[英]Android App with black screen
我正在使用cpp工作非常基本的Android應用程序,它顯示背景圖像(使用cocos2d-x框架)。
該應用程序編譯正常,.apk文件有我正在使用的png文件。 但是在Galaxy Note(Android 4.1)上啟動時,所有顯示的都是黑屏。 我也嘗試添加背景音,看它是否播放,但沒有運氣。
我也嘗試使用動態庫而不是靜態庫,但沒有運氣。 Android調試部分工作,所以我無法成功調試它。
任何人都可以幫忙,我的設置有什么問題? 很抱歉很長的帖子。
我的Android和應用程序mk文件看起來像這樣 -
===================================
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game_logic_static
LOCAL_MODULE_FILENAME := libgame_logic
LOCAL_SRC_FILES := AppDelegate.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/../.. \
LOCAL_STATIC_LIBRARIES := png_static_prebuilt
LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
include $(BUILD_STATIC_LIBRARY)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libpng)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libxml2)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libjpeg)
===================================
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
subdirs := $(addprefix $(LOCAL_PATH)/../../../,$(addsuffix /Android.mk, \
cocos2dx \
CocosDenshion/android \
\
))
subdirs += $(LOCAL_PATH)/../../Classes/Android.mk $(LOCAL_PATH)/hellocpp/Android.mk
include $(subdirs)
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := game_shared
LOCAL_MODULE_FILENAME := libgame
LOCAL_SRC_FILES := main.cpp \
../../../Classes/HelloWorldScene.cpp \
LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/../../../../ \
$(LOCAL_PATH)/../../../../CocosDenshion/android \
$(LOCAL_PATH)/../../../../CocosDenshion/android/jni \
$(LOCAL_PATH)/../../../../CocosDenshion/include \
LOCAL_STATIC_LIBRARIES := png_static_prebuilt
LOCAL_STATIC_LIBRARIES += xml2_static_prebuilt
LOCAL_STATIC_LIBRARIES += jpeg_static_prebuilt
LOCAL_STATIC_LIBRARIES += curl_static_prebuilt
LOCAL_WHOLE_STATIC_LIBRARIES := game_logic_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
include $(BUILD_SHARED_LIBRARY)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libcurl)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libpng)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libxml2)
$(call import-module,cocos2dx/platform/third_party/android/prebuilt/libjpeg)
APP_STL := gnustl_static
APP_CPPFLAGS += -frtti
APP_MODULES := cocos2dx_static cocosdenshion_static game_logic_static game_shared
===================================
如果你對那些mk文件中的重復有任何清理建議,我真的很感激。
您是否提供了背景精靈中使用的正確資源名稱?
您還可以檢查您正在訪問的資源是否存在於您的資產中?
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