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Android-下載文件+狀態欄通知放慢手機速度

[英]Android- download file + status bar notification slowing down phone

我目前有一個asynctask從服務器下載MP3。 當用戶開始下載時,會創建狀態欄通知。 這將實時顯示下載進度。 我唯一擔心的是手機放慢了幾乎。 有沒有辦法延遲顯示的進度或使我的代碼更快的方法? 謝謝。

代碼如下:

public class DownloadFile extends AsyncTask<String, String, String> {
    CharSequence contentText;
    Context context;
    CharSequence contentTitle;
    PendingIntent contentIntent;
    int HELLO_ID = 1;
    long time;
    int icon;
    CharSequence tickerText;
    File file;

    public void downloadNotification() {
        String ns = Context.NOTIFICATION_SERVICE;
        notificationManager = (NotificationManager) getSystemService(ns);

        icon = R.drawable.sdricontest;
        //the text that appears first on the status bar
        tickerText = "Downloading...";
        time = System.currentTimeMillis();

        notification = new Notification(icon, tickerText, time);

        context = getApplicationContext();
        //the bold font
        contentTitle = "Your download is in progress";
        //the text that needs to change
        contentText = "0% complete";
        Intent notificationIntent = new Intent(Intent.ACTION_VIEW);
        notificationIntent.setType("audio/*");
        contentIntent = PendingIntent.getActivity(context, 0, notificationIntent, 0);

        notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent);
        notificationManager.notify(HELLO_ID, notification);
    }

    @Override
    protected void onPreExecute() {
        //execute the status bar notification
        downloadNotification();
        super.onPreExecute();
    }

    @Override
    protected String doInBackground(String... url) {
        int count;
        try {
            URL url2 = new URL(sdrUrl);
            HttpURLConnection connection = (HttpURLConnection) url2.openConnection();
            connection.setRequestMethod("GET");
            connection.setDoOutput(true);
            connection.connect();

            int lengthOfFile = connection.getContentLength();

            //make the stop drop rave folder
            File sdrFolder = new File(Environment.getExternalStorageDirectory() + "/StopDropRave");
            boolean success = false;

            if (!sdrFolder.exists()) {
                success = sdrFolder.mkdir();
            }
            if (!success) {
                String PATH = Environment.getExternalStorageDirectory()
                        + "/StopDropRave/";
                file = new File(PATH);
                file.mkdirs();
            } else {
                String PATH = Environment.getExternalStorageDirectory()
                        + "/StopDropRave/";
                file = new File(PATH);
                file.mkdirs();
            }

            String[] path = url2.getPath().split("/");
            String mp3 = path[path.length - 1];
            String mp31 = mp3.replace("%20", " ");
            String sdrMp3 = mp31.replace("%28", "(");
            String sdrMp31 = sdrMp3.replace("%29", ")");
            String sdrMp32 = sdrMp31.replace("%27", "'");

            File outputFile = new File(file, sdrMp32);
            FileOutputStream fos = new FileOutputStream(outputFile);

            InputStream input = connection.getInputStream();

            byte[] data = new byte[1024];
            long total = 0;
            while ((count = input.read(data)) != -1) {
                total += count;
                publishProgress("" + (int) (total * 100 / lengthOfFile));
                fos.write(data, 0, count);
            }
            fos.close();
            input.close();
        } catch (IllegalArgumentException e) {
            e.printStackTrace();
        } catch (IllegalStateException e) {
            e.printStackTrace();
        } catch (IOException e) {
            e.printStackTrace();
        }
        return null;
    }

    @Override
    public void onProgressUpdate(String... progress) {
        contentText = Integer.parseInt(progress[0]) + "% complete";
        notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent);
        notificationManager.notify(HELLO_ID, notification);
        super.onProgressUpdate(progress);
    }
}

我有過類似的問題,我使用CountDownTimer解決了它。

與@superfell建議的類似,您可以在下載文件時定期調用AsyncTask的進度更新。 並且只在特定時間間隔調用通知管理器。

在調用CountDownTimer的start()之后,它將在每個固定的時間間隔之后調用onTick()函數,並在計時器超時或顯式調用時調用onFinish() cancel()函數只會取消定時器而不會調用onFinish()方法。

class DownloadMaterial extends AsyncTask<String, String, String> {

    CountDownTimer cdt;
    int id = i;
    NotificationManager mNotifyManager;
    NotificationCompat.Builder mBuilder;

    @Override
    protected void onPreExecute() {
        /**
         * Create custom Count Down Timer
         */
        cdt = new CountDownTimer(100 * 60 * 1000, 500) {
            public void onTick(long millisUntilFinished) {
                mNotifyManager.notify(id, mBuilder.build());
            }

            public void onFinish() {
                mNotifyManager.notify(id, mBuilder.build());
            }
        };
    }

    @Override
    protected String doInBackground(String... strings) {
        /**
         * Start timer to update Notification
         * Set Progress to 20 after connection
         * Build Notification
         * Increment Progress
         * Download and Save file
         */
        try {
            mNotifyManager =
                    (NotificationManager) context.getSystemService(Context.NOTIFICATION_SERVICE);
            mBuilder = new NotificationCompat.Builder(context);
            mBuilder.setContentTitle("Downloading File")
                    .setContentText(file_name)
                    .setProgress(0, 100, false)
                    .setOngoing(true)
                    .setSmallIcon(R.mipmap.ic_launcher)
                    .setPriority(Notification.PRIORITY_LOW);

            // Initialize Objects here
            publishProgress("5");
            mNotifyManager.notify(id, mBuilder.build());
            cdt.start();

            // Create connection here
            publishProgress("20");

            // Download file here
            while ((count = input.read(data)) != -1) {
                total += count;
                publishProgress("" + (int) (20 + (total * 80 / fileLength)));
                output.write(data, 0, count);
            }
        } catch (Exception e) {
            return "Failed";
        }
        return "Success";
    }

    @Override
    protected void onProgressUpdate(String... values) {
        /**
         * Update Download Progress
         */
        mBuilder.setContentInfo(values[0] + "%")
                .setProgress(100, Integer.parseInt(values[0]), false);
    }

    @Override
    protected void onPostExecute(String s) {

        String title;
        if (s.equals("Success")) {
            title = "Downloaded";
        } else {
            title = "Error Occurred";
        }
        mBuilder.setContentTitle(title)
                .setContentInfo("")
                .setOngoing(false)
                .setProgress(0, 0, false);
        cdt.onFinish();
        cdt.cancel();
    }
}

首先調用onFinish()然后調用cancel()是一個好習慣。

我看到類似的結果,你需要不經常推送更新通知,我改變我的更新只更新幾次一秒鍾。 (例如,在onProgressUpdate中跟蹤您最后一次調用notify,並且只有在您超過前一次調用的100ms時,或者如果您處於最大值時才調用notify。

我也遇到過這個問題。 我經常更新進度條WAY (即使進度沒有改變),這是我如何修復:

        // While loop from generic download method.
        int previousProgress = 0;
        while ((count = inputStream.read(buff)) != -1) {
            outputStream.write(buff, 0, count);
            totalBytesDownloaded += count;
            int prog = (int) (totalBytesDownloaded * 100 / contentLength);
            if (prog > previousProgress) {
                // Only post progress event if we've made progress.
                previousProgress = prog;
                myPostProgressMethod(prog);

            }
        }

現在應用程序運行良好,用戶仍然收到進度通知。

我有同樣的問題,即使間隔3秒我也無法更新進度條通知,所以經過幾個小時的挖掘后我才意識到每當我們更新通知時,必須重新實例化RemoteView對象並重新啟動 - 初始化為Notification對象的contentView。 執行此操作后,我能夠在很長一段時間內以100ms-500ms的間隔更新通知進度條,而不會遇到任何UI阻塞。

注意:如果您不同意,可以在注釋掉標記的行並查看差異后運行此代碼段來驗證此答案。 可能需要大約5分鍾才能啟動嚴重的UI阻塞,這會阻塞您的設備並可能停止運行。 我嘗試使用Android 4.2.2的S3 mini,並且從服務中的工作線程調用updateNotification(....)方法。 而且我已經仔細檢查了它,並且不知道當Notification.Builder用於同一目的時會發生什么。

注意:在問題3年之后寫這個答案的原因是因為我想我甚至找不到一個stackoverflow答案或其他博客文章處理這個非常簡單的解決方案的嚴重問題。

我希望這個答案對我這樣的其他新手有所幫助。 請享用。

這是我可以直接使用的復制粘貼代碼....我使用相同的代碼更新通知布局,其中包含兩個ProgressBars和四個TextViews,頻率為500ms-100ms。

//long mMaxtTimeoutNanos = 1000000000 // 1000ms.
long mMinTimeNanos     = 100000000;//100ms minimum update limit. For fast downloads.
long mMaxtTimeoutNanos = 500000000;//500ms maximum update limit. For Slow downloads
long mLastTimeNanos = 0;
private void updateNotification(.....){
    // Max Limit
    if (mUpdateNotification || ((System.nanoTime()-mLastTimeNanos) > mMaxtTimeoutNanos)) {
        // Min Limit
        if (((System.nanoTime() - mLastTimeNanos) > mMinTimeNanos)) {
            mLastTimeNanos = System.nanoTime();
            // instantiate new RemoteViews object.
            // (comment out this line and instantiate somewhere
            // to verify that the above told answer is true)
            mRemoteView = new RemoteViews(getPackageName(),
                    R.layout.downloader_notification_layout);
            // Upate mRemoteView with changed data
            ...
            ...
            // Initialize the already existing Notification contentView
            // object with newly instatiated mRemoteView.
            mNotification.contentView = mRemoteView;
            mNotificationManager.notify(mNotificatoinId, mNotification);
            mUpdateNotification = false;
        }
    }
}

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