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正確讀取 .wav 文件中的樣本

[英]Correct reading of samples from .wav file

我正在嘗試正確讀取 WAVE 文件,PCM,mono,16 位(每個樣本 2 個字節)。 我設法閱讀了header 問題是讀取(寫入)數據部分。

據我了解,數據塊中的 16 位樣本是小字節序的,並且“拆分”為兩個 8 位的塊。 所以對我來說,讀取正確數據的方法應該是:

  1. 讀取文件並將塊放入兩個不同的int8_t變量(或std::vector<int8_t> ..)
  2. 以某種方式“加入”這兩個變量以生成int16_t並能夠對其進行處理。

問題是我不知道如何處理小字節序以及這些樣本不是無符號的事實,所以我不能使用 << 運算符。

這是我做過的測試之一,但沒有成功:

int8_t buffer[], firstbyte,secondbyte;
int16_t result;
std::vector<int16_t> data;
while(Read bytes and put them in buffer){
for (int j=0;j<bytesReadFromTheFile;j+=2){
                    firstbyte = buffer[j];
                    secondbyte = buffer[j+1];
                    result = (firstbyte);
                    result = (result << 8)+secondbyte; //shift first byte and add second
                    data.push_back(result);
                }
}

更詳細地說,我使用在網上找到的這段代碼並從它開始創建一個 class(過程是相同的,但是 Class 配置很長並且有很多功能對這個問題沒有用):

#include <iostream>
#include <string>
#include <fstream>
#include <cstdint>

using std::cin;
using std::cout;
using std::endl;
using std::fstream;
using std::string;

typedef struct  WAV_HEADER
{
    /* RIFF Chunk Descriptor */
    uint8_t         RIFF[4];        // RIFF Header Magic header
    uint32_t        ChunkSize;      // RIFF Chunk Size
    uint8_t         WAVE[4];        // WAVE Header
    /* "fmt" sub-chunk */
    uint8_t         fmt[4];         // FMT header
    uint32_t        Subchunk1Size;  // Size of the fmt chunk
    uint16_t        AudioFormat;    // Audio format 1=PCM,6=mulaw,7=alaw,     257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM
    uint16_t        NumOfChan;      // Number of channels 1=Mono 2=Sterio
    uint32_t        SamplesPerSec;  // Sampling Frequency in Hz
    uint32_t        bytesPerSec;    // bytes per second
    uint16_t        blockAlign;     // 2=16-bit mono, 4=16-bit stereo
    uint16_t        bitsPerSample;  // Number of bits per sample
    /* "data" sub-chunk */
    uint8_t         Subchunk2ID[4]; // "data"  string
    uint32_t        Subchunk2Size;  // Sampled data length
} wav_hdr;

// Function prototypes
int getFileSize(FILE* inFile);

int main(int argc, char* argv[])
{
    wav_hdr wavHeader;
    int headerSize = sizeof(wav_hdr), filelength = 0;

    const char* filePath;
    string input;
    if (argc <= 1)
    {
        cout << "Input wave file name: ";
        cin >> input;
        cin.get();
        filePath = input.c_str();
    }
    else
    {
        filePath = argv[1];
        cout << "Input wave file name: " << filePath << endl;
    }

    FILE* wavFile = fopen(filePath, "r");
    if (wavFile == nullptr)
    {
        fprintf(stderr, "Unable to open wave file: %s\n", filePath);
        return 1;
    }

    //Read the header
    size_t bytesRead = fread(&wavHeader, 1, headerSize, wavFile);
    cout << "Header Read " << bytesRead << " bytes." << endl;
    if (bytesRead > 0)
    {
        //Read the data
        uint16_t bytesPerSample = wavHeader.bitsPerSample / 8;      //Number     of bytes per sample
        uint64_t numSamples = wavHeader.ChunkSize / bytesPerSample; //How many samples are in the wav file?
        static const uint16_t BUFFER_SIZE = 4096;
        int8_t* buffer = new int8_t[BUFFER_SIZE];
        while ((bytesRead = fread(buffer, sizeof buffer[0], BUFFER_SIZE / (sizeof buffer[0]), wavFile)) > 0)
        {
            * /** DO SOMETHING WITH THE WAVE DATA HERE **/ *
            cout << "Read " << bytesRead << " bytes." << endl;
        }
        delete [] buffer;
        buffer = nullptr;
        filelength = getFileSize(wavFile);

        cout << "File is                    :" << filelength << " bytes." << endl;
        cout << "RIFF header                :" << wavHeader.RIFF[0] << wavHeader.RIFF[1] << wavHeader.RIFF[2] << wavHeader.RIFF[3] << endl;
        cout << "WAVE header                :" << wavHeader.WAVE[0] << wavHeader.WAVE[1] << wavHeader.WAVE[2] << wavHeader.WAVE[3] << endl;
        cout << "FMT                        :" << wavHeader.fmt[0] << wavHeader.fmt[1] << wavHeader.fmt[2] << wavHeader.fmt[3] << endl;
        cout << "Data size                  :" << wavHeader.ChunkSize << endl;

        // Display the sampling Rate from the header
        cout << "Sampling Rate              :" << wavHeader.SamplesPerSec << endl;
        cout << "Number of bits used        :" << wavHeader.bitsPerSample << endl;
        cout << "Number of channels         :" << wavHeader.NumOfChan << endl;
        cout << "Number of bytes per second :" << wavHeader.bytesPerSec << endl;
        cout << "Data length                :" << wavHeader.Subchunk2Size << endl;
        cout << "Audio Format               :" << wavHeader.AudioFormat << endl;
        // Audio format 1=PCM,6=mulaw,7=alaw, 257=IBM Mu-Law, 258=IBM A-Law, 259=ADPCM

        cout << "Block align                :" << wavHeader.blockAlign << endl;
        cout << "Data string                :" << wavHeader.Subchunk2ID[0] << wavHeader.Subchunk2ID[1] << wavHeader.Subchunk2ID[2] << wavHeader.Subchunk2ID[3] << endl;
    }
    fclose(wavFile);
    return 0;
}

// find the file size
int getFileSize(FILE* inFile)
{
    int fileSize = 0;
    fseek(inFile, 0, SEEK_END);

    fileSize = ftell(inFile);

    fseek(inFile, 0, SEEK_SET);
    return fileSize;
}

問題出在 /** 在這里使用波形數據 **/。 我不知道如何獲得樣本值。

我是 Java 程序員,不是 C++,但我經常處理這個問題。

PCM 數據按幀組織。 如果是 mono,little-endian,16 位,第一個字節是值的下半部分,第二個字節是上半部分,包括符號位。 Big-endian 將反轉字節。 如果它是立體聲的,則在繼續下一幀之前,完整的幀(我認為它是從左到右,但我不確定)會完整呈現。

我對所有顯示的代碼感到驚訝。 在 Java 中,對於編碼為有符號值的 PCM,以下內容就足夠了:

public short[] fromBufferToPCM(short[] audioPCM, byte[] buffer)
{
    for (int i = 0, n = buffer.length; i < n; i += 2)
    {
        audioPCM[i] = (buffer[i] & 0xff) | (buffer[i + 1] << 8);
    }

    return audioBytes;
}

IDK 如何將其直接轉換為 C++,但我們只是將兩個字節 OR-ing 在一起,第二個字節首先向左移動 8 個位置。 純移位拾取符號位。 (我不記得為什么要包含 & 0xff ——我很久以前寫過這個並且它有效。)

很好奇為什么評論中有這么多答案而不是作為答案發布。 我認為評論是為了要求澄清 OP 的問題。

這樣的事情有效:

int8_t * tempBuffer = new int8_t [numSamples];
int index_for_loop = 0; 
float INT16_FAC = pow(2,15) - 1;
double * outbuffer = new double [numSamples];

在 while 循環內:

for(int i = 0; i < BUFFER_SIZE; i += 2)
            { 
                firstbyte = buffer[i]; 
                secondbyte = buffer[i + 1]; 
                result = firstbyte; 
                result = (result << 8) +secondbyte; 
                tempBuffer[index_for_loop] = result; 
                index_for_loop += 1; 
            }

然后通過執行以下操作在 -1 和 1 之間歸一化:

for(int i = 0; i <numSamples; i ++)
{ 
    outbuffer[i] = float(tempBuffer[i]) / INT16_FAC; 
}

規范化來自: sms-tools
注意:這適用於具有 44100 采樣率和 16 位分辨率的 mono 文件。

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