[英]Why does server returns 500 response to post request
我正在嘗試從帶有請求的steamworkshopdownloader.io下載文件,但它總是返回 500 錯誤。 我究竟做錯了什么? 我對請求不是很熟悉。
代碼:
import requests
def downloadMap(map_id):
session = requests.session()
file = session.post("https://backend-02-prd.steamworkshopdownloader.io/api/details/file",
data={"publishedfileid": map_id})
print(file)
downloadMap("814218628")
如果您想從此 API 下載文件,請嘗試使用此代碼,它改編自我之前發布的評論中的鏈接( https://greasyfork.org/en/scripts/396698-steam-workshop-downloader/code )並轉換進入 Python:
import requests
import json
import time
def download_map(map_id):
s = requests.session()
data = {
"publishedFileId": map_id,
"collectionId": None,
"extract": True,
"hidden": False,
"direct": False,
"autodownload": False
}
r = s.post('https://backend-01-prd.steamworkshopdownloader.io/api/download/request', data=json.dumps(data))
print(r.json())
uuid = r.json()['uuid']
data = f'{{"uuids":["{uuid}"]}}'
while True:
r = s.post('https://backend-01-prd.steamworkshopdownloader.io/api/download/status', data=data)
print(r.json())
if r.json()[uuid]['status'] == 'prepared':
break
time.sleep(1)
params = (('uuid', uuid),)
r = s.get('https://backend-01-prd.steamworkshopdownloader.io/api/download/transmit', params=params, stream=True)
print(r.status_code)
with open(f'./{map_id}.zip', 'wb') as f:
for chunk in r.iter_content(chunk_size=1024):
if chunk:
f.write(chunk)
download_map(814218628)
The code demonstrates how to use the API and downloads a file named 814218628.zip (or whatever map_id
was provided) into the directory the script is run from, the zip archive contains the.udk file (Game map design created by the Unreal Engine Development成套工具)。
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