[英]Resize UIImage and change the size of UIImageView
我有這個UIImageView
,我有它的最大高度和最大寬度的值。 我想要實現的是我想拍攝圖像(具有任何寬高比和任何分辨率)並且我希望它適合邊框,因此圖片不會超過它們,但它可以根據需要縮小它們。 (圖中標記為紅色):
現在圖像正確地適合所需的大小,但我有兩個擔憂: UIImageView
不等於調整大小的圖像的大小,因此留下紅色背景(我不想要那樣)2。如果圖像較小我的UIImageView
的高度沒有調整到更小,它保持相同的高度。
這是我的代碼,我知道它的錯誤:
UIImage *actualImage = [attachmentsArray lastObject];
UIImageView *attachmentImageNew = [[UIImageView alloc] initWithFrame:CGRectMake(5.5, 6.5, 245, 134)];
attachmentImageNew.image = actualImage;
attachmentImageNew.backgroundColor = [UIColor redColor];
attachmentImageNew.contentMode = UIViewContentModeScaleAspectFit;
那么我如何動態地改變UIImageView.image
的大小,而不是整個UIImageView
的大小,從而使其大小完全可以調整其內容。 任何幫助將不勝感激,謝謝!
當您獲得已調整大小的圖像的寬度和高度在UIViewContentModeScaleAspectFit之后獲取已調整大小的圖像的寬度時 ,您可以調整imageView的大小:
imageView.frame = CGRectMake(0, 0, resizedWidth, resizedHeight);
imageView.center = imageView.superview.center;
我沒有檢查它是否有效,但我認為一切都應該沒問題
- (UIImage *)image:(UIImage*)originalImage scaledToSize:(CGSize)size
{
//avoid redundant drawing
if (CGSizeEqualToSize(originalImage.size, size))
{
return originalImage;
}
//create drawing context
UIGraphicsBeginImageContextWithOptions(size, NO, 0.0f);
//draw
[originalImage drawInRect:CGRectMake(0.0f, 0.0f, size.width, size.height)];
//capture resultant image
UIImage *image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//return image
return image;
}
這是使用擴展的Rajneesh071答案的Swift等價物
UIImage {
func scaleToSize(aSize :CGSize) -> UIImage {
if (CGSizeEqualToSize(self.size, aSize)) {
return self
}
UIGraphicsBeginImageContextWithOptions(aSize, false, 0.0)
self.drawInRect(CGRectMake(0.0, 0.0, aSize.width, aSize.height))
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
}
用法:
let image = UIImage(named: "Icon")
item.icon = image?.scaleToSize(CGSize(width: 30.0, height: 30.0))
使用下面的類別,然后將Quartz中的邊框應用到您的圖像中:
[yourimage.layer setBorderColor:[[UIColor whiteColor] CGColor]];
[yourimage.layer setBorderWidth:2];
類別:UIImage + AutoScaleResize.h
#import <Foundation/Foundation.h>
@interface UIImage (AutoScaleResize)
- (UIImage *)imageByScalingAndCroppingForSize:(CGSize)targetSize;
@end
的UIImage + AutoScaleResize.m
#import "UIImage+AutoScaleResize.h"
@implementation UIImage (AutoScaleResize)
- (UIImage *)imageByScalingAndCroppingForSize:(CGSize)targetSize
{
UIImage *sourceImage = self;
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO)
{
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor)
{
scaleFactor = widthFactor; // scale to fit height
}
else
{
scaleFactor = heightFactor; // scale to fit width
}
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else
{
if (widthFactor < heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
}
UIGraphicsBeginImageContext(targetSize); // this will crop
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
if(newImage == nil)
{
NSLog(@"could not scale image");
}
//pop the context to get back to the default
UIGraphicsEndImageContext();
return newImage;
}
@end
如果你有圖像的大小,為什么不設置圖像視圖的frame.size
為這個大小?
編輯 - -
好的,所以看到你的評論我建議:
UIImageView *imageView;
//so let's say you're image view size is set to the maximum size you want
CGFloat maxWidth = imageView.frame.size.width;
CGFloat maxHeight = imageView.frame.size.height;
CGFloat viewRatio = maxWidth / maxHeight;
CGFloat imageRatio = image.size.height / image.size.width;
if (imageRatio > viewRatio) {
CGFloat imageViewHeight = round(maxWidth * imageRatio);
imageView.frame = CGRectMake(0, ceil((self.bounds.size.height - imageViewHeight) / 2.f), maxWidth, imageViewHeight);
}
else if (imageRatio < viewRatio) {
CGFloat imageViewWidth = roundf(maxHeight / imageRatio);
imageView.frame = CGRectMake(ceil((maxWidth - imageViewWidth) / 2.f), 0, imageViewWidth, maxHeight);
} else {
//your image view is already at the good size
}
此代碼會將圖像視圖的大小調整為其圖像比例,並將圖像視圖定位到與“默認”位置相同的中心。
PS:我希望你設置imageView.layer.rasterizationScale = [UIScreen mainScreen].scale;
imageView.layer.shouldRasterise = YES
和imageView.layer.rasterizationScale = [UIScreen mainScreen].scale;
如果您正在使用CALayer陰影效果;)它將極大地提高您的UI性能。
我想你想要的是一種不同的content mode
。 嘗試使用UIViewContentModeScaleToFill
。 如果需要,這將通過更改內容的寬高比來縮放內容以適合您的UIImageView的大小。
查看官方文檔上的content mode
部分,以更好地了解可用的不同內容模式(用圖像說明)。
if([[SDWebImageManager sharedManager] diskImageExistsForURL:[NSURL URLWithString:@"URL STRING1"]])
{
NSString *key = [[SDWebImageManager sharedManager] cacheKeyForURL:[NSURL URLWithString:@"URL STRING1"]];
UIImage *tempImage=[self imageWithImage:[[SDImageCache sharedImageCache] imageFromDiskCacheForKey:key] scaledToWidth:cell.imgview.bounds.size.width];
cell.imgview.image=tempImage;
}
else
{
[cell.imgview sd_setImageWithURL:[NSURL URLWithString:@"URL STRING1"] placeholderImage:nil completed:^(UIImage *image, NSError *error, SDImageCacheType cacheType, NSURL *imageURL)
{
UIImage *tempImage=[self imageWithImage:image scaledToWidth:cell.imgview.bounds.size.width];
cell.imgview.image=tempImage;
// [tableView beginUpdates];
// [tableView endUpdates];
}];
}
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