![](/img/trans.png)
[英]dispatching mouse events to HTMLLoader in Adobe AIR Actionscript 3
[英]Documenting dispatching custom events (in actionscript 3)
可以說我的X類能夠分派3種類型的(自定義)事件。 我應該在哪里以及如何最好地在類文件中記錄此行為?
在您的課程上方添加[Event]
元標記。
Starling Framework中的示例:
package starling.core
{
/** Dispatched when a new render context is created. */
[Event(name="context3DCreate", type="starling.events.Event")]
/** Dispatched when the root class has been created. */
[Event(name="rootCreated", type="starling.events.Event")]
/** The Starling class represents the core of the Starling framework.
*
* <p>The Starling framework makes it possible to create 2D applications and games that make
* use of the Stage3D architecture introduced in Flash Player 11. It implements a display tree
* system that is very similar to that of conventional Flash, while leveraging modern GPUs
* to speed up rendering.</p>
*
* <p>The Starling class represents the link between the conventional Flash display tree and
* the Starling display tree. To create a Starling-powered application, you have to create
* an instance of the Starling class:</p>
*
* <pre>var starling:Starling = new Starling(Game, stage);</pre>
*
*/
public class Starling extends EventDispatcher
{
/** The version of the Starling framework. */
public static const VERSION:String = "1.2";
聲明:本站的技術帖子網頁,遵循CC BY-SA 4.0協議,如果您需要轉載,請注明本站網址或者原文地址。任何問題請咨詢:yoyou2525@163.com.