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[英]Get X coordinate method for context.fillRect() method - Javascript, Canvas
[英]React canvas context.fillRect doesn't work
我想用 React 畫矩形,下面有什么問題嗎?
我不明白為什么這段代碼不畫一個矩形。
class GameView{
constructor(props) {
this.canvas = React.createRef()
this.width = 0;
this.height = 0;
this.canvas_style = {
width: 600,
height: 400
}
}
componentDidMount() {
this.width = document.body.offsetWidth;
this.height = document.body.offsetHeight;
this.canvas_style = {
width: this.width,
height: this.height
}
this.context = this.canvas.current.getContext("2d");
}
render() {
return (
<canvas id="game-view" ref={this.canvas} width={this.width} height={this.height} />
)
}
}
class View extends GameView {
constructor(props) {
super(props);
}
componentDidMount() {
super.componentDidMount();
this.context.fillStyle = "black";
this.context.fillRect(0, 0, 200, 200)
}
render() {
return (
<canvas id="game-view" ref={this.canvas} width={this.width} height={this.height} style={this.canvas_style} />
)
}
}
我嘗試了 docment.getElementById("game-view") 但得到了相同的結果
GameView
需要擴展 React.Component,所以 React 可以渲染它。
容器(在本例中為body
)的高度需要大於 0,因此canvas
會有一些高度。
View
不需要渲染不同的 JSX:
class GameView extends React.Component { canvas = React.createRef() width = document.body.offsetWidth; height = document.body.offsetHeight; componentDidMount() { this.context = this.canvas.current.getContext("2d"); } render() { return ( <canvas id="game-view" ref={this.canvas} width={this.width} height={this.height} /> ) } } class View extends GameView { componentDidMount() { super.componentDidMount(); this.context.fillStyle = "black"; this.context.fillRect(0, 0, 200, 200) } } ReactDOM.render( <View />, root );
html, body { margin: 0; height: 100%; }
<script crossorigin src="https://unpkg.com/react@17/umd/react.development.js"></script> <script crossorigin src="https://unpkg.com/react-dom@17/umd/react-dom.development.js"></script> <div id="root"></div>
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