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如何更改位圖的不透明度?

[英]How to change a bitmap's opacity?

我有一個位圖:

Bitmap bitmap = BitmapFactory.decodeFile("some/arbitrary/path/image.jpg");

但我不會向用戶顯示圖像。 我希望 alpha 為 100(共 255 個)。 如果這是不可能的,我可以設置Bitmap的不透明度嗎?

據我所知,不能在位圖本身上設置不透明度或其他顏色過濾器。 使用圖像時需要設置 alpha:

如果您使用 ImageView,則有ImageView.setAlpha()

如果您使用的是 Canvas,則需要使用Paint.setAlpha()

Paint paint = new Paint();
paint.setAlpha(100);
canvas.drawBitmap(bitmap, src, dst, paint);

此外,結合 WarrenFaith 的回答,如果您將在需要可繪制的地方使用 Bitmap,則可以使用BitmapDrawable.setAlpha()

您也可以嘗試BitmapDrawable而不是Bitmap 如果這對您有用取決於您使用位圖的方式...

編輯

正如一位評論者詢問他如何使用 alpha 存儲位圖,這里有一些代碼:

// lets create a new empty bitmap
Bitmap newBitmap = Bitmap.createBitmap(originalBitmap.getWidth(), originalBitmap.getHeight(), Bitmap.Config.ARGB_8888);
// create a canvas where we can draw on
Canvas canvas = new Canvas(newBitmap);
// create a paint instance with alpha
Paint alphaPaint = new Paint();
alphaPaint.setAlpha(42);
// now lets draw using alphaPaint instance
canvas.drawBitmap(originalBitmap, 0, 0, alphaPaint);

// now lets store the bitmap to a file - the canvas has drawn on the newBitmap, so we can just store that one
// please add stream handling with try/catch blocks
FileOutputStream fos = new FileOutputStream(new File("/awesome/path/to/bitmap.png"));
newBitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
public Bitmap makeTransparent(Bitmap src, int value) {  
    int width = src.getWidth();
    int height = src.getHeight();
       Bitmap transBitmap = Bitmap.createBitmap(width, height, Config.ARGB_8888);
       Canvas canvas = new Canvas(transBitmap);
       canvas.drawARGB(0, 0, 0, 0);
        // config paint
        final Paint paint = new Paint();
        paint.setAlpha(value);
        canvas.drawBitmap(src, 0, 0, paint);    
        return transBitmap;
}
Bitmap bgr = BitmapFactory.decodeResource(getResources(),R.drawable.main_logo_2);       
Paint transparentpainthack = new Paint();
transparentpainthack.setAlpha(100);
canvas.drawBitmap(bgr, 0, 0, transparentpainthack);

https://dzone.com/articles/adjusting-opacity-android建議:

/**
 * @param bitmap The source bitmap.
 * @param opacity a value between 0 (completely transparent) and 255 (completely
 * opaque).
 * @return The opacity-adjusted bitmap.  If the source bitmap is mutable it will be
 * adjusted and returned, otherwise a new bitmap is created.
 */
private Bitmap adjustOpacity(Bitmap bitmap, int opacity)
{
    Bitmap mutableBitmap = bitmap.isMutable()
                       ? bitmap
                       : bitmap.copy(Bitmap.Config.ARGB_8888, true);
    Canvas canvas = new Canvas(mutableBitmap);
    int colour = (opacity & 0xFF) << 24;
    canvas.drawColor(colour, PorterDuff.Mode.DST_IN);
    return mutableBitmap;
}

請注意,使用DST_IN可以修改(而不是重置)已經透明圖像的透明度,即可以使圖像越來越透明。

如果您使用 Drawable 來顯示圖像,您可以按如下方式更改 alpha:

private Drawable mTriangle;
mTriangle = context.getResources().getDrawable(R.drawable.triangle_arrow_for_radar);

...

protected void onDraw(Canvas canvas)
{
    // Draw the triangle arrow
    float imageTargetWidth = getWidth() / 15;
    float scale = mTriangle.getIntrinsicWidth() / imageTargetWidth;

    int imgWidth  = (int)(imageTargetWidth);
    int imgHeight = (int)(mTriangle.getIntrinsicHeight() / scale);

    if (mTriangle != null)
    {
        mTriangle.setBounds(getWidth() / 2 - imgWidth / 2, getHeight() / 2 -       imgHeight / 2, getWidth() / 2 + imgWidth / 2, getHeight() / 2 + imgHeight / 2);

        mTriangle.setAlpha(150); // from (transparent) to 255 (opaque)
        mTriangle.draw(canvas);
    }
}

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