![](/img/trans.png)
[英]Unexpected output when dealing with operator overloading in C++ using
[英]C++ unexpected output when using operator overloading
我正在嘗試通過“圓形”結構(基本上是二叉樹)來 go 。 每個圓都有一個 centerX、centerY、radius 和兩個葉節點。 這些葉子要么都是 null,要么都不是 null。 永遠不會有一個 null 和一個沒有 null。
我正在使用運算符重載使用 SVG 文件格式將圓圈打印到 output stream 。 以下是相關代碼:
圈子.h:
#include <set>
#include <iostream>
using namespace std;
class Circle {
private:
double centerX, centerY, radius;
Circle* c1;
Circle* c2;
public:
static const int PAGE_DIMENSION = 200;
static const int DEFAULT_MAX_RADIUS = 15;
Circle( double x, double y, double radius, Circle* r1, Circle* r2 );
Circle( double x, double y, double radius );
Circle();
int isLeaf() const;
double getCenterX() const;
double getCenterY() const;
double area() const;
double getRadius() const;
Circle* getFirstSubcircle() const;
Circle* getSecondSubcircle() const;
bool operator<( Circle& other );
Circle* operator()( double x_in, double y_in);
Circle& operator=( Circle& rhs);
Circle* operator,( Circle& other );
double distance( Circle& rhs );
// THESE FUNCTIONS ARE NOT CLASS MEMBERS
// THEY ARE DEFINED OUTSIDE OF THE CLASS
// BUT REQUIRE ACCESS TO PRIVATE FIELDS
friend ostream& operator<<(ostream& osInput, Circle& circle);
friend ostream& operator/(ostream& osInput, Circle& circle);
friend Circle* reduce( set<Circle*>& circles);
};
圈子.cpp:
#include <math.h>
#include <time.h>
#include <iostream>
#include <algorithm>
#include <stdlib.h>
#include <set>
#include <fstream>
#include "circle.h"
using namespace std;
Circle::Circle( double x, double y, double radius, Circle* r1, Circle* r2 )
{
centerX = x;
centerY = y;
this->radius = radius;
c1 = r1;
c2 = r2;
}
Circle::Circle( double x, double y, double radius )
{
centerX = x;
centerY = y;
this->radius = radius;
}
Circle::Circle()
{
srand(time(0));
int randomX = rand() % (PAGE_DIMENSION + 1);
int randomY = rand() % (PAGE_DIMENSION + 1);
int randomRadius = rand() % DEFAULT_MAX_RADIUS + 1;
centerX = randomX;
centerY = randomY;
radius = randomRadius;
}
Circle* Circle::getFirstSubcircle() const
{
return c1;
}
Circle* Circle::getSecondSubcircle() const
{
return c2;
}
int Circle::isLeaf() const
{
if (c1 == NULL && c2 == NULL) {
return 1;
}
return 0;
}
ostream& operator/(ostream& osInput, Circle& circle)
{
if (circle.isLeaf()) {
osInput << " <circle cx=\"" << circle.centerX << "\" cy=\"" << circle.centerY <<"\" radius=\"" << circle.radius << "\" style=\"fill:blue;stroke:black;stroke-width:.05;fill-opacity:.1;stroke-opacity:.9\"/>\n";
}
else {
osInput << " <circle cx=\"" << circle.centerX << "\" cy=\"" << circle.centerY <<"\" radius=\"" << circle.radius << "\" style=\"fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5\"/>\n";
Circle* firstCircle = circle.getFirstSubcircle();
Circle* secondCircle = circle.getSecondSubcircle();
osInput / *firstCircle;
osInput / *secondCircle;
}
}
測試.cpp:
#include <iostream>
#include <fstream>
#include <set>
#include <string>
#include <stdlib.h>
#include "circle.h"
using namespace std;
int main( int argc, char** argv ) {
Circle* circ2_1 = new Circle(45, 65, 3);
Circle* circ2_2 = new Circle(56, 55, 3);
Circle* circ2 = new Circle(11, 21, 8, circ2_1, circ2_2);
Circle* circ3 = new Circle(7, 7, 7);
Circle* circ4 = new Circle(10, 25, 11, circ2, circ3);
cout / *circ4;
}
當我運行上面的代碼時,我得到以下 output:
<circle cx="10" cy="25" radius="11" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="11" cy="21" radius="8" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="45" cy="65" radius="3" style="fill:blue;stroke:black;stroke-width:.05;fill-opacity:.1;stroke-opacity:.9"/>
<circle cx="56" cy="55" radius="3" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
以下 output 是我所期待的(基於 main 中的代碼):
<circle cx="10" cy="25" radius="11" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="11" cy="21" radius="8" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="45" cy="65" radius="3" style="fill:blue;stroke:black;stroke-width:.05;fill-opacity:.1;stroke-opacity:.9"/>
<circle cx="56" cy="55" radius="3" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="7" cy="7" radius="7" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
如果我將 circle.cpp 中的“ostream& operator/”function 中的最后幾行代碼切換為以下代碼:
osInput / *secondCircle;
osInput / *firstCircle;
output 將是:
<circle cx="10" cy="25" radius="11" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
<circle cx="7" cy="7" radius="7" style="fill:yellow;stroke:black;stroke-width:.05;fill-opacity:.0;stroke-opacity:.5"/>
同樣,這不是我所期望的。 問題似乎是它只是將代碼中列出的第一個圓圈附加到 ostream,無論是首先出現的“firstCircle”還是“secondCircle”。 我認為它應該產生我期待的 output 我錯了嗎? 任何將我指向正確方向的想法將不勝感激,因為我已經嘗試了我能想到的一切。
對於 3 參數Circle
構造函數,您無需初始化c1
或c2
成員。 當您稍后嘗試取消引用這些值(可能是崩潰)時,這將是未定義的行為。
1201ProgramAlarm 的評論解決了這個問題。
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.