[英]Java: Calling Object in Method Outside of Main with Static Methods
應該很容易解決,但我想知道如何使用在 main.js 中創建的 object。 我試着說人類 h; 在 main (或任何其他方法)之外,所以我可以在其他方法中調用它,但是因為我使用的是 static 方法,所以我不能使用 h. 現在使用此代碼,java 告訴我找不到 h(在人工滾動方法中。)
import java.util.Scanner;
class Main
{
// static Human h;
public static void main(String[] args)
{
Scanner scan = new Scanner(System.in);
Computer c = new Computer();
Human h = new Human();
System.out.println("Let's play PIG");
System.out.println("What is your name");
String name = scan.nextLine();
System.out.println("Hello" + " " + name + " " + "you can go first");
startGame(h, name);
}
public static void startGame(Human h, String name)
{
Scanner scan = new Scanner(System.in);
System.out.println("Press r to start your roll");
String rresponse = scan.nextLine();
if(!rresponse.equalsIgnoreCase("R"))
{
System.out.println("Try again");
startGame(h, name);
}
if(rresponse.equalsIgnoreCase("R"))
{
System.out.println("You pressed r, lets roll");
humanRoll(h, name);
}
}
public static void humanRoll(Human h, String name)
{
if(h.getRollNumh()==1)
{
System.out.println(name + " " + "you got a " + h.getRollNumh());
System.out.println("You got a score of" + h.getHumanTurnScore() + "this turn");
System.out.println("Here is your current overall score" + h.getHumanOverallScore());
System.out.println("Your rolled a one, now its the Computers' turn");
switchHuman();
}
}
}
如果您需要查看 Human class 以提供上下文,我可以快速響應並添加它,但它只是實例變量、默認構造函數、重載構造函數、訪問器方法和修改器方法。
您可以將 Human 作為方法參數傳遞給 startGame 和 humanRoll 將它們定義為
public static void startGame(Human human)
public static void humanRoll(Human human)
然后,在 main 中調用startGame(h)
。
看看這是否有效...
import java.util.Scanner;
class Main {
//tried to put Human h; up here but didn't work due to static methods
public static void main(String[] args) {
Scanner scan = new Scanner(System.in);
Computer c = new Computer();
Human h = new Human();
System.out.println("Let's play PIG");
System.out.println("What is your name");
String name = scan.nextLine();
System.out.println("Hello" + " " + name + " " + "you can go first");
startGame(h);
}
public static void startGame(Human h) {
Scanner scan = new Scanner(System.in);
System.out.println("Press r to start your roll");
String rresponse = scan.nextLine();
if (!rresponse.equalsIgnoreCase("R"))
{
System.out.println("Try again");
startGame(h);
}
if (rresponse.equalsIgnoreCase("R"))
{
System.out.println("You pressed r, lets roll");
humanRoll(h);
}
}
public static void humanRoll(Human h)
{
//RollNumh is just the dice number that the player rolled
if (h.getRollNumh() == 1)
{
System.out.println(name + " " + "you got a " + h.getRollNumh);
System.out.println("You got a score of" + h.getHumanTurnScore() + "this turn");
System.out.println("Here is your current overall score" + h.getOverallHumanOverallScore());
System.out.println("Your rolled a one, now its the Computers' turn");
switchHuman();
}
}
}
如果您希望 Human h 為 static(您的程序中只有一個),那么您可以這樣定義它:
static Human h;
public static void main(...) {
...
在 Java 中,在 function 內聲明的變量只能在 function 內使用。 我們說變量的 scope 只在 function 之內。
修復:您可以將變量 h 作為參數傳遞給其他函數。
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