[英]Selected item not showing in DropdownButton in Flutter
我需要你的幫助。 我正在制作一個DropdownButton
並且面臨以下問題 - 我看不到在DropdownMenuItems
中選擇的項目。 我不明白什么問題沒有顯示。 我正在使用 [getwidget][1] 包,它是一個GFCheckboxListTile
小部件——它只是添加了一個復選框。 請告訴我如何解決此錯誤?
落下
import 'package:dropdown_button2/dropdown_button2.dart';
import 'package:flutter/material.dart';
import 'package:flutter_svg/svg.dart';
import 'package:getwidget/getwidget.dart';
import 'package:joyn/constants/constants.dart' as constants;
class DropdownWidget extends StatefulWidget {
List<String> items;
SvgPicture? icon;
double width;
DropdownWidget({
Key? key,
required this.items,
required this.icon,
required this.width,
}) : super(key: key);
@override
State<DropdownWidget> createState() => _DropdownWidgetState();
}
class _DropdownWidgetState extends State<DropdownWidget> {
String? selectedValue;
bool selected = false;
final List _selectedTitles = [];
final List _selectedTitlesIndex = [];
final GFCheckboxType type = GFCheckboxType.basic;
@override
void initState() {
super.initState();
if (widget.items.isNotEmpty) {
_selectedTitles.add(widget.items[1]);
}
}
void _onItemSelect(bool selected, int index) {
if (selected == true) {
setState(() {
_selectedTitles.add(widget.items[index]);
_selectedTitlesIndex.add(index);
});
} else {
setState(() {
_selectedTitles.remove(widget.items[index]);
_selectedTitlesIndex.remove(index);
});
}
}
@override
Widget build(BuildContext context) {
return SizedBox(
width: widget.width,
child: DropdownButtonHideUnderline(
child: DropdownButton(
items: List.generate(
widget.items.length,
(index) => DropdownMenuItem<String>(
value: widget.items[index],
child: Container(
decoration: BoxDecoration(
border: Border(
bottom: BorderSide(
color: constants.Colors.white.withOpacity(0.1),
width: 1,
),
),
),
child: GFCheckboxListTile(
value: _selectedTitles.contains(widget.items[index]),
onChanged: (bool selected) {
_onItemSelect(selected, index);
},
selected: selected,
title: Text(
widget.items[index],
style: constants.Styles.smallTextStyleWhite,
),
padding: const EdgeInsets.only(top: 14, bottom: 13),
margin: const EdgeInsets.only(right: 12, left: 2),
size: 22,
activeBgColor: constants.Colors.greyCheckbox,
activeBorderColor: Colors.red,
inactiveBgColor: constants.Colors.greyCheckbox,
activeIcon: SvgPicture.asset(constants.Assets.checkboxIcon),
inactiveBorderColor: constants.Colors.greyXMiddle,
type: type,
),
),
),
),
value: selectedValue,
onChanged: (value) {
setState(() {
selectedValue = value as String;
});
},
icon: SvgPicture.asset(constants.Assets.arrowDropdown),
iconSize: 21,
itemHeight: 66,
selectedItemBuilder: (context) {
return _selectedTitles.map(
(item) {
return Row(
children: [
widget.icon ?? const SizedBox(),
const SizedBox(width: 8),
Text(
item,
style: constants.Styles.bigBookTextStyleWhite,
),
],
);
},
).toList();
},
),
),
);
}
}
雖然 UI 需要在DropdownMenuItem
上更新,但您可以使用StatefulBuilder
包裝GFCheckboxListTile
。
child: Container(
child: StatefulBuilder(
builder: (context, setStateSB) => GFCheckboxListTile(
value: _selectedTitles.contains(widget.items[index]),
onChanged: (bool selected) {
_onItemSelect(selected, index);
setStateSB(() {}); /// we are using StatefulBuilder's setState
///add your logic then
setState(() {
selectedValue = widget.items[index];
});
},
DropdownMenuItem
ontap 在GFCheckboxListTile
,因此onChanged
沒有調用。 我正在使用GFCheckboxListTile
中的onChanged
來更新selectedValue
。
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