[英]How to change the icon of a dynamically generated JButton
我有這個 java swing 程序,我試圖弄清楚如何創建一個按鈕,單擊它會清除文本區域並更改人的圖標以放下手。
按鈕是使用 for 循環動態生成的 而這個
// To create buttons
for(int i=0 ; i < list.length; i++){
Participant pa = list[i];
JButton b = new JButton(pa.getNameButton(),participant);
b.addActionListener(e ->
{
String s = pa.toString() + questionPane.getText();
final ImageIcon raise = resizeIcon(new ImageIcon("src/raise.png"),30,30);
b.setIcon(raise);
JOptionPane.showMessageDialog(null,s,"Welcome to Chat Room",JOptionPane.INFORMATION_MESSAGE,pa.getImage());
});
p.add(b);
}
// Clear button logic
clearButton.addActionListener(e ->{
questionPane.setText("");
hostPane.setText("");
});
好吧,這會有點有趣。
以下示例將大部分概念解耦,並使用基本的“觀察者模式”來通知感興趣的各方 state 已更改(即,聊天已被清除)。
這是一個基本概念,您可以將“什么”與“如何”分離,即您想要完成的“什么”(更新模型)與“如何”完成(即按鈕按下)。 這使得更容易適應更復雜的系統。
該示例包含一個ChatService
,它有一個偵聽器,在此示例中,它簡單地告訴感興趣的各方聊天已被清除。
更復雜的解決方案可能是讓ChatService
在用戶“舉手”時生成事件,這允許相關方以與他們相關的任何方式處理它。
該示例使用Action
API 將每個操作執行的工作與 UI 本身分離。 這有助於創建單個工作單元,當您擁有動態數據集時更容易處理。
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import javax.swing.AbstractAction;
import javax.swing.Action;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
JFrame frame = new JFrame();
frame.add(new TestPane());
frame.pack();
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
ChatService chatService = new ChatService();
JPanel panel = new JPanel();
String[] names = new String[] {"Bryan", "Alan", "George", "Henry"};
List<PeopleAction> actions = new ArrayList<>(names.length);
for (String name : names) {
PeopleAction action = new PeopleAction(chatService, name, false);
actions.add(action);
}
Random rnd = new Random();
actions.get(rnd.nextInt(names.length)).setRaised(true);
for (Action action : actions) {
JButton btn = new JButton(action);
panel.add(btn);
}
setLayout(new GridLayout(2, 1));
add(panel);
JPanel hostPane = new JPanel();
JButton clearButton = new JButton(new ClearAction(chatService));
hostPane.add(clearButton);
add(hostPane);
}
}
public class ChatService {
private List<ChatListener> listeners = new ArrayList<>(25);
public void addChatListeners(ChatListener listener) {
listeners.add(listener);
}
public void removeChatListener(ChatListener listener) {
listeners.remove(listener);
}
protected void fireChatCleared() {
if (listeners.isEmpty()) {
return;
}
for (ChatListener listener : listeners) {
listener.chatCleared();
}
}
public void clear() {
// Do what's required
fireChatCleared();
}
}
public interface ChatListener {
public void chatCleared();
}
public class PeopleAction extends AbstractAction implements ChatListener {
private String name;
private boolean raised;
public PeopleAction(ChatService chatService, String name, boolean raised) {
// You can use either LARGE_ICON_KEY or SMALL_ICON to set the icon
this.name = name;
if (raised) {
putValue(NAME, "* " + name);
} else {
putValue(NAME, name);
}
chatService.addChatListeners(this);
}
public void setRaised(boolean raised) {
if (raised) {
putValue(NAME, "* " + name);
} else {
putValue(NAME, name);
}
}
public boolean isRaised() {
return raised;
}
@Override
public void actionPerformed(ActionEvent evt) {
// Do what ever needs to be done
setRaised(!isRaised());
}
@Override
public void chatCleared() {
setRaised(false);
}
}
public class ClearAction extends AbstractAction {
private ChatService chatService;
public ClearAction(ChatService chatService) {
this.chatService = chatService;
putValue(NAME, "Clear");
}
@Override
public void actionPerformed(ActionEvent evt) {
chatService.clear();
}
}
}
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