[英]Difference between read_some/write_some and receive/send?
據我記得, read_some和receive實際上是在做同樣的事情。 我認為只接收調用 read_some 或反之亦然。 一個命名來自將套接字視為文件(讀/寫)的想法,而另一個命名來自連接(發送/接收)的觀點。 write_some和send也應該如此。
在BOOST ASIO 文檔中, TCP 客戶端部分說:
可以使用 receive()、async_receive()、send() 或 async_send() 成員函數從連接的 TCP 套接字讀取或寫入數據。 但是,由於這些可能導致寫入或讀取時間較短,因此應用程序通常會使用以下操作:read()、async_read()、write() 和 async_write()。
相同。 都調用 this->get_service().send()
/// Send some data on the socket.
/**
* This function is used to send data on the stream socket. The function
* call will block until one or more bytes of the data has been sent
* successfully, or an until error occurs.
*
* @param buffers One or more data buffers to be sent on the socket.
*
* @returns The number of bytes sent.
*
* @throws boost::system::system_error Thrown on failure.
*
* @note The send operation may not transmit all of the data to the peer.
* Consider using the @ref write function if you need to ensure that all data
* is written before the blocking operation completes.
*
* @par Example
* To send a single data buffer use the @ref buffer function as follows:
* @code
* socket.send(boost::asio::buffer(data, size));
* @endcode
* See the @ref buffer documentation for information on sending multiple
* buffers in one go, and how to use it with arrays, boost::array or
* std::vector.
*/
template <typename ConstBufferSequence>
std::size_t send(const ConstBufferSequence& buffers)
{
boost::system::error_code ec;
std::size_t s = this->get_service().send(
this->get_implementation(), buffers, 0, ec);
boost::asio::detail::throw_error(ec, "send");
return s;
}
////////////////////////////////////////////
template <typename ConstBufferSequence>
std::size_t write_some(const ConstBufferSequence& buffers)
{
boost::system::error_code ec;
std::size_t s = this->get_service().send(
this->get_implementation(), buffers, 0, ec);
boost::asio::detail::throw_error(ec, "write_some");
return s;
}
來自 basic_stream_socket.hpp
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.