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監視UIImageView以更改圖像屬性

[英]Monitoring UIImageView for image property change

如何檢測UIImageview是否已更改,以及如何在更改圖像時顯示NSLog 這是我的代碼:

-(void)changePhotoStatus
{
    NSArray *myArray = [NSArray arrayWithObjects:[NSString stringWithFormat:@"FasterText.png"],[NSString stringWithFormat:@"Don'tTouchText.png"],nil];

    fasttext.image = [UIImage imageNamed:[myArray objectAtIndex:arc4random() % [myArray count]]];

    if (fasttext.image == [UIImage imageNamed:@"Don'tToucText.png"]) {
        NSLog(@"cahn");
    }
}

我使用NSTimer來調用圖像的變化。 NSLog不會出現。 請幫助。

您可以使用鍵值編碼,如下所示

- (void)registerSelfAsObserverForImageView
 {
    [imageView addObserver:self
                forKeyPath:@"image"
                   options:(NSKeyValueObservingOptionNew |
                            NSKeyValueObservingOptionOld)
                context:NULL];
}


- (void)observeValueForKeyPath:(NSString *)keyPath
                      ofObject:(id)object
                        change:(NSDictionary *)change
                       context:(void *)context 
{
    // Put your code here to handle event of the imageview (object) changing value :)

    [super observeValueForKeyPath:keyPath
                         ofObject:object
                           change:change
                          context:context];
}

不要忘記在dealloc中取消注冊,或者當您不再需要更新時

- (void)unregisterForChangeNotification
 {
     [imageView removeObserver:self forKeyPath:@"image"];
 }
[NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(changePhotoStatus) userInfo:nil repeats:YES];

完成圖像更改后,請不要忘記invalidate計時器invalidate

假設您已正確設置視圖文件,這是一個解決方案...

#import "JDemoViewController.h"

@interface JDemoViewController ()

@property (nonatomic, retain) NSArray *imageNameArray;

- (void) handleTimerEventFired;

@end

@implementation JDemoViewController

@synthesize imageView = _imageView;
@synthesize imageNameArray = _imageNameArray;

- (void) dealloc
{
    self.imageView = nil;
    self.imageNameArray = nil;
    [super dealloc];
}

- (void)viewDidLoad
{
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.

    self.imageNameArray = [NSArray arrayWithObjects:@"img1",@"img2",@"img3",@"img4", nil];

    [NSTimer scheduledTimerWithTimeInterval:2 target:self selector:@selector(handleTimerEventFired) userInfo:nil repeats:YES];
}

- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
    return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}

- (void) handleTimerEventFired
{    
    NSString *tempImageName = [self.imageNameArray objectAtIndex:(arc4random()%4)];

    UIImage* image = [UIImage imageNamed:tempImageName];

    self.imageView.image = image;

    if(tempImageName == @"img3")
    {
        NSLog(@"Image 3 was Loaded !");
    }

}

@end

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