            height: 70.0,
            width: 56.0,
            alignment: FractionalOffset.topCenter,
            child: new ScaleTransition(
              scale: new CurvedAnimation(
                parent: _controller,
                curve: new Interval(
                    0.0,
                    1.0 - index / icons.length / 2.0,
                    curve: Curves.easeOut
                ),
              ),
              child: new FloatingActionButton(
                heroTag: null,
                backgroundColor: backgroundColor,
                mini: true,
                child: new Icon(icons[index], color: foregroundColor),
                onPressed: () {},
              ),
            ),
          );
          return child;
        }).toList()..add(
          new FloatingActionButton(
            heroTag: null,
            child: new AnimatedBuilder(
              animation: _controller,
              builder: (BuildContext context, Widget child) {
                return new Transform(
                  transform: new Matrix4.rotationZ(_controller.value * 0.5 * math.pi),
                  alignment: FractionalOffset.center,
                  child: new Icon(_controller.isDismissed ? Icons.share : Icons.close),
                );
              },
            ),
            onPressed: () {
              if (_controller.isDismissed) {
                _controller.forward();
              } else {
                _controller.reverse();
              }
            },
          ),
        ),
      ),
    );
  }
}

如果有人知道該問題的解決方案,請幫助我

我建議你添加一個 FAB Onpress 按鈕,使用這個 github 程序。 Speed Dail 浮動動作條

https://github.com/tiagojencmartins/unicornspeeddial

您需要將 IconData 列表擴展到包含 Function 的模型。 它看起來像這樣:

     class NewModel {
      IconData iconData;
      Function func;          
     }

進而:

     static const List<NewModel> iconsWithFunc = 
                    [ 
                         /* Your Items with OnPressed Functions */      
                    ];

之后,您可以輕松使用它:

       child: new FloatingActionButton(
            heroTag: null,
            backgroundColor: backgroundColor,
            mini: true,
            child: new Icon(iconsWithFunc[index].iconData, color: foregroundColor),
            // Use it in here.
            onPressed: iconsWithFunc[index].func,
          ),

一個函數列表(數組)可以在這里幫助你,你有當前項目的索引,只需通過索引從 List 中獲取函數並在 onPress 上調用它。


import 'package:flutter/material.dart';
import 'dart:math' as math;

void main() {
  runApp(new MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      home: new MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  @override
  State createState() => new MyHomePageState();
}

class MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin {
  AnimationController _controller;

  static const List<IconData> icons = const [
    Icons.sms,
    Icons.mail,
    Icons.phone
  ];

  static method1() {
    print('method 1');
  }

  static method2() {
    print('method 2');
  }

  static method3() {
    print('method 3');
  }

  List<Function> methods = [method1, method2, method3];

  @override
  void initState() {
    _controller = new AnimationController(
      vsync: this,
      duration: const Duration(milliseconds: 500),
    );
  }

  Widget build(BuildContext context) {
    Color backgroundColor = Theme.of(context).cardColor;
    Color foregroundColor = Theme.of(context).accentColor;
    return new Scaffold(
      appBar: new AppBar(title: new Text('Speed Dial Example')),
      floatingActionButton: new Column(
        mainAxisSize: MainAxisSize.min,
        children: new List.generate(icons.length, (int index) {
          Widget child = new Container(
            height: 70.0,
            width: 56.0,
            alignment: FractionalOffset.topCenter,
            child: new ScaleTransition(
              scale: new CurvedAnimation(
                parent: _controller,
                curve: new Interval(0.0, 1.0 - index / icons.length / 2.0,
                    curve: Curves.easeOut),
              ),
              child: new FloatingActionButton(
                heroTag: null,
                backgroundColor: backgroundColor,
                mini: true,
                child: new Icon(icons[index], color: foregroundColor),
                onPressed: () {
                  methods[index]();
                },
              ),
            ),
          );
          return child;
        }).toList()
          ..add(
            new FloatingActionButton(
              heroTag: null,
              child: new AnimatedBuilder(
                animation: _controller,
                builder: (BuildContext context, Widget child) {
                  return new Transform(
                    transform: new Matrix4.rotationZ(
                        _controller.value * 0.5 * math.pi),
                    alignment: FractionalOffset.center,
                    child: new Icon(
                        _controller.isDismissed ? Icons.share : Icons.close),
                  );
                },
              ),
              onPressed: () {
                if (_controller.isDismissed) {
                  _controller.forward();
                } else {
                  _controller.reverse();
                }
              },
            ),
          ),
      ),
    );
  }
}

試試這個

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