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如何理解 valgrind 輸出的內存泄漏?

[英]How can I understand a memory leak from valgrind output?

我正在參加 CS50 課程,我在第 5 周並試圖找出 Pset5 拼寫器。 對於不熟悉的人,目標是編輯特定的 .c 文件以使五個函數正常運行,以便主函數(位於單獨的文件中)可以執行以下操作:

  1. LOAD - 將字典加載到哈希表中
  2. HASH - 通過此功能運行一個單詞以幫助將其加載到字典中或稍后搜索該單詞
  3. SIZE - 查看字典中有多少單詞
  4. 檢查 - 查看文本中的單詞是否在字典中
  5. UNLOAD - 釋放字典所以沒有內存泄漏

請注意,該文件是在課堂上提供給我的,我要編輯函數中的空間 - 我唯一可以更改的另一件事是const unsigned int N = 1000; 我將其設置為 1000 作為一個任意數字,但它可以是任何數字。

我只有一件事(我可以說)有問題。 我已經做了一切讓它運行,但 Check50(判斷我是否正確執行的程序)告訴我我有內存錯誤:

Results for cs50/problems/2021/x/speller generated by check50 v3.3.0
:) dictionary.c exists
:) speller compiles
:) handles most basic words properly
:) handles min length (1-char) words
:) handles max length (45-char) words
:) handles words with apostrophes properly
:) spell-checking is case-insensitive
:) handles substrings properly
:( program is free of memory errors
    valgrind tests failed; see log for more information.

當我運行 valgrind 這就是它給我的:

==347== 
==347== HEAP SUMMARY:
==347==     in use at exit: 472 bytes in 1 blocks
==347==   total heap usage: 143,096 allocs, 143,095 frees, 8,023,256 bytes allocated
==347== 
==347== 472 bytes in 1 blocks are still reachable in loss record 1 of 1
==347==    at 0x483B7F3: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==347==    by 0x4A29AAD: __fopen_internal (iofopen.c:65)
==347==    by 0x4A29AAD: fopen@@GLIBC_2.2.5 (iofopen.c:86)
==347==    by 0x401B6E: load (dictionary.c:83)
==347==    by 0x4012CE: main (speller.c:40)
==347== 
==347== LEAK SUMMARY:
==347==    definitely lost: 0 bytes in 0 blocks
==347==    indirectly lost: 0 bytes in 0 blocks
==347==      possibly lost: 0 bytes in 0 blocks
==347==    still reachable: 472 bytes in 1 blocks
==347==         suppressed: 0 bytes in 0 blocks
==347== 
==347== ERROR SUMMARY: 0 errors from 0 contexts (suppressed: 0 from 0)

這對我來說似乎很神秘,我希望有人可以幫助解釋並幫助我解決我的問題(Help50 沒有任何建議)。

這是我的實際代碼(請記住,還有一個帶有主要功能的第二個文檔,它實際使用了所提供的功能,因此可以,例如,這些功能似乎沒有按正確順序排列)。

// Implements a dictionary's functionality

#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>

#include "dictionary.h"

// Represents a node in a hash table
typedef struct node
{
    char word[LENGTH + 1];
    struct node *next;
}
node;

// Number of buckets in hash table
const unsigned int N = 1000;

// Hash table
node *table[N];

// Dictionary size
int dictionary_size = 0;

// Returns true if word is in dictionary, else false
bool check(const char *word)
{
    // TODO #4!
    
    // make lowercase copy of word
    char copy[strlen(word) + 1];
    for (int i = 0; word[i]; i++)
    {
        copy[i] = tolower(word[i]);
    }
    copy[strlen(word)] = '\0';
    
    // get hash value
    int h = hash(copy);

    // use hash value to see if word is in bucket
    if (table[h] != NULL)
    {
        node *temp = table[h];
        
        while (temp != NULL)
        {
            if (strcmp(temp->word, copy) == 0)
            {
                return true;
            }
            
            temp = temp->next;
        }
    }
    
    return false;
}

// Hashes word to a number
unsigned int hash(const char *word)
{
    // TODO #2
    // source: https://www.reddit.com/r/cs50/comments/1x6vc8/pset6_trie_vs_hashtable/cf9189q/
    // I used this source because I had trouble understanding different variations - this one explained everything well.
    // I modified it slightly to fit my needs
    unsigned int h = 0;
    for (int i = 0; i < strlen(word); i++)
    {
        h = (h << 2) ^ word[i];
    }
    return h % N;
}

// Loads dictionary into memory, returning true if successful, else false
bool load(const char *dictionary)
{
    // TODO #1!
    // open dictionary file
    FILE *file = fopen(dictionary, "r");
    if (file == NULL)
    {
        return false;
    }
    
    // read strings from file one at a time
    char word[LENGTH + 1];
    while (fscanf(file, "%s", word) != EOF)
    {
        node *n = malloc(sizeof(node));
        if (n == NULL)
        {
            return false;
        }
        
        // place word into node
        strcpy(n->word, word);
        
        // use hash function to take string and return an index
        int h = hash(word);

        // make the current node point to the bucket we want
        n->next = table[h];
        
        // make the bucket start now with the current node
        table[h] = n;
        
        //count number of words loaded
        dictionary_size++;
    }

    return true;
}

// Returns number of words in dictionary if loaded, else 0 if not yet loaded
unsigned int size(void)
{
    // TODO #3!
    return dictionary_size;
}

// Unloads dictionary from memory, returning true if successful, else false
bool unload(void)
{
    // TODO #5!
    for (int i = 0; i < N; i++)
    {
        while (table[i] != NULL)
        {
            node *temp = table[i]->next;
            free(table[i]);
            table[i] = temp;
        }
    }
    return true;
}

就像我們必須free malloc每個指針一樣,我們必須fclose我們fopen每個FILE*

你的問題源於這一行:

FILE *file = fopen(dictionary, "r");

它沒有相應的fclose(file)調用。 在返回之前,將此添加到loads函數的末尾。

Valgrind 可以為調試提供非常有用的信息(尤其是當您的代碼使用-g編譯以獲取調試信息時),例如您問題的摘錄:

==347== 472 bytes in 1 blocks are still reachable in loss record 1 of 1
==347==    at 0x483B7F3: malloc (in /usr/lib/x86_64-linux-gnu/valgrind/vgpreload_memcheck-amd64-linux.so)
==347==    by 0x4A29AAD: __fopen_internal (iofopen.c:65)
==347==    by 0x4A29AAD: fopen@@GLIBC_2.2.5 (iofopen.c:86)
==347==    by 0x401B6E: load (dictionary.c:83)
==347==    by 0x4012CE: main (speller.c:40)

Valgrind 為您提供分配了最終泄漏的內存的堆棧跟蹤 - 您可以看到您自己代碼中的最后一行是dictionary.c:83 ,它是調用 fopen 的行。

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