[英]Undefined symbols using WxWidgets and Conan
我正在嘗試采用柯南 C++ package 經理。 我已經按照入門指南成功地讓它與大多數項目一起工作。 但是,我遇到了似乎無法修復的 WxWidgets 鏈接問題。
linker 錯誤:
[ 23%] Linking CXX executable ../bin/wx_sample
Undefined symbols for architecture x86_64:
"Frame::onMenuFileQuit(wxCommandEvent&)", referenced from:
__GLOBAL__sub_I_frame.cpp in frame.cpp.o
"Frame::onMenuFileSave(wxCommandEvent&)", referenced from:
__GLOBAL__sub_I_frame.cpp in frame.cpp.o
"Frame::onMenuFileAbout(wxCommandEvent&)", referenced from:
__GLOBAL__sub_I_frame.cpp in frame.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [bin/wx_sample] Error 1
make[1]: *** [src/CMakeFiles/wx_sample.dir/all] Error 2
make: *** [all] Error 2
柯南文件.txt
[requires]
wxwidgets/3.1.4@bincrafters/stable
[generators]
cmake
CmakeFile.txt - 項目根目錄 -
cmake_minimum_required(VERSION 3.17)
project(wx_sample)
set(CMAKE_CXX_STANDARD 17)
include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
conan_basic_setup()
include_directories(src)
add_subdirectory(src)
CmakeFile.txt -- src 文件夾 --
set(BINARY ${CMAKE_PROJECT_NAME})
file(GLOB_RECURSE SOURCES LIST_DIRECTORIES true *.h *.cpp)
set(SOURCES ${SOURCES})
add_executable(${BINARY} ${SOURCES})
target_link_libraries(${BINARY} ${CONAN_LIBS})
柯南默認配置文件:
Configuration:
[settings]
arch=x86_64
arch_build=x86_64
build_type=Release
compiler=apple-clang
compiler.libcxx=libc++
compiler.version=12.0
os=Macos
os_build=Macos
我不確定是否需要將 deps 包含到我的 conanfile 中,盡管我認為 Conan 會自動管理它? 如果我刪除錯誤中列出的違規部分,則應用程序鏈接成功。
編輯:您在CONAN_LIBS
全球范圍內是對的。 您的 CMake 結構看起來不錯。 您可以嘗試從src
CMakeLists.txt 調用conan_basic_setup()
。
如果這不起作用,問題可能出在您的conanfile.py
中。 https://github.com/bincrafters/conan-wxwidgets/commit/37b6669229ec0e68593065a700c360d23a914bac
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