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QAudioOutput 和 QMediaPlayer (PyQt6) 的衰落效果

[英]Fading effect with QAudioOutput and QMediaPlayer (PyQt6)

我正在開發一個音樂播放器應用程序,但我遇到了一個我不知道如何解決的問題。 我希望音頻在啟動或取消暫停時以給定的間隔(例如 0.6 秒)淡入,並在暫停時以相同的間隔淡出。 我嘗試使用 QThread 來保持我的 ui 響應,同時使用 for 循環逐漸降低音量(迭代 10 次,每次降低音量並睡眠一定時間,0.6 / 10 秒)。 但它不起作用,按鈕仍然不可點擊,只有在淡入或淡出后才會更新。 如果有人設法解決了這樣的問題,請提供幫助,將不勝感激:這是在 pyqt 中播放音頻的簡單代碼:

import sys

from PyQt6 import QtWidgets
from PyQt6.QtCore import QUrl
from PyQt6.QtMultimedia import QMediaPlayer, QAudioOutput
from PyQt6.QtWidgets import QWidget, QVBoxLayout, QPushButton, QStyle


class MainWindowUi(QtWidgets.QMainWindow):
    def __init__(self):
        super().__init__()

        self._setup_ui()

        self.setWindowTitle('sound fading')
        self.setGeometry(100, 100, 100, 100)

    def _setup_ui(self):
        self.central_widget = QWidget(self)
        self.central_widget_layout = QVBoxLayout(self.central_widget)
        self.setCentralWidget(self.central_widget)

        self.player = AudioPlayer()
        self.user_action = -1  # 0 - stopped, 1 - playing, 2 - paused
        self.play_button = QPushButton()
        self.play_button.clicked.connect(self.play_pause_button_clicked)

        self.play_icon = self.style().standardIcon(QStyle.StandardPixmap.SP_MediaPlay)
        self.pause_icon = self.style().standardIcon(QStyle.StandardPixmap.SP_MediaPause)
        self.play_button.setIcon(self.play_icon)

        self.central_widget_layout.addWidget(self.play_button)

    def play(self):
        print("Play")
        self.play_button.setIcon(self.pause_icon)
        self.user_action = 1
        self.player.setSource(QUrl("Some audio file path goes here."))
        self.player.play()

    def pause(self):
        print("Pause")
        self.play_button.setIcon(self.play_icon)
        self.user_action = 2
        self.player.pause()

    def unpause(self):
        print("Unpause")
        self.play_button.setIcon(self.pause_icon)
        self.user_action = 1
        self.player.play()

    def play_pause_button_clicked(self):
        if self.user_action <= 0:
            self.play()
        elif self.user_action == 1:
            self.pause()
        elif self.user_action == 2:
            self.unpause()


class AudioPlayer(QMediaPlayer):
    def __init__(self, parent=None):
        super().__init__(parent)
        self.audio_output = QAudioOutput()
        self.setAudioOutput(self.audio_output)
        self.audioOutput().setVolume(0.3)
        self.current_volume = self.audio_output.volume()

    def play(self):
        super().play()

    def pause(self):
        super().pause()


if __name__ == '__main__':
    app = QtWidgets.QApplication(sys.argv)
    mainWindow = MainWindowUi()
    mainWindow.show()

    sys.exit(app.exec())

所以我讓它與 QPropertyAnimation 一起工作,仍在處理鍵值和緩動曲線,但確實很多。 更接近我想要的結果。

import sys

from PyQt6 import QtWidgets
from PyQt6.QtCore import QUrl, QPropertyAnimation, QEasingCurve
from PyQt6.QtMultimedia import QMediaPlayer, QAudioOutput
from PyQt6.QtWidgets import QWidget, QVBoxLayout, QPushButton, QStyle

from audio_player import AudioPlayer


class MainWindowUi(QtWidgets.QMainWindow):
    def __init__(self):
        super().__init__()

        self._setup_ui()

        self.setWindowTitle('sound fading')
        self.setGeometry(100, 100, 100, 100)

    def _setup_ui(self):
        self.central_widget = QWidget(self)
        self.central_widget_layout = QVBoxLayout(self.central_widget)
        self.setCentralWidget(self.central_widget)

        self.player = AudioPlayer()
        self.user_action = -1  # 0 - stopped, 1 - playing, 2 - paused
        self.play_button = QPushButton()
        self.play_button.clicked.connect(self.play_pause_button_clicked)

        self.play_icon = self.style().standardIcon(QStyle.StandardPixmap.SP_MediaPlay)
        self.pause_icon = self.style().standardIcon(QStyle.StandardPixmap.SP_MediaPause)
        self.play_button.setIcon(self.play_icon)

        self.central_widget_layout.addWidget(self.play_button)

    def play(self):
        print("Play")
        self.play_button.setIcon(self.pause_icon)
        self.user_action = 1
        self.player.setSource(QUrl("some audio file path"))
        self.player.play()

    def pause(self):
        print("Pause")
        self.play_button.setIcon(self.play_icon)
        self.user_action = 2
        self.player.pause()

    def unpause(self):
        print("Unpause")
        self.play_button.setIcon(self.pause_icon)
        self.user_action = 1
        self.player.play()

    def play_pause_button_clicked(self):
        if self.user_action <= 0:
            self.play()
        elif self.user_action == 1:
            self.pause()
        elif self.user_action == 2:
            self.unpause()


class AudioPlayer(QMediaPlayer):
    def __init__(self, parent=None):
        super().__init__(parent)
        self.audio_output = QAudioOutput()
        self.audio_output.volumeChanged.connect(lambda: print(self.audio_output.volume()))
        self.setAudioOutput(self.audio_output)
        self.audioOutput().setVolume(.5)
        self.current_volume = self.audio_output.volume()

        self.fade_in_anim = QPropertyAnimation(self.audio_output, b"volume")
        self.fade_in_anim.setDuration(1400)
        self.fade_in_anim.setStartValue(0.01)
        self.fade_in_anim.setEndValue(self.current_volume)
        self.fade_in_anim.setEasingCurve(QEasingCurve.Type.Linear)
        self.fade_in_anim.setKeyValueAt(0.01, 0.01)

        self.fade_out_anim = QPropertyAnimation(self.audio_output, b"volume")
        self.fade_out_anim.setDuration(600)
        self.fade_out_anim.setStartValue(self.current_volume)
        self.fade_out_anim.setEndValue(0)
        self.fade_out_anim.setEasingCurve(QEasingCurve.Type.Linear)
        self.fade_out_anim.setKeyValueAt(0.01, self.current_volume)
        self.fade_out_anim.finished.connect(super().pause)

    def play(self):
        self.audio_output.setVolume(0.01)
        self.fade_in_anim.setEndValue(self.current_volume)
        super().play()
        self.fade_in_anim.start()

    def pause(self):
        self.current_volume = self.audio_output.volume()
        self.fade_out_anim.setStartValue(self.current_volume)
        self.fade_out_anim.start()


if __name__ == '__main__':
    app = QtWidgets.QApplication(sys.argv)
    mainWindow = MainWindowUi()
    mainWindow.show()

    sys.exit(app.exec())

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