[英]AVAssetWriter How to write down-sampled/compressed m4a/mp3 files
我正在嘗試獲取本地m4a或mp3文件並對該文件進行壓縮/降采樣(以制作更小的文件)。
最初,我使用AVAssetExportSession將AVAsset導出到臨時目錄,但是我對壓縮/下采樣沒有任何控制權(只能使用預設,其中只有.wav文件格式支持質量降級) 。
然后,按照SO上的幾個示例,我嘗試使用AVAssetReader / AVAssetWriter進行此“導出”。
我這樣創建我的讀者/作家:
NSString *exportPath = [NSHomeDirectory() stringByAppendingPathComponent:@"out.m4a"];
NSURL *exportURL = [NSURL fileURLWithPath:outPath];
// reader
NSError *readerError = nil;
AVAssetReader *reader = [[AVAssetReader alloc] initWithAsset:asset
error:&readerError];
AVAssetTrack *track = [[asset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];
AVAssetReaderTrackOutput *readerOutput = [[AVAssetReaderTrackOutput alloc] initWithTrack:track
outputSettings:nil];
[reader addOutput:readerOutput];
// writer
NSError *writerError = nil;
AVAssetWriter *writer = [[AVAssetWriter alloc] initWithURL:exportURL
fileType:AVFileTypeAppleM4A
error:&writerError];
AudioChannelLayout channelLayout;
memset(&channelLayout, 0, sizeof(AudioChannelLayout));
channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
// use different values to affect the downsampling/compression
NSDictionary *outputSettings = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithInt: kAudioFormatMPEG4AAC], AVFormatIDKey,
[NSNumber numberWithFloat:44100.0], AVSampleRateKey,
[NSNumber numberWithInt:2], AVNumberOfChannelsKey,
[NSNumber numberWithInt:128000], AVEncoderBitRateKey,
[NSData dataWithBytes:&channelLayout length:sizeof(AudioChannelLayout)], AVChannelLayoutKey,
nil];
AVAssetWriterInput *writerInput = [[AVAssetWriterInput alloc] initWithMediaType:AVMediaTypeAudio
outputSettings:outputSettings];
[writerInput setExpectsMediaDataInRealTime:NO];
[writer addInput:writerInput];
然后我開始寫...
[writer startWriting];
[writer startSessionAtSourceTime:kCMTimeZero];
[reader startReading];
dispatch_queue_t mediaInputQueue = dispatch_queue_create("mediaInputQueue", NULL);
[writerInput requestMediaDataWhenReadyOnQueue:mediaInputQueue usingBlock:^{
NSLog(@"Asset Writer ready : %d", writerInput.readyForMoreMediaData);
while (writerInput.readyForMoreMediaData) {
CMSampleBufferRef nextBuffer;
if ([reader status] == AVAssetReaderStatusReading && (nextBuffer = [readerOutput copyNextSampleBuffer])) {
if (nextBuffer) {
NSLog(@"Adding buffer");
[writerInput appendSampleBuffer:nextBuffer];
}
} else {
[writerInput markAsFinished];
switch ([reader status]) {
case AVAssetReaderStatusReading:
break;
case AVAssetReaderStatusFailed:
[writer cancelWriting];
break;
case AVAssetReaderStatusCompleted:
NSLog(@"Writer completed");
[writer endSessionAtSourceTime:asset.duration];
[writer finishWriting];
NSData *data = [NSData dataWithContentsOfFile:exportPath];
NSLog(@"Data: %@", data);
break;
}
break;
}
}
}];
當我寫完后,我應該寫到exportURL的數據為空,並且編寫器報告成功完成。 任何想法可能出什么問題嗎?
更新調用appendSampleBuffer:
之后的appendSampleBuffer:
器狀態為AVAssetWriterStatusFailed,盡管讀取器狀態為成功,並且似乎可以讀取整個文件。
我遇到了解決方案:
在NSString *exportPath = [NSHomeDirectory() stringByAppendingPathComponent:@"out.m4a"]
使用NSHomeDirectory() NSString *exportPath = [NSHomeDirectory() stringByAppendingPathComponent:@"out.m4a"]
導致NSString *exportPath = [NSHomeDirectory() stringByAppendingPathComponent:@"out.m4a"]
無法創建文件。 不完全確定為什么,或者我需要做些什么才能NSTemporaryDirectory()
正常工作,但是將NSHomeDirectiory()
更改為NSTemporaryDirectory()
已經解決了我的問題。
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