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鼠標懸停之前,JButton不會出現

[英]JButton does not appear until moused over

當我運行程序時,所有事情都按計划進行,除了需要將按鈕更改為屏幕上的按鈕外,直到將鼠標懸停在該按鈕上為止。 我認為這是因為任何保存圖像的容器都在它上面,但是我不知道如何將其移到背景中,甚至不知道我可以使用哪種容器來添加圖像。

import java.io.*;
import java.awt.*;
import javax.swing.*;
import java.util.Random;
import java.awt.event.*;
import javax.imageio.ImageIO;
import java.awt.image.BufferedImage;

public class oneplayer extends JFrame {
    BufferedImage  image1, image2, image3, image4;
    Random gen = new Random();
    public void redo() {
        int p1, p2, p3, p4;
        p1 = gen.nextInt(13) + 1;
        p2 = gen.nextInt(13) + 14;
        p3 = gen.nextInt(13) + 27;
        p4 = gen.nextInt(13) + 40;
         try {
         File input1 = new File("C:/Users/Mike/Desktop/eclipse/workspace/inClass/src/" + p1 + ".png");
         File input2 = new File("C:/Users/Mike/Desktop/eclipse/workspace/inClass/src/" + p2 + ".png");
         File input3 = new File("C:/Users/Mike/Desktop/eclipse/workspace/inClass/src/" + p3 + ".png");
         File input4 = new File("C:/Users/Mike/Desktop/eclipse/workspace/inClass/src/" + p4 + ".png");
         image1 = ImageIO.read(input1);
         image2 = ImageIO.read(input2);
         image3 = ImageIO.read(input3);
         image4 = ImageIO.read(input4);
     } catch (IOException ie) {
         System.out.println("Error:"+ie.getMessage());
     }
     repaint();
}

public oneplayer() {
    JPanel buttonPanel = new JPanel();
    setLayout(new BorderLayout());
    JButton refresh = new JButton("Refresh");
    refresh.addActionListener(new ActionListener() {
        public void actionPerformed(ActionEvent e) {
            redo();
        }
    });
    add(buttonPanel, BorderLayout.SOUTH);
    buttonPanel.add(refresh, BorderLayout.CENTER);
    redo();
}

public void paint(Graphics g) {
     g.drawImage(image1, 20, 55, null);
     g.drawImage(image2, 96, 55, null);
     g.drawImage(image3, 172, 55, null);
     g.drawImage(image4, 248, 55, null);
}

public static void main(String args[]) {
    oneplayer frame = new oneplayer();
    frame.setTitle("Random Cards");
    frame.setSize(350, 200);
    frame.setLocationRelativeTo(null);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setVisible(true);
}
}

不要重寫paint()方法。 而是重寫主容器的paintComponent()

調用super.paintComponent(g)

不要擴展JFrame而是擴展例如JPanel ,將所有內容添加到面板中,並將該面板設置為普通JFrame實例的內容窗格。

您需要在paint(Graphics)函數中調用super.paint(g)以確保正確顯示框架內的Swing組件。

尚未使用示例對此進行測試,但是我認為您需要在覆蓋Frame上的繪制時調用父類的繪制,以便顯示Frame的組件。 像這樣:

public void paint(Graphics g) {
     super.paint(g);
     g.drawImage(image1, 20, 55, null);
     g.drawImage(image2, 96, 55, null);
     g.drawImage(image3, 172, 55, null);
     g.drawImage(image4, 248, 55, null);
}

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