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進度條 gtkmm Glade

[英]Progress Bar gtkmm Glade

使用按鈕並處理其事件很容易,但我無法與進度條交互。 如何從 Glade 文件中獲取Gtk::ProgressBar並設置其分數?

我使用 Gtkmm 3.24,我想在單擊按鈕時更新進度條。 這是我的林間空地文件:

<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.38.2 -->
<interface>
  <requires lib="gtk+" version="3.24"/>
  <object class="GtkApplicationWindow" id="MainWindow">
    <property name="can-focus">False</property>
    <property name="title" translatable="yes">My Main Window</property>
    <property name="default-width">200</property>
    <property name="default-height">150</property>
    <child>
      <object class="GtkBox">
        <property name="visible">True</property>
        <property name="can-focus">False</property>
        <property name="orientation">vertical</property>
        <child>
          <object class="GtkButton" id="LittleButton">
            <property name="label" translatable="yes">button</property>
            <property name="visible">True</property>
            <property name="can-focus">True</property>
            <property name="receives-default">True</property>
          </object>
          <packing>
            <property name="expand">False</property>
            <property name="fill">True</property>
            <property name="position">0</property>
          </packing>
        </child>
        <child>
          <object class="GtkProgressBar" id="MyProgressBar">
            <property name="visible">True</property>
            <property name="can-focus">False</property>
          </object>
          <packing>
            <property name="expand">False</property>
            <property name="fill">True</property>
            <property name="position">2</property>
          </packing>
        </child>
      </object>
    </child>
  </object>
</interface>

我的main.cpp文件

#include <memory>
#include <gtkmm.h>

class MainWindow : public Gtk::ApplicationWindow 
{
public:
    MainWindow(BaseObjectType* obj, Glib::RefPtr<Gtk::Builder> const& builder)
        : Gtk::ApplicationWindow(obj)
        , builder{builder}
    {
        
    }
    virtual ~MainWindow() = default;
private:
    Glib::RefPtr<Gtk::Builder> builder;
};

int main(int argc, char* argv[]) 
{
   auto app = Gtk::Application::create(argc, argv, "de.engelmarkus.example");
   auto builder = Gtk::Builder::create_from_file("MyGladeGUI.glade");
   MainWindow* mwindow = nullptr;
   builder->get_widget_derived("MainWindow", mwindow);
   
   auto littleButton = builder->get_object("LittleButton");
   
   auto r = app->run(*mwindow);
   delete mwindow;

   return r;
}

我從命令行構建我的應用程序:

g++ -rdynamic main.cpp -o hello $(pkg-config gtkmm-3.0 --libs --cflags)

這是執行您想要的代碼的代碼:

#include <memory>
#include <gtkmm.h>

constexpr int ERROR = 1;

int main(int argc, char* argv[]) 
{
    auto app = Gtk::Application::create(argc, argv, "de.engelmarkus.example");
    auto builder = Gtk::Builder::create_from_file("MyGladeGUI.glade");

    // Get the window. First a `Glib::Object` handle to it and then cast it
    // to the `Gtk::ApplicationWindow` type:
    Glib::RefPtr<Glib::Object> mainWindowAsObject = builder->get_object("MainWindow");
    Glib::RefPtr<Gtk::ApplicationWindow> mainWindow = Glib::RefPtr<Gtk::ApplicationWindow>::cast_dynamic(mainWindowAsObject);
    if(!mainWindow)
    {
        return ERROR;
    }
    
    // At this point, the main window is valid, and as bonus, wrapped in a smart
    // pointer, which means you do not have to manage its memory yourself. Now get
    // the button. First get a `Glib::Object` handle to it and then cast it to the
    // `Gtk::Button` type:
    Glib::RefPtr<Glib::Object> buttonAsObject = builder->get_object("LittleButton");
    Glib::RefPtr<Gtk::Button> button = Glib::RefPtr<Gtk::Button>::cast_dynamic(buttonAsObject);
    if(!button)
    {
        return ERROR;
    }

    // At this point, the button is valid. We have to get the progress bar. You get
    // the idea now ;):
    Glib::RefPtr<Glib::Object> pBarAsObject = builder->get_object("MyProgressBar");
    Glib::RefPtr<Gtk::ProgressBar> pBar = Glib::RefPtr<Gtk::ProgressBar>::cast_dynamic(pBarAsObject);
    if(!pBar)
    {
        return ERROR;
    }

    // At this point, both the button and the progress bar have been extracted
    // from the builder and are valid. We can now connect the button's 'clicked'
    // signal handler:
    button->signal_clicked().connect([&pBar](){
        const double currentFraction = pBar->get_fraction();
        pBar->set_fraction(currentFraction + 0.10);
    });

    // The syntax is ugly the basically:
    //  1. Call `get()` to retreive the stored pointer
    //  2. Call operator* on this pointer to get a reference
    return app->run(*(mainWindow.get()));

} // mainWindow automatically deleted here by its RefPtr container!

Output:

在此處輸入圖像描述

我冒昧地把它簡化了一點。 最重要的是,我查看了您的 memory 管理 model 並完全刪除了delete的使用,通過使用Glib::RefPtr可以為您做到這一點。

您可以使用以下方式構建:

g++ -rdynamic main.cpp -o hello `pkg-config gtkmm-3.0 --libs --cflags`

注意:我使用 Gtkmm 3.22 編寫了這個。

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